Grisly corpse hulk: Difference between revisions
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321FLAPTIME (talk | contribs) (Adding info about attacks, regeneration, crit immunity, etc) |
(Added tremors stomp + which treasure they drop.) |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = Tremors <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| magic items = |
| magic items = Yes |
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| gems = |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = |
| other = None |
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| skin = |
| skin = No |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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Grisly corpse hulks have an acid blood reactive SMR attack which can activate when they receive injuries. Attacks that only do concussion damage will not trigger the reactive attack. |
Grisly corpse hulks have an acid blood reactive SMR attack which can activate when they receive injuries. Attacks that only do concussion damage will not trigger the reactive attack. |
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They also stomp the ground causing [[Tremors]]: |
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<pre{{log2|margin-right=26em}}>A grisly corpse hulk slams its foot down, sending tremors rumbling through the area! |
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The ground begins to shake violently, making it hard to stand. |
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You lose your balance and fall over. |
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You feel weak and feeble, your movements sluggish.</pre> |
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==Other Information== |
==Other Information== |
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Latest revision as of 21:25, 20 April 2026
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A grisly corpse hulk is a collection of corpse parts roughly arranged into a humanoid form within a handspan of a giant's height. Milky pinkish fluid drips from the uneven stitches that hold its body together. Its eyes are tiny and appear piggish in such an oversized head. They hold only a rudimentary spark of intellect.
The corpse hulk is large in size, about eight feet high in its current state.
Hunting Strategies
Grisly corpse hulks cannot be stunned or killed via crit damage. They have some form of regenerative ability:
A grisly corpse hulk's monstrous organs rearrange themselves with a series of sloshing gurgles as its wounds tug themselves closed.
Grisly corpse hulks' attacks are somewhat misleading, reading as one type but being calculated as another. They have an attack that references Bearhug but is actually an Ensnare (attack) and one that looks like Pound (attack) but is actually Closed fist, but their Stomp (attack) is real.
Grisly corpse hulks have a gory version of Tackle:
A grisly corpse hulk barrels forward on squat, mismatched legs, flinging itself at you! [SMR result: 129 (Open d100: 92)] Your size slightly hinders your defense! The hulk crushes you beneath its fetid body and struggles to its feet, leaving you weakened and sprawled out on the ground. You are struck by an acute sense of vulnerability. Roundtime: 7 sec.
Grisly corpse hulks have an acid blood reactive SMR attack which can activate when they receive injuries. Attacks that only do concussion damage will not trigger the reactive attack.
They also stomp the ground causing Tremors:
A grisly corpse hulk slams its foot down, sending tremors rumbling through the area! The ground begins to shake violently, making it hard to stand. You lose your balance and fall over. You feel weak and feeble, your movements sluggish.
Other Information
This section has not been added yet; please add to it now!
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