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  • 10:39, 7 July 2026Balloon (hist | edit) ‎[7,128 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:38, 7 July 2026Portable telescope (hist | edit) ‎[8,642 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging and Tier 1/Locked analyze information. I am unable to determine which verbs are associated with the locked vs unlocked version of this script; currently they are all listed in the unlocked section. If you have it, please add to it!)
  • 10:36, 7 July 2026Toy monkey (hist | edit) ‎[1,106 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:35, 7 July 2026Gnome-crafted boots (hist | edit) ‎[6,168 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:34, 7 July 2026Fur clothing (hist | edit) ‎[6,217 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:34, 7 July 2026Premium Unlocker/saved posts (hist | edit) ‎[1,670 bytes]GS4-VANAH (talk | contribs) (Created page with "{{saved-discord-post | messagelink = https://discord.com/channels/226045346399256576/796618391262986241/1524051823474769961 | author = GM Tivvy | date = 07/07/2026 }} '''Premium Unlocker Update''' The Premium Unlocker has been updated to include the following scripts: <pre{{log2}}> +------------------------+------------------+ | Script Name | Unlockable Tiers | +------------------------+------------------+ | Comb Murex | 1...")
  • 10:33, 7 July 2026Toy pin (hist | edit) ‎[1,109 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:32, 7 July 2026Toy sword (hist | edit) ‎[5,857 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:31, 7 July 2026Worm toy (hist | edit) ‎[6,382 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:30, 7 July 2026Cute toy (hist | edit) ‎[6,349 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:30, 7 July 2026Taloned toy (hist | edit) ‎[5,598 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all available verbs and their messaging. If you have it, please add to it!)
  • 10:29, 7 July 2026Toy Slime Stick (hist | edit) ‎[5,899 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 09:56, 7 July 2026Troll sheath (hist | edit) ‎[5,606 bytes]HOST-GSKEBECHET (talk | contribs) (This stub article is missing the analyze, verb messaging, and any additional verbs.)
  • 09:55, 7 July 2026DMShop:Makeshift wooden cart (hist | edit) ‎[250 bytes]HOST-GSKEBECHET (talk | contribs) (Establishing shop landing page)
  • 09:55, 7 July 2026DMShop:Makeshift wooden cart/2023 (hist | edit) ‎[6,627 bytes]HOST-GSKEBECHET (talk | contribs) (Moving information to its own shop page/subpage as this is a seperate freestanding shop from DMShop:Makeshift wooden counter)
  • 15:45, 5 July 2026Mist Harbor Library Lectures - 2026-07-05 - The Empyrean Syndicate (log) (hist | edit) ‎[17,877 bytes]CHIVERSFREE1 (talk | contribs) (Created page with "The following is a log of a lecture delivered on Sunday 5th July as part of the Mist Harbor Library lecture series. Jaired Delone was the guest speaker. Topics covered in the lecture series must be lore-based but are otherwise left to the discretion of the speaker(s). This lecture discusses the Empyrean Syndicate. The log has been edited to remove excess noise and chatter but some engagement and digression have remained to reflect the audience participation and...")
  • 20:11, 3 July 2026Announcement: Lore Release - The Demonic and Undeath: The Corruption of Dark Essences (hist | edit) ‎[803 bytes]GS4-WARLOCKES (talk | contribs) (Created page with "{{Announcement |category=World |subject=Lore Release - The Demonic and Undeath: The Corruption of Dark Essences |author=GS4-WARLOCKES |date=2026-07-03 |changelog=2026 }} Word is an illicit treatise on the nature of dark magic, the demonic and undeath, has been spreading among sorcerer guilds throughout the continent. Authorities have yet to react, and guildmasters are feigning ignorance. "Do not be ridiculous," said one Arcane Master, speaking anonymously through a gn...")
  • 20:07, 3 July 2026The Demonic and Undeath (hist | edit) ‎[38,820 bytes]GS4-WARLOCKES (talk | contribs) (official document release)
  • 12:11, 1 July 2026Elanthian Vogue/Lumnea 5126 (hist | edit) ‎[6,452 bytes]CHIVERSFREE1 (talk | contribs) (Created page with "{{creative-work |title = Elanthian Vogue: V (Lumnea 5126) <!-- Name of work --> |type = periodical <!-- Choose: essay, letter, periodical, poetry, short story, song, storyline, vignette --> |author = The Looking Glass <!-- Name of author in plain text, will show up on list of creative works page --> |author-displayed = The Looking Glass <!-- Name of author with links to character pages as applicable (optional) --> |date = 2026/07/01 <!-- Date creative work published...")
  • 17:38, 30 June 2026Lobster (hist | edit) ‎[15,392 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Lobsters''' are live sea creatures that can be caught from boats rented via Fisherman's Quay in Solhaven. To catch a lobster, {{boldmono|DROP}} a lobster cage somewhere in Solhaven Bay after renting a boat from the mangy red-haired man. Return several hours or up to a day later to retrieve the cage an...")
  • 17:19, 30 June 2026Fisherman's Quay (hist | edit) ‎[2,822 bytes]HATESHI (talk | contribs) (Created page with "'''Fisherman's Quay''' is a fishing pier in the South Haven part of Solhaven, located off of Tidewater Road. In addition to serving as a dock for the Celebration Barge, the fishing pier offers boat rentals for catching lobsters. ==Fisherman's Quay== {{RoomDescription |roomname = Solhaven, Fisherman's Quay |desc = Crates are piled high atop this end of the Quay, and the sloshing sounds of the bay against its thin supporting timbers mingle with the sounds of...")
  • 17:08, 30 June 2026Firefly container (hist | edit) ‎[9,574 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Firefly containers''' are scripted items that can be used to capture a glowing firefly in the wilds - or from a special collection of caught fireflies in pet shops. Firefly containers that are ''tubes'' are sold in Morayna's Pet Shop in Solhaven. They have also been sold in jewelry form at festivals. Fireflies will ev...")
  • 17:04, 30 June 2026Fish pet (hist | edit) ‎[15,989 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Fish pets''' are sold in Morayna's Pet Shop in Solhaven, alongside pet supplies. They are an old, simple pet script that remains readily available. In order to get a fish pet, you first need to purchase a fishbowl from the same pet shop. Fish need fish food given to them regularly to stay aliv...")
  • 09:20, 30 June 2026Simple shield (hist | edit) ‎[5,952 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this older item script. It is missing all verb messaging. If you have it, please add to it!)
  • 10:16, 28 June 2026Delindra (prime)/The Inquisitor's Handiwork (hist | edit) ‎[2,196 bytes]STACYWALTER (talk | contribs) (added a vignette)
  • 18:30, 26 June 2026How Glimmin Goodhand got his Gold Tooth (hist | edit) ‎[6,832 bytes]HAWGG (talk | contribs) (How Glimmin Goodhand got his Gold Tooth)
  • 16:46, 26 June 2026Tebon (prime) (hist | edit) ‎[5,448 bytes]HAWGG (talk | contribs) (Tebon Hawggweiler player character)
  • 16:22, 26 June 2026Grinsawl (hist | edit) ‎[12,246 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> A '''grinsawl''' is a collectable card that is created from a hostile creature via the Collector vissi. Grinsawl come in different rarities: standard, bronze foil, silver foil, and gold foil. By themselves, grinsawl serve no purpose other than to collect them. Grinsawl can be stored inside of a grinsawl tome. With a Collec...")
  • 13:28, 26 June 2026Vissi Compendium (walkthrough) (hist | edit) ‎[16,909 bytes]GS4-VANAH (talk | contribs) (Created page with "This is the text of the '''Vissi System Walkthrough''' available in game in the Vissi Compendium. =Tutorial: How to Use the Vissi System= ==Introduction== First and foremost, if you have not yet laid claim to a pair of arcarium, I recommend doing so before going any further. Your first step, if you haven't already, is to WEAR your arcarium. Do not try to give your arcarium to others, for when you accepted them they became attuned to your ur'vissi. As such, they wi...")
  • 09:32, 26 June 2026Prickly Pufferfish/List of fish (hist | edit) ‎[9,254 bytes]HATESHI (talk | contribs) (Created page with "Different origin fish bases have different ASCII art as part of their {{boldmono|INSPECT}}. This ASCII art can be changed via cosmetic formations. Below are the default appearances of some found fish. ===Blobfish=== <pre{{log2}}> ,,,,, \####,,, \######\ \######\ \######\ + +++++ --...")
  • 20:52, 25 June 2026Yardie (prime)/High Noon (hist | edit) ‎[6,865 bytes]IRONMANRS (talk | contribs) (Created page with "Since tending to his injuries, Vumaiel no longer smelled the copper tang of his blood in the air, which had once again been replaced by the subtle notes of vanilla beans that marked the Ta’Mori home. The room no longer spun, and even through the tightly coiled restraints around his wrist, he felt his fingers returning to normal. He shifted his gaze downward and saw that his fingers were intact. He closed his eyes, trying to draw mana, but found nothing-his connection t...")
  • 19:24, 24 June 2026Prickly Pufferfish/List of formations (hist | edit) ‎[10,413 bytes]HATESHI (talk | contribs) (Created page with "==Name== ==Damage Type== ==ASCII Art==")
  • 13:20, 22 June 2026Prickly Pufferfish (hist | edit) ‎[35,868 bytes]HOST-GSKEBECHET (talk | contribs) (Creating stub article for this new item script. Analyze info taken from a discord post. It is missing all verb messaging plus any additional information about the fish, what it can do, and its upgrades. If you have it, please add to it!) originally created as "Nyessem fish"
  • 13:09, 22 June 2026Grinsawl tome (hist | edit) ‎[15,278 bytes]HOST-GSKEBECHET (talk | contribs) (Establishing stub article for this new item script. Tier information and verbs taken from Discord posts by GM Isten in #the-inquisitor. This article is missing the tier 3 analyze info as well as all verb messaging, plus any additional information about grinsawl. If you have it, please add to it!)
  • 18:59, 21 June 2026Announcement: July Cultural Festival Announced for the Flotilla (hist | edit) ‎[1,256 bytes]GS4-XYNWEN (talk | contribs) (Created page with "{{Announcement |category=Events |subject=Cultural Festival: The Great Piratical Flotilla Presents Fowl Fashion Feastday! |author=GS4-XYNWEN |date=2026-06-21 |changelog=2026 }} Join Pirate Queen Kyncera and numerous pirates (ahem, privateers) aboard the Great Piratical Flotilla for a weekend of fun and fowl fashion! On the evening of 31 Koaratos, the Pirate Queen herself will welcome everyone to the festivities. While a more detailed schedule will be announced, mark...")
  • 17:45, 21 June 2026Fulmen's Brief Guide to Inquisitor and Vissi (hist | edit) ‎[3,146 bytes]LUXELLE (talk | contribs) (Fulmen's Most Excellent Inquisitor Quick Introduction and Cliff Notes Post ~L.L.)
  • 15:25, 21 June 2026Vissi extractor (hist | edit) ‎[5,645 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> A '''vissi extractor''' is used to remove vissi from an arcarium when a character is located in Elanthia (or anywhere else that is not Nyessem). It is part of the vissi system. An extractor must be held in hand to remove the vissi from an arcarium. Vissi can be freely removed from arcarium without an extractor so long as...")
  • 15:20, 21 June 2026Ephemeral vissi (hist | edit) ‎[8,245 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> '''Ephemeral vissi''' are a type of primal vissi that crumble after a set number of uses. They must be slotted into an arcarium to be used for all listed verbs. They are singular vissi, meaning they have identical benefits when used in either an aversaris arcarium or a vangaris arcarium. They are part of the vissi system. E...")
  • 15:16, 21 June 2026List of vissi (hist | edit) ‎[4,231 bytes]HATESHI (talk | contribs) (Created page with "==Primal== <section begin=primal />Primal vissi are mechanical or combat oriented in nature. Most primal vissi are ''dualistic vissi''' and provide two different yet complementary effects depending on whether they are slotted into an aversaris arcarium or a vangaris arcarium. Aversaris arcarium effects are generally offensive or active in nature, while vangaris arcarium effects are generally buffs or defensive in nature. Some primal vissi are ''singular vissi'' and pr...")
  • 15:15, 21 June 2026Introduction to Brayern Isle (hist | edit) ‎[752 bytes]GS4-KAONASHI (talk | contribs) (Created page with "Arriving in Nyessem for the first time via EVENT TRANSPORT?  Be sure to type QUEST LIST and then ACCEPT the Introduction to Brayern Isle Quest.  A Nyessemian boy will hurry to your side, guiding you around the event grounds to help familiarize yourself with this strange new realm as you progress. Participation in this quest is free and open to everyone.  A one-time reward is offered upon its first completion. Category: The Inquisitor") Tag: Visual edit: Switched originally created as "Introductory Inquistor Quest"
  • 15:14, 21 June 2026Vissi system (hist | edit) ‎[8,571 bytes]HATESHI (talk | contribs) (Created page with "The '''vissi system''' is a progression system that can grant your character new combat powers, roleplay abilities, and cosmetics. It was introduced in June 2026 with The Inquisitor pay event, and vissi can be acquired via that event. At its core, the vissi system utilizes two different types of objects: arcarium and vissi. ==Arcarium== '''Arcarium''' are powerful artifacts that can house vissi. Arcarium are worn in their own uniq...")
  • 15:13, 21 June 2026Fugue Elanthians (hist | edit) ‎[656 bytes]GS4-KAONASHI (talk | contribs) (Created page with "Lady Maivaldius sincerely apologizes for the inconvenience, but she requests your help repatriating those Elanthian testers whose minds and bodies were not up to the tasks placed before them here in Nyessem.  As you travel the event grounds, you may run across various Elanthians in a fugue state.  Simply POINT at them to make their locations known, and someone will come take care of them in due time. Participation in this minigame is free and open to everyone.  Daily...") Tag: Visual edit
  • 15:12, 21 June 2026Arcarium (hist | edit) ‎[25,144 bytes]HATESHI (talk | contribs) (Created page with "<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> An '''arcarium''' is a device that is used to house vissi as part of the vissi system. Arcarium are worn in their own unique inventory slot, similar to a gilded locus. They come in two varieties: ''aversaris'' and ''vangaris''. A character can wear one of each type of arcarium. Each arcarium can house up to 5 vissi, inc...")
  • 11:26, 21 June 2026Announcement: Lore Release - Sylara'wor (hist | edit) ‎[362 bytes]GS4-THANDIWE (talk | contribs) (Created page with "{{Announcement |category=World |subject=Lore Release - Sylara'wor |author=GS4-THANDIWE |date=2026-06-21 |changelog=2026 }} As part of today's Solstice celebrations in Solhaven, a new lore document has been released. We hope you enjoy it! ===tldr=== a new lore document has been released")
  • 11:15, 21 June 2026Sylara'wor (hist | edit) ‎[8,458 bytes]GS4-THANDIWE (talk | contribs) (Created page with "{{official-document}} == Sylara'wor == Found in profusion throughout Vornavis, the sylara'wor features star-shaped, five-petaled blossoms of a bright, sunny yellow. Red striations mark the petals like the deliberate brushstrokes of an artist. Three to five of these blooms crown each upright, branching stalk, which is clad in long, wavy-edged leaves reminiscent of a grass tree. These leaves boast prominent red and yellow veining and appear dappled with yellow spots w...")
  • 09:52, 21 June 2026Conundrum (hist | edit) ‎[1,053 bytes]HATESHI (talk | contribs) (Created page with "'''Conundrum''' is one of the mini-games associated with The Inquisitor pay event. It runs through the Zephyra Wilds, accessed via the northernmost end of Nyessem. {{boldmono|ASK MAGISTER ABOUT ENTRY}} to enter. For the June 2026 run, it can be played for free for a chance to win a chimera vissi (win only). It can also be played for an ''aervarch'' (event ticket) for a chimera vissi (win ''or'' lose) plus 300 aevit. ==Prizes== * Sw...")
  • 09:52, 21 June 2026Menagerie Madness (hist | edit) ‎[1,024 bytes]HATESHI (talk | contribs) (Created page with "'''Menagerie Madness''' is one of the mini-games associated with The Inquisitor pay event. It runs through the Firmfoot Marsh, accessed via the easternmost end of Nyessem. {{boldmono|ASK MAGISTER ABOUT ENTRY}} to enter. For the June 2026 run, it can be played for free for a chance to win a chimera vissi (win only). It can also be played for an ''aervarch'' (event ticket) for a chimera vissi (win ''or'' lose) plus 300 aevit. ==Prizes=...")
  • 09:50, 21 June 2026Aevit (hist | edit) ‎[419 bytes]HATESHI (talk | contribs) (Created page with "'''Aevit''' is the currency of The Inquisitor, a pay event for which entry is purchased with SimuCoins. Use {{boldmono|TICKET}} to manage a character's aevit, including withdrawing scrip as desired. See TICKET (verb) about managing aevit and other currencies. ==See Also== * The Inquisitor Category: Currency Category: The Inquisitor")
  • 22:48, 20 June 2026Mana Trawl (hist | edit) ‎[3,525 bytes]GS4ALASTIR (talk | contribs) (Created page with "** You won a Radiant Pull! ** ** You won a Deep Bounty! ** ** You won a Favored Cast! ** - a Lower Self vissi - a Tidal Visions vissi ** You won a Grand Reel! ** - a disfigured water oceanborn - a disfigured water nubblefin ** You won a Fair Catch! ** - a coarse sand-abraded formation - a spotted ray-flat formation - a glassy abyss-touched formation ** You won a Shallow Cast! ** - a vissi extractor - a package of ruby red fish flakes")
  • 18:44, 20 June 2026Announcement: Mystic Tattoo Improvements (hist | edit) ‎[2,178 bytes]GS4-AERGO (talk | contribs) (Created page with "{{Announcement |category=Development |subject=Mystic Tattoo Improvements are now live! |author=GS4-AERGO |date=2026-06-20 |changelog=2026 }} Mystic Tattoos have been upgraded beyond a simple stat enhancive. Each tier/circle now unlocks a new power! * '''Tier 1:''' Existing stat bonus (per tier) * '''Tier 2:''' Update to also include a skill bonus to one trainable skill (+2 bonus per tier). This only applies to normally found enhancive skills and does not include sp...")
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