Mental Lore, Transformation: Difference between revisions
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'''Mental Lore, Transformation''' allows a character training in this skill to be more adept in the use of Mental sphere magic involving the transformation of their physical condition. [[Empath |Empathic healing]] falls under this school of training, as do abilities such as turning the caster's limbs into fierce claws or a sharp blade, or hardening the caster's skin to protect against attacks (although those spells don't actually exist). |
'''Mental Lore, Transformation''' allows a character training in this skill to be more adept in the use of Mental sphere magic involving the transformation of their physical condition. [[Empath |Empathic healing]] falls under this school of training, as do abilities such as turning the caster's limbs into fierce claws or a sharp blade, or hardening the caster's skin to protect against attacks (although those spells don't actually exist). |
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__NOTOC__ |
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== [[Empath Base]] Spells Affected == |
=== [[Empath Base]] Spells Affected === |
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The [[healing roundtime]] is decreased with training in Mental Lore, Transformation at a rate of -1 second for every 3 lore ranks. |
The [[healing roundtime]] is decreased with training in Mental Lore, Transformation at a rate of -1 second for every 3 lore ranks. |
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:Grants additional casts per day at 50, 125 and 200 ranks. |
:Grants additional casts per day at 50, 125 and 200 ranks. |
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==[[Minor Mental]]== |
===[[Minor Mental]]=== |
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;*[[Iron Skin (1202)]] |
;*[[Iron Skin (1202)]] |
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:[[Monk]]s receive a ([[level]]/5) bonus to their [[armor|armor subgroup]] (AsG) per seed 1 of the [[summation chart]]. |
:[[Monk]]s receive a ([[level]]/5) bonus to their [[armor|armor subgroup]] (AsG) per seed 1 of the [[summation chart]]. |
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:Ranks in this lore add a bonus of 2% per seed 3 of the [[summation chart]] to disarm an attacker. |
:Ranks in this lore add a bonus of 2% per seed 3 of the [[summation chart]] to disarm an attacker. |
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===[[Meditate]] (ability)=== |
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*The amount of [[resistance]] provided to monks through meditate is 10%, plus a 2% per bonus per a seed 1 summation of the monk's Mental Lore, Transformation skill. Thus, a monk with 28 ranks of ML, Transformation would have a 24% resistance ability, and a monk with 91 ranks would have a 36% resistance. |
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==Related Articles== |
==Related Articles== |
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*[[Mental Lore]] |
*[[Mental Lore]] |
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*[[Mental Lore, Transference]] |
*[[Mental Lore, Transference]] |
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*[[Lore chart]] (updated 2014) |
*[[Lore chart]] (updated 2014) |
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*[http://carabele.com/LoreBenefits.htm Lore Benefits Summation Chart] (updated 2009) |
*[http://carabele.com/LoreBenefits.htm Lore Benefits Summation Chart] (updated 2009) |
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*[http://www.play.net/gs4/info/spells/lores.asp#Mental Mental Lores] on play.net |
*[http://www.play.net/gs4/info/spells/lores.asp#Mental Mental Lores] on play.net |
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[[Category:Empath]] |
[[Category:Empath]] |
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[[Category: Monk]] |
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[[Category:Lores]] |
[[Category:Lores]] |
Revision as of 11:41, 18 July 2015
Mental Lore, Transformation allows a character training in this skill to be more adept in the use of Mental sphere magic involving the transformation of their physical condition. Empathic healing falls under this school of training, as do abilities such as turning the caster's limbs into fierce claws or a sharp blade, or hardening the caster's skin to protect against attacks (although those spells don't actually exist).
Empath Base Spells Affected
The healing roundtime is decreased with training in Mental Lore, Transformation at a rate of -1 second for every 3 lore ranks.
- Rank-based health point regeneration bonus of +1 per seed 3 of the summation chart.
- Grants additional casts per day at 50, 125 and 200 ranks.
Minor Mental
- Monks receive a (level/5) bonus to their armor subgroup (AsG) per seed 1 of the summation chart.
- Ranks in this lore add a +1 bonus to the Unarmed attack factor per seed 1 of the summation chart.
- Ranks in this lore add a bonus of 2% per seed 3 of the summation chart to disarm an attacker.
Meditate (ability)
- The amount of resistance provided to monks through meditate is 10%, plus a 2% per bonus per a seed 1 summation of the monk's Mental Lore, Transformation skill. Thus, a monk with 28 ranks of ML, Transformation would have a 24% resistance ability, and a monk with 91 ranks would have a 36% resistance.
Related Articles
- Mental Lore
- Mental Lore, Divination
- Mental Lore, Manipulation
- Mental Lore, Telepathy
- Mental Lore, Transference
- Lore chart (updated 2014)
- Lore Benefits Summation Chart (updated 2009)
- Mental Lores on play.net