Spiritual Lore, Blessings
This lore represents a character's knowledge and understanding of various prayers, rituals, and invocations used to beseech the lesser and greater spirits. Those with knowledge of blessings will also earn the power of spells cast upon them as opposed to only magic cast by them.
Minor Spiritual Spells Affected
For both spells, training in Blessings provides a bonus to your second warding roll. The bonus starts at +2 with 1 rank and reaches +38 at 190 ranks. This is a seed 2 summation (see the Summation Chart).
Training in Blessings allows the spell to occasionally provide a +25 TD bonus to a warding attempt. The chance for the bonus starts at 1% with 10 ranks and reaches 12% with 186 ranks (a seed 10 summation).
Training in Blessings provides a flat bonus to this spell's chance to activate. The bonus is 1% at 1 rank and reaches 19% at 190 ranks (a seed 1 summation).
Training in Blessings provides a chance for this spell to remain active for an additional attack. The chance for the first additional attack starts at 3% with 5 ranks and increases by 3% at each step of a seed 5 summation, reaching 48% at 200 ranks. Each additional attack halves the chance for the spell to remain active.
Sixty ranks in Blessings allow a caster to bestow this spell on another target for two minutes.
Major Spiritual Spells Affected
Training in Blessings causes manna bread to increase maximum mana when consumed. The increase is +5 per step of a seed 10 summation, to a cap of +50 maximum mana at 145 ranks.
With ten ranks of Blessings, Untrammel can be cast as a persistent effect, providing the caster with an additional warding or maneuver roll against webbing attempts.
Fifty ranks of Blessings allow a caster to cast this spell on their entire group for one minute. The caster still receives the full duration.
Sixty-five ranks of Blessings allow a caster to cast this spell on their entire group for one minute. The caster still receives the full duration. In addition, the AS bonus granted to the caster increases by 1 point per ten ranks. For every additional +3 bonus, the mana cost of the spell increases by 1 MP.
Eighty ranks of Blessings allow a caster to cast this spell on their entire group for two minutes. The caster still receives the full duration.
Cleric Base Spells Affected
Forty ranks of Blessings allow a caster to bestow this spell on another for two minutes.
Each rank of Blessings adds one swing.
Each rank of Blessings adds fifteen seconds of duration.
Training in Blessings provides a chance for this spell to provide a +15 AS bonus on a given attack. The chance is 1% with 6 ranks and reaches 15% at 195 ranks. This is a seed 6 summation.
Each rank of Blessings reduces the cooldown time (for both the living target and dead target versions of the spell) by one second.
Training in Blessings increases the effectiveness of this spell.
Training in Blessings increases the duration of the Wisdom/health/mana boost this spell occasionally grants.
Training in Blessings increases the number of silvers that this spell allows you to carry without burden by 2,000 per step of a seed 5 summation. The mana cost of the spell is also increased by 1 MP per 4,000 additional silvers.
Training in Blessings increases the effectiveness of this spell.
Training in Blessings increases the chance of success when blessing a spell into a gem. This effect caps out at 21 ranks, providing a bonus of about 7-9%. In addition, five ranks in Blessings are required to utilize the first three tiered effects of this spell, while ten ranks are required for the final two. When blessing Chrism into a gem, additional ranks of Blessings beyond the required ten increase the amount of experience retained by 5% per step of a seed 1 summation, beginning with 5% extra (55% total) at 11 ranks of Blessings, and reaching a maximum of 50% extra (100% total experience retention) at 65 ranks.
Training in Blessings adds additional charges to a holy symbol when this spell is used. The bonus is 1 additional charge per 50 points of Blessings skill, rounded down.
Training in Blessings provides a chance that the cleric will receive a Chrism-like effect upon being resurrected with a Miracle. The chance is 5% per seed 2 summation, beginning at 5% with 2 ranks and reaching 90% with 189 ranks.
Ranger Base Spells Affected
- Natural Colors (601)
- Resist Elements (602)
- Foraging (603)
- Skinning (604)
- Mass Colors (611)
- Self Control (613)
- Sneaking (617)
- Resist Nature (620)
- Assume Aspect (650)
Empath Base Spells Affected
Paladin Base Spells Affected
- Mantle of Faith (1601)
- Purify (1604)
- Rejuvenation (1607)
- Guiding Light (1608)
- Divine Shield (1609)
- Patron's Blessing (1611)
- Vigor (1616)
- Guard the Meek (1618)