Sheruvian priest

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Sheruvian priest
Level 44
Family Humanoid family creatures
Body Type Biped
Area(s) Found The Broken Lands
HP 240
Attack Attributes
Physical Attacks
Runestaff 253 AS
Defense Attributes
Robes ASG 2
Defensive Strength (DS)
Unarmed Defense Factor
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 182
Wizard Base
Minor Elemental 180
Major Elemental
Minor Spiritual 173
Major Spiritual
Minor Mental
Treasure Attributes
Magic Items

Carrying an air of piety and grace, the Sheruvian priest is a figure of cold dedication to his deity. Undecipherable runes cover his shaved head and every other visible part of his body. His hands are soft, unused to manual labor or the rigors of combat, yet he is a dangerous foe when confronted. It is unusual to find the Sheruvian priest unaccompanied by his minions, as he prefers the halls of worship where he can perform his rituals undisturbed.

Hunting strategies

The Sheruvian priest is a specialty creature that generates uncommonly behind the trapped and locked doors of the Sheruvian monastery. These rooms are usually filled with a large surplus of greater vruul, which are much higher in level than the priest. It is extremely impractical to hunt Sheruvian priests. It would only be possible to find a single one, and they may generate alongside much higher level Sheruvian harbingers.

The priest has the same stun struggling messaging as the Sheruvian monks, though these may not be stun breaks. It is unknown whether they are capable of summoning ki-lin. When their weapons hit you they can drain spirit points, much like the jeddart-axes of the Sheruvian initiates.

Other information

In spite of the name the Sheruvian priest does not appear to cast spells. This is ironic because the cook's assistants of all things are actually adept magic users. It will not attempt to attack characters much higher in level than itself. When animated with Animate Dead (730) the priest will perform melee attacks on creatures, but cannot provide any defensive buff spells. The priest generates without any defensive magic, just like the Sheruvian initiates and monks. The Sheruvian priests have the exact same statistics and gear as the warlocks but will actually attack you on sight.


The priest will generate in the chapel, or possibly the summoning chamber, at the very least as part of calling for guards.

The vaalin doors open slowly, and a Sheruvian priest enters.  He glances up at you in shock before bellowing "Infidel!  You will die for this desecration of Sheru's holy ground!"  The sound of booted feet rushing down the corridor precedes the entrance of several armed guards.
The Sheruvian priest's eyes fill with hatred as it struggles to regain control! (stun struggling)

The Sheruvian priest falls to the ground and lies still.

A Sheruvian priest's body is engulfed in a brilliant crimson aura.  When your eyes clear, nothing remains of it but dust.

Behind the Scenes

The Sheruvian priest is a rare creature that only exists under special conditions. It might only exist in the Chapel, which is a locked room. The door to the chapel is seemingly never trapped, though this should be checked because it might change in rotation. The lock difficulty should be -750.

Near-level creatures - edit
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