Ghost

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Revision as of 12:15, 12 May 2021 by SPYRIDONM3 (talk | contribs) (Natural armor ASG 1, log2 creature description, updated attack|defense attributes2, bolt DS)
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Ghost
Ghost Colored.jpg
Level 2
Family Ghost family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Coastal Cliffs
BCS <Not Known>
HP 51
Speed ?
Attack Attributes
Physical Attacks
Short sword 58 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee -2
Ranged ?
Bolt -13
Unarmed Defense Factor
UDF 48
Target Defense (TD)
Bard Base 6
Cleric Base 6
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 6
Wizard Base ?
Minor Elemental 6
Major Elemental 6
Minor Spiritual 6
Major Spiritual 6
Minor Mental ?
Treasure Attributes
Coins Yes
Gems Yes
Magic Items ?
Boxes Yes
Skin None
Other ?
Found near graveyards and other resting places of the dead, the ghost presents itself as a pale reflection of what it once was, a living, breathing person.  Eyes long rotted away, appendages barely discernable, it knows not why it fights, but attacks the living at every occasion.  The ghost fights relentlessly, knowing no fear, until victorious or utterly destroyed.  Its agonized, horrific moans often chill those who face it.

Hunting strategies

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Other information

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References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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