Ithzir janissary: Difference between revisions
Jump to navigation
Jump to search
m (extraplanar) |
GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| |
| picture = |
||
| level = 92<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = Biped |
|||
| family = Ithzir<!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = Ithzir |
|||
| type = Biped<!-- Creature body type --> |
|||
⚫ | |||
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| attacks = Brawls. |
|||
| otherclass2 = |
|||
| area = [[Old Ta'Faendryl]]<br> |
|||
| area = Old Ta'Faendryl<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| undead = No |
|||
| |
| area2 = |
||
| area3 = |
|||
| area4 = |
|||
| area5 = |
|||
| area6 = |
|||
| area7 = |
|||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| hitpoints = |
|||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = Longsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| physical = |
|||
| PAA = 428 |
|||
{{creature ability|Crystal-edged [[longsword]]|+428 [[Attack strength|AS]]}} |
|||
| |
| PA2 = |
||
⚫ | |||
{{creature ability|[[Disarm Weapon]]}} |
|||
⚫ | |||
{{creature ability|[[Warcries]]}} |
|||
| PAC = |
|||
{{creature ability|[[Trip]]}} |
|||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
|nobolt = |
|||
| BTA = |
|||
|noability= |
|||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
|nowarding= |
|||
| WDA = |
|||
| WD2 = |
|||
| WDB = |
|||
| WD3 = |
|||
| WDC = |
|||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = Disarm Weapon<!-- Combat Maneuvers insert up to MN10 --> |
|||
| MN2 = Trip |
|||
| MN3 = Warcries |
|||
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Melee = |
|||
{{creature ability|[[Ranged]] |+289 [[Defensive strength|DS]]}} |
|||
| Ranged = 289 |
|||
{{creature ability|[[Bolt]] |+249 [[Defensive strength|DS]]}} |
|||
| Bolt = 249 |
|||
{{creature ability|[[Bard Base]] |+299 [[Target defense|TD]]}} |
|||
| UDF = |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = 299 |
|||
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
|||
| CleTD = 323 - 337 |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = 329 |
|||
{{creature ability|[[Cleric Base]] |+323 to +337 [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |+329 [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = |
|||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| MjETD = |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = |
|||
{{creature ability|[[Minor Spiritual]] |+317 to +332 [[Target defense|TD]]}} |
|||
| MjSTD = |
|||
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| MnSTD = 317 - 332 |
|||
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MnMTD = |
||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| DSP2 = |
|||
| DSP3 = |
|||
| DSP4 = |
|||
| DSP5 = |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| coins = |
| coins = Yes |
||
| |
| magic items = Yes |
||
| |
| gems = Yes |
||
| boxes = |
| boxes = Yes |
||
⚫ | |||
| other = crystal-edged weapons |
| other = crystal-edged weapons |
||
| |
| skin = |
||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
Revision as of 07:16, 3 May 2019
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
The Ithzir janissary's movements are both aggressive and graceful, his muscular, lithe form the envy of any acrobat or student of the martial arts. Wide, upward-slanted, green eyes take in his surroundings with an easy confidence, as if the fate of any opponent is not a matter of chance, only of time. The Ithzir janissary is a head taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The janissary wears a crisply-cut silvery blue tunic emblazoned with a feline silhouette on the right breast.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Ithzir janissaries do not stun.
Ithzir janissaries are extraplanar beings.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|