Phantom: Difference between revisions

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{{Creature attack attributes
{{Creature attack attributes
| physical =
| physical =
{{Creature ability|Fist|+8 - +28 [[Attack strength|AS]]}}
{{Creature ability|Fist|+8 to +28 [[Attack strength|AS]]}}
{{Creature ability|Dagger|+0 [[Attack strength|AS]]}}
| bolt =
| bolt =
{{Creature ability|[[Minor Shock (901)]]|+15 - +35 [[Attack strength|AS]]}}
{{Creature ability|[[Minor Shock (901)]]|+15 - +35 [[Attack strength|AS]]}}
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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Melee]] |-23 [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |-6 [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |-6 [[Defensive strength|DS]]}}
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{{creature ability|[[Sorcerer Base]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Sorcerer Base]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Cleric Base]] |+6 [[Target defense|TD]]}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] | <N/A> [[Target defense|TD]]}}
{{creature ability|[[Major Spiritual]] | +6 [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| noability =

Revision as of 12:15, 25 January 2009

Phantom
Picture
Level 2
Family phantom family creatures
Body Type Biped
Undead Yes
Areas Found Icemule Environs
The Graveyard
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Fist +8 to +28 AS
Dagger +0 AS
Bolt Attacks
Minor Shock (901) +15 - +35 AS
Defense Attributes
Melee -23 DS
Ranged <N/A> DS
Bolt -6 DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base +6 TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual +6 TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?

Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.[1]

Hunting strategies

When killing a phantom, the body will vanish very quickly. In order to find any treasure on the creature, you must search immediately after killing the phantom. This makes it difficult to find treasure unless you are using spells (and thereby having a CT, where you can still take searching action, versus a RT where you cannot).

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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