Sigil of Recognition

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Guardians of Sunfist - edit
History of the Guardians of Sunfist
Guardians of Sunfist release
Superintendents' Histories
Tasks Hated Enemies
1. Recognition 2. Location
3. Contact 4. Resolve
5. Minor Bane 6. Bandages
7. Defense 8. Offense
9. Distraction 10. Minor Protection
11. Focus 12. Intimidation
13. Mending 14. Concentration
15. Major Bane 16. Determination
17. Health 18. Power
19. Major Protection 20. Escape

The sigil of recognition is the first sigil learned by Guardians of Sunfist members. It allows the person to see if there are any other members or any hated enemies in the same room.


This sigil is used to identify fellow members of Sunfist, as well as enemies, within the same room.

It is granted at rank 1. Since no "recognition points" are required to reach rank 1, it may be learned immediately after joining.

Detailed Benefits

  • Recognize fellow members.
  • Recognize sworn enemies.
  • Range limited to single room.

Mana/Stamina Costs

No cost is associated with the use of this sigil.


>sigil of recognition
You recognize no fellow members of your society.
There are no hated enemies present.
>sigil of recognition
A greater orc is a hated enemy of your society.
Pumu is a member of your society.
Sherida is a Master of your society.
There are no hated enemies present.

Note: Thanks goes to Belnia for all the information provided by her research.