Wisdom: Difference between revisions
Jump to navigation
Jump to search
m (14 revisions: Krakiipedia Import) |
VANKRASN39 (talk | contribs) (→Systems and Skills Affected By Wisdom: add 709) |
||
Line 30: | Line 30: | ||
*[[Paladin Base]] [[casting strength]] |
*[[Paladin Base]] [[casting strength]] |
||
*[[Ranger Base]] [[casting strength]] |
*[[Ranger Base]] [[casting strength]] |
||
⚫ | |||
*[[Empath Base]] [[casting strength]] |
*[[Empath Base]] [[casting strength]] |
||
⚫ | |||
*[[Sorcerer Base]] [[casting strength]] |
*[[Sorcerer Base]] [[casting strength]] |
||
*Spiritual [[target defense]] |
*Spiritual [[target defense]] |
||
*Starting [[Mana]] for some professions |
*Starting [[Mana]] for some professions |
||
*[[Ensorcell (735)]] casts |
*[[Ensorcell (735)]] casts |
||
*Success in using [[Grasp of the Grave (709)]] |
|||
|} |
|} |
||
Revision as of 16:03, 21 September 2015
| |||||||||||||||||||||||||||||
|
Wisdom is one of ten character stats, classified as a mental statistic, and tied to the Spiritual sphere of magic. A character's Wisdom stat bonus is added to their Spiritual casting strength and target defense, in addition to factoring into starting mana for Spiritual spellcasters.
Wisdom is a prime requisite for the Cleric, Empath, Paladin, and Sorcerer professions.
Systems and Skills Affected By Wisdom
|
See Also
External Links
- Stats: Wisdom on Play.net
Statistics - edit |
---|
Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |