Gnoll miner: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 10
| picture =
| level = 10<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Gnoll<!-- Add creature to family page list, which will be linked on preview/save -->
| family = gnoll
| type = Biped<!-- Creature body type -->
| attacks =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Zeltoph]]<br>
| undead = No
| otherclass2 =
| area = Zeltoph<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Handaxe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA = 125
| PA2 =
| PAB =
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 84
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A>[[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 30
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| coins = ?
| coins =
| magic items = ?
| magic items =
| gems = ?
| gems =
| other = ?
| boxes =
| boxes = ?
| other =
| skin = None
| skin = None
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
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==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}

==Other information==
==Other information==
Gnoll miners carry mining picks which are modified [[handaxe]]s.
{{addmetext}}


The miners also gather rainbow crystals at the crystal mine in [[Cavernhold]] and carry them to a bin at the base of a crystal spire. The spire is located in a wooden dome along Imaera's Path in the Alpine Meadow area near [[Zeltoph]]. It is rumored that these crystals are part of a large quest involving a shadowy dragon, wisps and wasps' nests.
== References ==

* [http://www.play.net/gs4/info/bestiary/ Gnoll miner is not listed on the Play.net bestiary]
<div {{log}}>The gnoll miner carefully removes some rainbow crystals from his shoulder pack and meticulously dusts them off before carefully placing them in the bin.<br>
A gnoll miner gazes up, eyes closed, and mutters a few quiet words of prayer before heading out.</div>

==See Also==
*[[A history of Cavernhold]]


{{Nearlevel
{{Nearlevel
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|levelp2 = 12
|levelp2 = 12
}}
}}

[[Category:Zeltoph creatures]]

Latest revision as of 17:38, 27 June 2020

Gnoll miner
Level 10
Family Gnoll family creatures
Body Type Biped
Classification(s) Living
Area(s) Found Zeltoph
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Handaxe 125 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 84
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental 30
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin None
Other

The gnoll miner is about three feet tall and vaguely man-like. Gnolls in general have a dwarven or gnomish appearance, but are markedly different in a way that can't quite be pin-pointed. This particular gnoll is part of the working class with well-muscled arms and callused hands. There is little doubt that the gnoll would be a formidable opponent if the need should arise, or if backed into a corner.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Gnoll miners carry mining picks which are modified handaxes.

The miners also gather rainbow crystals at the crystal mine in Cavernhold and carry them to a bin at the base of a crystal spire. The spire is located in a wooden dome along Imaera's Path in the Alpine Meadow area near Zeltoph. It is rumored that these crystals are part of a large quest involving a shadowy dragon, wisps and wasps' nests.

The gnoll miner carefully removes some rainbow crystals from his shoulder pack and meticulously dusts them off before carefully placing them in the bin.
A gnoll miner gazes up, eyes closed, and mutters a few quiet words of prayer before heading out.

See Also

Near-level creatures - edit
Level 8 Level 9 Level 10 Level 11 Level 12
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