Wisdom: Difference between revisions
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VANKRASN39 (talk | contribs) (→Systems and Skills Affected By Wisdom: add Major Sanct) |
VANKRASN39 (talk | contribs) (→Systems and Skills Affected By Wisdom: add 715) |
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*[[Major Sanctuary (220)]] |
*[[Major Sanctuary (220)]] |
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*[[Grasp of the Grave (709)]] |
*[[Grasp of the Grave (709)]] |
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*[[Curse (715)]] |
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*[[Ensorcell (735)]] |
*[[Ensorcell (735)]] |
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*[[Planar Shift (740)]] |
*[[Planar Shift (740)]] |
Revision as of 12:27, 8 February 2016
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Wisdom is one of ten character stats, classified as a mental statistic, and tied to the Spiritual sphere of magic. A character's Wisdom stat bonus is added to their Spiritual casting strength and target defense, in addition to factoring into starting mana for Spiritual spellcasters.
Wisdom is a prime requisite for the Cleric, Empath, Paladin, and Sorcerer professions.
Systems and Skills Affected By Wisdom
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See Also
External Links
- Stats: Wisdom on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |