Scaly burgee: Difference between revisions
Jump to navigation
Jump to search
GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (HPs (340), natural armor ASG 12 brig equivalent, log2 creature description, MnS TD) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
||
| picture = |
| picture = scaly_burgee.jpg |
||
| level = 29<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 29<!-- This will also be used at the end of the page in the Near level creature template --> |
||
| family = |
| family = Reptilian <!-- Add creature to family page list, which will be linked on preview/save --> |
||
| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
||
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
||
| otherclass2 = |
| otherclass2 = |
||
| area = |
| area = Greymist Wood <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
||
| area2 = |
| area2 = Teorainn Dale |
||
| area3 = |
| area3 = |
||
| area4 = |
| area4 = |
||
Line 14: | Line 14: | ||
| area7 = |
| area7 = |
||
| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
||
| hitpoints = |
| hitpoints = 340 |
||
| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
||
| PA1 = Charge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
||
| PAA = 250 |
| PAA = 250 |
||
| PA2 = Claw |
| PA2 = Claw |
||
Line 39: | Line 39: | ||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
||
| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor --> |
||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
||
| Melee = |
| Melee = |
||
Line 55: | Line 55: | ||
| MnETD = 95 |
| MnETD = 95 |
||
| MjSTD = |
| MjSTD = |
||
| MnSTD = |
| MnSTD = 87 |
||
| MnMTD = |
| MnMTD = |
||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
||
Line 74: | Line 74: | ||
{{Creature end}} |
{{Creature end}} |
||
The dark, beady eyes of the scaly burgee gleam with feral menace beneath two jutting ridges. Flexible diamond-shaped scales cover its carapace and its small, triangular head. Thinly coated around its surprisingly wide mouth is a greyish substance. |
<pre{{log2|margin-right=26em}}>The dark, beady eyes of the scaly burgee gleam with feral menace beneath two jutting ridges. Flexible diamond-shaped scales cover its carapace and its small, triangular head. Thinly coated around its surprisingly wide mouth is a greyish substance.</pre> |
||
==Hunting strategies== |
==Hunting strategies== |
||
Line 80: | Line 80: | ||
==Other information== |
==Other information== |
||
A successful example of the scaly burgee's Spit maneuver attack: |
A successful example of the scaly burgee's Spit maneuver attack: |
||
< |
<pre{{log2|margin-right=350px}}> |
||
A scaly burgee puckers up and spits a milky white spittle directly at your eyes! |
A scaly burgee puckers up and spits a milky white spittle directly at your eyes! |
||
You twist to avoid the [[Acid critical table|acidic]] spittle, but your action comes a moment too late. While some of the vile fluid is deflected by your armor, much of it strikes you squarely in the face! Your hands instinctively rise to wipe the spit away as a painful burning sensation explodes in your eyes. |
You twist to avoid the [[Acid critical table|acidic]] spittle, but your action comes a moment too late. While some of the vile fluid is deflected by your armor, much of it strikes you squarely in the face! Your hands instinctively rise to wipe the spit away as a painful burning sensation explodes in your eyes. |
||
... 15 points of damage! |
... 15 points of damage! |
||
Acid gets in eye. An unscheduled flush! |
Acid gets in eye. An unscheduled flush! |
||
You are stunned for 3 rounds! |
You are stunned for 3 rounds! |
||
Roundtime: 6 sec. |
Roundtime: 6 sec. |
||
</ |
</pre> |
||
If you plan on skinning scaly burgees then try to aim only for the head, neck, and eyes. |
If you plan on skinning scaly burgees then try to aim only for the head, neck, and eyes. |
||
== References == |
|||
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1297 Scaly burgee on Play.net bestiary] |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 102: | Line 99: | ||
|levelp2 = 31 |
|levelp2 = 31 |
||
}} |
}} |
||
[[Category:Teorainn Dale creatures]] |
|||
[[Category:Greymist Wood creatures]] |
Latest revision as of 08:14, 22 April 2021
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
The dark, beady eyes of the scaly burgee gleam with feral menace beneath two jutting ridges. Flexible diamond-shaped scales cover its carapace and its small, triangular head. Thinly coated around its surprisingly wide mouth is a greyish substance.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
A successful example of the scaly burgee's Spit maneuver attack:
A scaly burgee puckers up and spits a milky white spittle directly at your eyes! You twist to avoid the acidic spittle, but your action comes a moment too late. While some of the vile fluid is deflected by your armor, much of it strikes you squarely in the face! Your hands instinctively rise to wipe the spit away as a painful burning sensation explodes in your eyes. ... 15 points of damage! Acid gets in eye. An unscheduled flush! You are stunned for 3 rounds! Roundtime: 6 sec.
If you plan on skinning scaly burgees then try to aim only for the head, neck, and eyes.
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|