Lost soul: Difference between revisions
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
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{{creature ability|[[Melee]] | [[Defensive strength|DS]]}} |
{{creature ability|[[Melee]] |+296-420 [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
Revision as of 13:37, 22 April 2012
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The lost soul appears as the flickering shade of a normal humanoid, his face contorted into a soundless, agonized scream. His flesh slowly melts off his frame, bubbling, dripping to the ground, and his clothing turns into rags, dropping off in shreds, until nothing is left but a skeleton with hate-filled red eyes. Slowly the flesh reforms, the clothing regains its form, all in nearly reverse order, until the lost soul is once again whole. Then, horribly, he begins to deteriorate again.?[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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