Disguise Elixir item: Difference between revisions
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The transformation seems to come to its conclusion as the cracking sounds fade away and XXX's visible skin firms up around his muscles and facial features. It isn't entirley clear if this is an illusion framing him or his true form. |
The transformation seems to come to its conclusion as the cracking sounds fade away and XXX's visible skin firms up around his muscles and facial features. It isn't entirley clear if this is an illusion framing him or his true form. |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|When active |
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|<!-- First Person View --> |
|<!-- First Person View --> You push lightly against your ITEM, momentarily nudging its needles that are stuck in your flesh further down in what can only be described as a masochistic decision on your part. |
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|<!-- Third Person View --> XXXX adjust his ITEM, a slightly masochistic expression flitting over his face. |
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As the light on your ITEM blinks out, your skin ripples violently, its appearance shifting, while your bones split and transform in length to alter your height and body. |
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As your senses come back into sharp focus, your bones seem to settle into their old, familiar form, your muscles tightening and the skin firming up around them; the illusion framing you has clearly vanished. |
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|<!-- Third Person View --> XXX's body, including any visible musculature, relaxes significantly. His skin then ripples violently, its appearance shifting, and sharp cracking sounds come from beneath his skin as his body transforms to alter his height and body. |
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The transformation seems to come to its conclusion as the cracking sounds fade away and XXX's visible skin firms up around her muscles and facial features. It isn't entirley clear if this is an illusion framing her or her true form. |
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! scope="rowgroup" role="rowheader" rowspan=" |
! scope="rowgroup" role="rowheader" rowspan="3"|RUB |
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! scope=" |
! scope="rowgroup" role="rowheader" rowspan="2"|Active |
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|<!-- First Person View --> You run your fingers over the surface of your ITEM, and it shimmers slightly, becoming more easily visible. |
|<!-- First Person View --> You run your fingers over the surface of your ITEM, and it shimmers slightly, becoming more easily visible. |
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|<!-- Third Person View --> XXX runs his over the surface of his ITEM, and it shimmers slightly, suddenly more visible. |
|<!-- Third Person View --> XXX runs his over the surface of his ITEM, and it shimmers slightly, suddenly more visible. |
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! scope="row" role="rowheader"|Inactive |
! scope="row" role="rowheader"|Inactive |
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|<!-- Third Person View --> XXX's skin ripples erratically. |
|<!-- Third Person View --> XXX's skin ripples erratically. |
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! scope="rowgroup" role="rowheader" rowspan=" |
! scope="rowgroup" role="rowheader" rowspan="3"|NUDGE |
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|<!-- First Person View --> You press your hand against your ITEM, and the noxious fluid inside rapidly bubbles up! As it does, you get the impression that it is would be willing to show off any visible tattoos that you have. |
|<!-- First Person View --> You press your hand against your ITEM, and the noxious fluid inside rapidly bubbles up! As it does, you get the impression that it is would be willing to show off any visible tattoos that you have. |
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|rowspan="2"|<!-- Third Person View --> XXX presses his hand against his ITEM, and the noxious fluid inside rapidly bubbles up! |
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|<!-- Third Person View --> XXX presses his hand against his ITEM, and the noxious fliuid inside rapidly bubbbles up! XXX presses his hand against his ITEM, and the noxious fluid inside lazily bubbles up! |
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|You press your hand against your ITEM, and the noxious fluid inside lazily bubbles up! As it does, you get the impression that it will hide any visible tattoos that you have. |
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|<!-- First Person View --> Tapping your fingers lightly along your ITEM, it flickers briefly, and you get the strong impression that its extra features will not show up on your person when utilized. |
|<!-- First Person View --> Tapping your fingers lightly along your ITEM, it flickers briefly, and you get the strong impression that its extra features will not show up on your person when utilized. |
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Tapping your fingers lightly along your ITEM, it flickers brightly, and you get the strong impression that its extra features will show up on your person when utilized. |
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|Tapping your fingers lightly along your ITEM, it flickers brightly, and you get the strong impression that its extra features will show up on your person when utilized. |
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|colspan="2" |
|colspan="2" style="text-align: center; "|<small><i>Toggles custom features</i></small> |
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==Additional Information== |
==Additional Information== |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type= |
|type= Fluff |
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|type2= Feature altering<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|type2= Feature altering<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
Latest revision as of 08:08, 5 December 2022
A Disguise Elixir item creates a physical feature illusion by way of a worn accessory item, which contains an elixir that is injected into the wearer via needles. Tier 1At this tier, the item will alter the race, culture, and/or gender of the character who has worn and activated it, as shown via LOOK. A disguise Elixir item at tier 1 can have each of these set to a specific value, or only one, at the discretion of the creator. A gender change will be reflected in the pronouns referenced by most verbs while the illusion is active.Analyze--------- DISGUISE ELIXIR ITEM - ANALYZE INFO --------- This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change. This item provides an aesthetic disguise without any mechanical benefits. It is Tier 1 (of 2 currently). The wristlet has 10 charges remaining. The item will NOT crumble when it is used up, and recharging is available via some merchants. Each charge on this wristlet nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character. The wristlet is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service. Race: Elf Currently you are able to try to PUSH (to activate), PULL (to deactivate), LICK, and RUB the wristlet. Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occuring. ----------------------------------------------------- Usage
Tier 2This tier unlocks the item to allow for a full set of features (including age, height, build, and wings as applicable) customized. When the attribute illusion is active, the custom feature illusion can be shown or not, by way of a verb toggle. Likewise, the Tier 2 version can also toggle whether the wearer's tattoo line (which includes piercing jewelry) will display when the illusion is active. Verbs that reference physical features (hair, eyes, skin) will generally not be affected by the custom feature illusion. (For example, the ATTEND verb will reference the wearer's original features regardless of the illusion put in place by this item.) The analyze is taken from the blue sapphire talisman in the shop -- this one is set to unlimited charges, Tier 2, but no features set in it yet.Analyze----------------------------------------------------- DISGUISE ELIXIR ITEM - ANALYZE INFO ----------------------------------------------------- This is a Disguise Elixir item. Depending on its setup, it will change the appearance of the race, culture, and/or gender of a character. This is a temporary effect -- not a permanent change. This item provides an aesthetic disguise without any mechanical benefits. It is Tier 2 (of 2 currently). It also allows for illusory features as part of the disguise. Note that these are only illusory via LOOK -- your base features will remain the same and will still be utilized by most verbs. The illusory ones must follow regular feature alteration guidelines. Any merchant may alter these, but they MUST be appropriate for the race/culture/gender that the item is set to. To see what, if any, illusory features are set up, ANALYZE the item again within 15 seconds. The talisman has unlimited charges and will never run out. Each charge on this talisman nets the character roughly 8 hours and 0 minutes of disguise time until the disguise is eliminated (either through naturally running its course, removing the item prematurely via PULL). There is a very rare chance during each charge cycle that the disguise will prematurely end on its own well before the full time has elapsed. Also note that death automatically ousts the disguise from a character. The talisman is set up to place the following aesthetic attributes on a character. Altering these settings may only be done on rare occasions by qualified persons; it is not a general merchant service. Race: Dwarf Culture: Reznek Clan Gender: Female Currently you are able to try to PUSH (to activate), PULL (to deactivate), NUDGE (toggles tattoo visibility), TICKLE (toggles custom features visibility), GAZE, LICK, and RUB (toggles item's visibility while active) the talisman. Aesthetic alterations to the item itself are acceptable -- they just must make sense for where the item is worn. Note that needles come out of the underside of the item, so nothing in the alteration should prevent that from logically occurring. ----------------------------------------------------- You get no sense of whether or not the talisman may be further lightened
Additional InformationThe item has a limited number of charges, each consumed on activation of the disguise, though it can be made to have unlimited charges, unrelated to its tier status. The item has been stated by its creator to be rechargeable by any magic item recharging merchant. The duration of the charge is set by the item creator. Per the analyze, there is a small chance for the illusion to fail before the full duration has passed. The script was first introduced by GM Kaikala via The Messy Alchemist at Bloodriven Village during the August 2017 run of Duskruin Arena. The merchant Rashiva was in charge of the shop and performed unlocking services (plus full customization and unlimited charges) for a select few at a high cost. See Also |
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