Dauntless (1606): Difference between revisions
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The spell will protect the user from a [[Combat Maneuvers|maneuver]] if the maneuver is able to be [[evade]]d. Dauntless provides as much benefit to [[paladin]]s as [[Mobility (618)|Mobility]] does to [[ranger]]s. |
The spell will protect the user from a [[Combat Maneuvers|maneuver]] if the maneuver is able to be [[evade]]d. Dauntless provides as much benefit to [[paladin]]s as [[Mobility (618)|Mobility]] does to [[ranger]]s. |
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==Messaging== |
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Initial cast: |
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<div {{log}}> |
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Your confidence and fearlessness is bolstered. |
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</div> |
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Wearing off: |
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<div {{log}}> |
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Your boosted confidence and fearlessness fade. |
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</div> |
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== External Links == |
== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=13#1606 Paladin Base Spell Circle: Dauntless], on Play.net |
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=13#1606 Paladin Base Spell Circle: Dauntless], on Play.net |
Revision as of 05:11, 16 December 2013
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Dauntless provides the caster with a +10 bonus to attack strength of all forms, as well as increasing (adds 3 phantom levels) the caster's resistance to fear-based effects, such as the aura surrounding greater undead or the Sorcerer spell, Evil Eye.
The spell will protect the user from a maneuver if the maneuver is able to be evaded. Dauntless provides as much benefit to paladins as Mobility does to rangers.
Messaging
Initial cast:
Your confidence and fearlessness is bolstered.
Wearing off:
Your boosted confidence and fearlessness fade.
External Links
- Paladin Base Spell Circle: Dauntless, on Play.net