Category:Lores: Difference between revisions

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(Added note for non-native lore effects.)
(Clarified training limits.)
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Lores were implemented in the switch to [[GemStone IV]] to provide greater training options and profession diversity. Different lores enhance different [[spell]]s, and some spells are enhanced by multiple lores to provide different benefits. See each specific lore article to see which spells it affects, and see the [[lore chart]] for a breakdown of how many ranks are needed to achieve specific benefits.
Lores were implemented in the switch to [[GemStone IV]] to provide greater training options and profession diversity. Different lores enhance different [[spell]]s, and some spells are enhanced by multiple lores to provide different benefits. See each specific lore article to see which spells it affects, and see the [[lore chart]] for a breakdown of how many ranks are needed to achieve specific benefits.

Each profession may only train in each lore category up to a limited number of ranks per level. For example, a Level 18 Wizard may have up to 2x(18+2) = 40 total ranks in Elemental Lores, which may be put into 40 ranks of [[Elemental Lore, Earth]], or 20 ranks each in [[Elemental Lore, Air]] and [[Elemental Lore, Water]].

{|
| style = "vertical-align:top; width: 50%;" |
;[[Elemental Lore]]
:2x for Sorcerers, Wizards
:1x for other professions

;[[Sorcerous Lore]]
:2x for Sorcerers
:1x for other professions
| style = "vertical-align:top; width: 50%;" |
;[[Spiritual Lore]]
:2x for Clerics, Empaths, Paladins
:1x for other professions

;[[Mental Lore]]
:2x for Empaths
:1x for other professions
|}


When casting a spell from a non-native spell circle (using a scroll, magic item, or other means), the caster's lore training may only be partially effective depending on the type of circle:
When casting a spell from a non-native spell circle (using a scroll, magic item, or other means), the caster's lore training may only be partially effective depending on the type of circle:

Revision as of 14:28, 30 June 2015

Lores were implemented in the switch to GemStone IV to provide greater training options and profession diversity. Different lores enhance different spells, and some spells are enhanced by multiple lores to provide different benefits. See each specific lore article to see which spells it affects, and see the lore chart for a breakdown of how many ranks are needed to achieve specific benefits.

Each profession may only train in each lore category up to a limited number of ranks per level. For example, a Level 18 Wizard may have up to 2x(18+2) = 40 total ranks in Elemental Lores, which may be put into 40 ranks of Elemental Lore, Earth, or 20 ranks each in Elemental Lore, Air and Elemental Lore, Water.

Elemental Lore
2x for Sorcerers, Wizards
1x for other professions
Sorcerous Lore
2x for Sorcerers
1x for other professions
Spiritual Lore
2x for Clerics, Empaths, Paladins
1x for other professions
Mental Lore
2x for Empaths
1x for other professions

When casting a spell from a non-native spell circle (using a scroll, magic item, or other means), the caster's lore training may only be partially effective depending on the type of circle: