Prayer of Holding (301): Difference between revisions
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'''Prayer of Holding''' is one of the first spells taught to burgeoning [[Cleric]]s, allowing them to interfere with the power controlling [[undead]] monsters. [[Creature]]s thus held are rendered immobile, unable to attack and given a substantial penalty when attempting to defend. |
'''Prayer of Holding''' is one of the first spells taught to burgeoning [[Cleric]]s, allowing them to interfere with the power controlling [[undead]] monsters. [[Creature]]s thus held are rendered immobile, unable to attack and given a substantial penalty when attempting to defend. The duration of this spell is based upon the spell endroll but not in a simple manner. The minimum duration is 8 seconds (which you are more likely to get on a 101 endroll but still may get on a 200 endroll). |
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This spell is in many ways similar to the [[Major Spiritual]] spell [[Bind (214)|Bind]], but has a lower cost and works only on the [[undead]]. |
This spell is in many ways similar to the [[Major Spiritual]] spell [[Bind (214)|Bind]], but has a lower cost and works only on the [[undead]]. |
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==Mana Cost== |
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⚫ | The [[mana]] cost for this spell is calculated by a seed 1 [[summation]] of the target's level. That is, a level 1 target costs 1 mana whereas a level 105 target costs 14 mana. When imbedded by the [[Magic Item Creation (420)]] or [[325|Holy Receptacle]] spells or charged by the [[Charge Item (517)]] spell, Prayer of Holding counts as a level 8 spell. It should be noted that while the cost scales up when [[CAST]], there is no change in cost when invoked from a holy receptacle. Thus, many higher-level clerics hunting undead will prepare one or two gems containing this spell to conserve mana. |
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The duration of this spell is based upon the spell endroll but not in a simple manner. The minimum duration is 8 seconds (which you are more likely to get on a 101 endroll but still may get on a 200 endroll). |
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==[[Mana]] Cost== |
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⚫ | The mana cost for this spell is calculated by a seed 1 [[ |
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===Mana Cost Table=== |
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==Messaging== |
==Messaging== |
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<pre{{log2}}>>incant 301 |
<pre{{log2}}>>incant 301 |
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Cast Roundtime 3 Seconds.</pre> |
Cast Roundtime 3 Seconds.</pre> |
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{{:runed bone talisman}} |
{{:runed bone talisman}} |
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==Resources== |
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*[[Cleric Base (saved posts)#Prayer of Holding (301)|Saved Posts]] |
*[[Cleric Base (saved posts)#Prayer of Holding (301)|Saved Posts]] |
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== External Links == |
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*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#301 Cleric Base Spell Circle: Prayer of Holding], on Play.net |
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#301 Cleric Base Spell Circle: Prayer of Holding], on Play.net |
Revision as of 22:58, 30 January 2016
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Prayer of Holding is one of the first spells taught to burgeoning Clerics, allowing them to interfere with the power controlling undead monsters. Creatures thus held are rendered immobile, unable to attack and given a substantial penalty when attempting to defend. The duration of this spell is based upon the spell endroll but not in a simple manner. The minimum duration is 8 seconds (which you are more likely to get on a 101 endroll but still may get on a 200 endroll).
This spell is in many ways similar to the Major Spiritual spell Bind, but has a lower cost and works only on the undead.
Mana Cost
The mana cost for this spell is calculated by a seed 1 summation of the target's level. That is, a level 1 target costs 1 mana whereas a level 105 target costs 14 mana. When imbedded by the Magic Item Creation (420) or Holy Receptacle spells or charged by the Charge Item (517) spell, Prayer of Holding counts as a level 8 spell. It should be noted that while the cost scales up when CAST, there is no change in cost when invoked from a holy receptacle. Thus, many higher-level clerics hunting undead will prepare one or two gems containing this spell to conserve mana.
Creature
LevelMana
CostCreature
LevelMana
Cost1 to 2 1 45 to 54 9 3 to 5 2 55 to 65 10 6 to 9 3 66 to 77 11 10 to 14 4 78 to 90 12 15 to 20 5 91 to 104 13 21 to 27 6 105 to 119 14 28 to 35 7 120 to 135 15 36 to 44 8
Lore Benefit
Spiritual Lore, Religion increases the spell's strength when a target is held.
Messaging
>incant 301 You chant a reverent litany, clasping your hands while focusing upon the Prayer of Holding spell... Your spell is ready. You gesture at a spectral miner. CS: +235 - TD: +142 + CvA: +18 + d100: +34 == +145 Warding failed! A spectral miner shudders in mid-stride, then suddenly ceases all movement. Cast Roundtime 3 Seconds.
Alchemy Recipe
A runed bone talisman |
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Resources
- Saved Posts
- Cleric Base Spell Circle: Prayer of Holding, on Play.net