Dreadnought raptor: Difference between revisions
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| family = Raptor<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Raptor<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Avian<!-- Creature body type --> |
| type = Avian<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = Mini-boss |
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| area = Gyldemar Green<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Gyldemar Green<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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[[Category:Gyldemar Green creatures]] |
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[[Category:Living creatures]] |
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[[Category:Mini-boss creatures]] |
Revision as of 11:22, 19 March 2020
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The dreadnought raptor is a large, distinctly marked bird, with a wingspan twice the height of a giantman. Glossy black feathers and white markings on its broad wings and rounded tail give the raptor an ominous appearance, and feathers cover its legs to its feet. A dark ruff borders the dreadnought raptor's bald red head and neck. Its hooked bill and powerful talons are well suited for hunting.
Hunting strategies
A melee fighter won't be able to hit them until after they swoop to attack. However, once they have attacked, they're within range of a melee weapon. Try to stun them or to sever a limb; either will make them tumble to the ground.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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