Ithzir herald: Difference between revisions

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| body =
| body =
| attacks = Brawls and Magic.
| attacks = Brawls and Magic.
| area = [[Unknown]]<br>
| area = [[Old Ta'Faendryl]]<br>
| undead = No
| undead = No
| bcs = <Not Known>
| bcs = <Not Known>
}}
}}
{{Creature attack attributes
{{Creature attack attributes
| warding =

{{Creature ability|[[Vibration Chant (1002)]]|<Not Known>}}
{{Creature ability|[[Lullaby (1005)]]|<Not Known>}}
{{Creature ability|[[Song of Depression (1015)]]|<Not Known>}}
{{Creature ability|[[Song of Rage (1016)]]|<Not Known>}}
{{Creature ability|[[Song of Sonic Disruption (1030)]]|<Not Known>}}
}}
}}
{{Creature defense attributes
{{Creature defense attributes
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{{Creature treasure
{{Creature treasure
| type = <Not Known>
| type = <Not Known>
| skin = <Not Known>
| skin = No
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
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==Other information==
==Other information==
Ithzir heralds are [[bard]]s. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a [[Call Wind (912)]] effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed.
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== References ==
== References ==

Revision as of 12:08, 21 February 2007

Ithzir herald
Picture
Level 93
Family Ithzir family creatures
Body Type Biped
Undead No
Areas Found Old Ta'Faendryl
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Vibration Chant (1002) <Not Known>
Lullaby (1005) <Not Known>
Song of Depression (1015) <Not Known>
Song of Rage (1016) <Not Known>
Song of Sonic Disruption (1030) <Not Known>
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) <N/A>
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) <N/A>
Target Defense (MnE) <N/A>
Target Defense (MjS) <N/A>
Target Defense (MnS) <N/A>
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin No
Other ?

A trio of black tattooed stripes run from center of the Ithzir herald's forehead and over the crown of his bald, blue-skinned head. The Ithzir herald is slightly taller than a human, and while his humanoid form is similar to scores of other races, the hairless, blue body is nonetheless alien in its appearance. The herald wears a fine silvery-blue tunic crossed with a green tabard.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Ithzir heralds are bards. They have a special ability in which they take a small circular disc and enlarge it, sending it spinning around them. This creates a Call Wind (912) effect, and provides a barrier against melee attacks. If a character attempts to swing a melee weapon at the herald, the disk will block the attack and tear off the hand(s) and arm(s) of the swinger with rank 9 crits. Only hands and arms that were used with the swing will be removed.

References

Near-level creatures - edit
Level 91 Level 92 Level 93 Level 94 Level 95
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