Greater ice giant: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = [[Image:greater_ice_giant_colored.jpg|thumb|upright=0.75|left]]
| picture = Greater_ice_giant_colored.jpg
| level = 46<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 46
| family = Giant<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped
| type = Biped<!-- Creature body type -->
| family = giant
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Pounds, Stomps and Weapons.
| otherclass2 =
| area = [[Olbin Pass]]<br>
| area = Olbin Pass<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = No
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes<!-- All new creatures are BCS -->
| hitpoints = 400
| hitpoints = 400
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Battle-axe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 306
{{Creature ability|[[frost-covered battle-axe]]|+306 [[Attack Strength|AS]]}}
| bolt =
| PA2 =
| PAB =
{{Creature ability|[[Major Cold (907)]]|+215 [[Attack Strength|AS]]}}
| ability=
| PA3 =
| PAC =
{{Creature ability|[[Spirit Dispel]]}}
| BT1 = Major Cold (907)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA = 215
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = Spirit Dispel<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+156 [[Defensive strength|DS]]}}
| Melee = 156
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |+183 [[Defensive strength|DS]]}}
| Bolt = 183
{{creature ability|[[Bard Base]] |+151 to +156 [[Target defense|TD]]}}
| UDF =
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 151 - 156
{{creature ability|[[Sorcerer Base]] |+183 [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 183
{{creature ability|[[Major Elemental]] |+184 to +189 [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |+180 to +183 [[Target defense|TD]]}}
| MjETD = 184 - 189
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 180 - 183
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
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| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other =
| skin = a giant scalp
| skin = a giant scalp
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 05:51, 2 April 2019

Greater ice giant
Greater ice giant colored.jpg
Level 46
Family Giant family creatures
Body Type Biped
Area(s) Found Olbin Pass
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Battle-axe 306 AS
Bolt Spells
Major Cold (907) 215 AS
Misc. Offensive Spells
Spirit Dispel
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee 156
Ranged
Bolt 183
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 151 - 156
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 183
Wizard Base
Minor Elemental 180 - 183
Major Elemental 184 - 189
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a giant scalp
Other

Standing nearly three times as tall as a giantman, the ice giant trails frost and snow in his wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Beware. There is a chance that the greater ice giant will growl/yell upon death, which can cause an avalanche within Olbin's Pass.

References

Near-level creatures - edit
Level 44 Level 45 Level 46 Level 47 Level 48
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