Ithzir initiate: Difference between revisions
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{{Creature attack attributes |
{{Creature attack attributes |
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| physical = |
| physical = |
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{{creature ability| |
{{creature ability|Crystal-tipped staff|+433 [[AS]]}} |
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| warding = |
| warding = |
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{{creature ability|[[Web (118)]]|+398 [[CS]]}} |
{{creature ability|[[Web (118)]]|+398 [[CS]]}} |
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| bolt = |
| bolt = |
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{{creature ability|[[Fire Spirit (111)]]|+407 [[AS]]}} |
{{creature ability|[[Fire Spirit (111)]]|+407 [[AS]]}} |
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{{creature ability|[[Web (118)]]|+407 [[AS]]}} |
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| maneuver = |
| maneuver = |
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{{creature ability|Mind stun}} |
{{creature ability|Mind stun}} |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] | |
{{creature ability|[[Bolt]] |+362 to +387 [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |+370 to +380 [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |+370 to +380 [[Target defense|TD]]}} |
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{{creature ability|[[Empath Base]] | |
{{creature ability|[[Empath Base]] |+366 [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
Revision as of 02:18, 3 January 2009
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The Ithzir initiate carries herself with a humble bearing, her arresting, pupil-less green eyes taking in her surroundings with confidence and surety. Even when battle rages around her, each movement of the initiate seems eerily effortless and calm. The Ithzir initiate is slightly taller than a human, and while her humanoid form is similar to scores of other races, the hairless, blue-skinned body is nonetheless alien in its appearance. The initiate wears a crisply-cut, blue tunic with a green palm-print emblazoned on the right breast.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
The Ithzir have a mind maneuver that can cause the target to be stunned:
A steely glint is in an Ithzir initiate's unnaturally green eyes as she focuses her gaze on you!
You reel, a mental whip lashing ruthlessly at your mind as you are captivated by the Ithzir initiate's piercing stare!
Roundtime: 10 sec.
References
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