Giant hawk-owl: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 28
| picture =
| level = 28<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Avian
| family = Hawk-owl<!-- Add creature to family page list, which will be linked on preview/save -->
| family = hawk-owl
| type = Avian<!-- Creature body type -->
| attacks = Bites, Claws and Tusks.
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Teorainn Dale]]<br>[[Sorcerer's Isle]]
| undead = No
| otherclass2 =
| area = Sorcerer's Isle<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 = Teorainn Dale
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 240
| hitpoints = 240
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Impale<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 216
{{Creature ability|[[Impale]]|+216 [[Attack strength|AS]]}}
| nobolt =
| PA2 =
| nowarding =
| PAB =
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+176 [[Defensive strength|DS]]}}
| Melee = 176
{{creature ability|[[Ranged]] |+151 [[Defensive strength|DS]]}}
| Ranged = 151
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |+84 to +87 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |+84 [[Target defense|TD]]}}
| BarTD = 84 - 87
{{creature ability|[[Sorcerer Base]] |+84 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = 84
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 84
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+91 to +94 [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 91 - 94
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD =

| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
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| other = No
| other = No
| skin = a tufted hawk-owl ear
| skin = a tufted hawk-owl ear
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 10:54, 17 March 2019

Giant hawk-owl
Level 28
Family Hawk-owl family creatures
Body Type Avian
Area(s) Found Sorcerer's Isle
Teorainn Dale
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Impale 216 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 176
Ranged 151
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 84 - 87
Cleric Base
Empath Base
Paladin Base
Ranger Base 84
Sorcerer Base 84
Wizard Base
Minor Elemental 91 - 94
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin a tufted hawk-owl ear
Other No

This large, stocky owl seems designed for predation. Its sharp talons are only partially concealed by its feathered legs, and the hawk-owl's beak is comparatively small, but razor sharp. Coal black eyes are set deep in the great bird's mottled facial disks.

Hunting strategies

  • Giant hawk-owls are very susceptible to being critted, and as per, are easily stunned.
  • If the hawk-owl is still stunned and flying when it is time for it to attack it will fall to the ground.

Other information

When hunting giant hawk-owls, and wanting the best quality ears from skinning them, it is best to avoid the head and eyes for attacks; the neck is a very preferable aiming choice.

References

Near-level creatures - edit
Level 26 Level 27 Level 28 Level 29 Level 30
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