Gaunt feral selkie: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = |
| picture = |
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| level = <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 57 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
| family = Fey <!-- Add creature to family page subcategory/list, which will be linked on preview/save --> |
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| type = Biped <!-- Creature body type --> |
| type = Biped <!-- Creature body type --> |
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| otherclass = |
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = Crawling Shore <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Crawling Shore <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = Earthen Fury <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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| magic items = ? |
| magic items = ? |
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| gems = ? |
| gems = ? |
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| boxes = |
| boxes = Yes |
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| other = ? |
| other = ? |
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| skin = ? |
| skin = ? |
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<pre{{log2|margin-right=26em}}>The selkie's large, dark eyes hold more than a glimmer of unnatural intellect. His fur is soft and sleek over an agile musculature more suited to the water than dry land. The selkie's sharp teeth are yellowed and an overwhelming odor of fish guts rises from his mouth in a noxious cloud.<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre> |
<pre{{log2|margin-right=26em}}>The selkie's large, dark eyes hold more than a glimmer of unnatural intellect. His fur is soft and sleek over an agile musculature more suited to the water than dry land. The selkie's sharp teeth are yellowed and an overwhelming odor of fish guts rises from his mouth in a noxious cloud.<!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre> |
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[[ |
[[Appraise|Appraisal]]: |
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<pre{{log2}}>The feral selkie is medium in size, about six feet high in his current state.</pre> |
<pre{{log2}}>The feral selkie is medium in size, about six feet high in his current state.</pre> |
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==Hunting Strategies== |
==Hunting Strategies== |
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Bony protrusions will cause weapon droppage much like the [[monk]] spell, [[Brace (1214)|Brace]]. |
Bony protrusions will cause weapon droppage much like the [[monk]] spell, [[Brace (1214)|Brace]]. |
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{{Nearlevel |
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|levelm2 = 55 |
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|levelm1 = 56 |
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|level = 57 |
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|levelp1 = 58 |
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|levelp2 = 59 |
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}} |
Latest revision as of 16:26, 21 November 2023
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The selkie's large, dark eyes hold more than a glimmer of unnatural intellect. His fur is soft and sleek over an agile musculature more suited to the water than dry land. The selkie's sharp teeth are yellowed and an overwhelming odor of fish guts rises from his mouth in a noxious cloud.
The feral selkie is medium in size, about six feet high in his current state.
Hunting Strategies
Selkies are aggressive melee attackers with multiple SMR attacks, including Headbutt and Bull Rush.
Other Information
This section has not been added yet; please add to it now!
Bony protrusions will cause weapon droppage much like the monk spell, Brace.
Near-level creatures - edit | ||||||||||
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