Seraceris

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Revision as of 12:21, 29 March 2021 by SPYRIDONM3 (talk | contribs) (HPs (240), armor ASG 2 robes, log2 creature description, update infobox, defensive spells, TDs)
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Seraceris
Seraceris.jpg
Level 78
Family Ghost family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found The Rift
BCS Yes
HP 240
Speed ?
Attack Attributes
Physical Attacks
Claw (attack) 291 AS
Warding Spells
Holding Song (1001) 346 CS
Vibration Chant (1002) 346 CS
Curse (715) 341 CS
Evil Eye (717)
Disintegrate (705) 341 CS
Defense Attributes
Armor
Robes ASG 2
Defensive Strength (DS)
Melee 311
Ranged ?
Bolt 313
Unarmed Defense Factor
UDF 500+ at times
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 351
Wizard Base ?
Minor Elemental 365
Major Elemental ?
Minor Spiritual ?
Major Spiritual 336
Minor Mental ?
Defensive Spells
Elemental Defense I (401)
Elemental Defense II (406)
Elemental Defense III (414)
Spirit Warding II (107)
Lesser Shroud (120)
Wall of Force (140)
Other Unique Abilities
?
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other ?
The seraceris stands tall and slender, its body appearing almost two-dimensional as it moves.  In the creature's angular face sit two pools of blinding white light, and rays extend from the eye sockets in stark beams which arc around it in a nightmarish aurora.  Waves of energy shed by the malign magic permeating the seraceris lift its ragged robes in a jagged halo, echoing its long, gnarled fingers as they dance in a constant blur of spell-summoning.

Hunting strategies

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Other information

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Near-level creatures - edit
Level 76 Level 77 Level 78 Level 79 Level 80


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