Wisdom: Difference between revisions
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VANKRASN39 (talk | contribs) (→Systems and Skills Affected By Wisdom: add 740) |
VANKRASN39 (talk | contribs) (→Systems and Skills Affected By Wisdom: add Major Sanct) |
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*[[Ranger Base]] [[casting strength]] |
*[[Ranger Base]] [[casting strength]] |
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*[[Empath Base]] [[casting strength]] |
*[[Empath Base]] [[casting strength]] |
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*[[Sorcerer Base]] [[casting strength]] |
*[[Sorcerer Base]] [[casting strength]] |
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⚫ | |||
*Spiritual [[target defense]] |
*Spiritual [[target defense]] |
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*Starting [[Mana]] for some professions |
*Starting [[Mana]] for some professions |
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*[[ |
*[[Major Sanctuary (220)]] |
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*[[Grasp of the Grave (709)]] |
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*[[Ensorcell (735)]] |
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*[[Planar Shift (740)]] |
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Revision as of 17:43, 30 January 2016
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Wisdom is one of ten character stats, classified as a mental statistic, and tied to the Spiritual sphere of magic. A character's Wisdom stat bonus is added to their Spiritual casting strength and target defense, in addition to factoring into starting mana for Spiritual spellcasters.
Wisdom is a prime requisite for the Cleric, Empath, Paladin, and Sorcerer professions.
Systems and Skills Affected By Wisdom
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See Also
External Links
- Stats: Wisdom on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |