Vvrael witch: Difference between revisions

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(Creature defense attributes)
(HPs (220), natural armor ASG 1, log2 creature description, dispel ability, minor acid, defensive spells, treasure)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = vvrael_witch.jpg
| level = 80
| level = 80<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Vvrael<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Vvrael
| type = Biped<!-- Creature body type -->
| attacks = Bites, Claws, Magic and Weapons.
| otherclass = Extraplanar <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[The Rift]]<br>
| otherclass2 = Anti-mana
| undead = No
| bcs = Yes
| otherclass3 = Boss
| area = The Rift<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 220
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA =
| PA2 =
| PAB =
| PA3 =
| PAC =
| BT1 = Minor Acid (904)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = Earthen Fury (917)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS2 = Elemental Dispel (417)
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF = 600+ at times
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD =
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD =
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD =
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD =
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD =
| DSP1 = Elemental Defense I (401)<!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 = Elemental Defense II (406)
| DSP3 = Elemental Defense III (414)
| DSP4 = Elemental Targeting (425)
| DSP5 = Elemental Barrier (430)
| DSP6 = Elemental Bias (508)
| DSP7 = Elemental Focus (513)
| DSP8 = Mass Blur (911)
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| skin = <Not Known>
| magic items = Yes
| nobox =
| gems =
| noskinvalue =
| boxes =
| other = [[Radiant crimson essence shard]]<br>[[Tiny golden seed]]
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}


The '''Vvrael witch''' rises from the ground in a pillar of shadow, tall and slim, the outline of her perfect form frayed by a strange atmospheric disturbance. Her face is a vision of beauty. However, darkness fills her features like a secret biding in her glance, lending her visage an indistinct appearance. Her eyes are dark and wide, framed with fringes of long lashes, and in the depths of those expressive wells there flickers highlights of energy. Or perhaps they are coals of hatred waiting to be unearthed. The witch's hands move constantly, her long fingers and elegant nails making constant motions as if they have manic agendas of their own.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The '''Vvrael witch''' rises from the ground in a pillar of shadow, tall and slim, the outline of her perfect form frayed by a strange atmospheric disturbance. Her face is a vision of beauty. However, darkness fills her features like a secret biding in her glance, lending her visage an indistinct appearance. Her eyes are dark and wide, framed with fringes of long lashes, and in the depths of those expressive wells there flickers highlights of energy. Or perhaps they are coals of hatred waiting to be unearthed. The witch's hands move constantly, her long fingers and elegant nails making constant motions as if they have manic agendas of their own.</pre>


==Hunting strategies==
==Hunting strategies==
Like all Vvrael family creatures, the witches are immune to magic.
{{addmetext}}

==Other information==
==Other information==
*Vvrael witches are extraplanar beings.
{{addmetext}}

*[[Earthen Fury]] activation.

<pre{{log2|margin-right=26em}}>>A Vvrael witch shudders, her form suddenly contracting convulsively. Her large eyes change from beautiful liquid pools of dark brown into orbs that glow with hatred, transforming her pupils into wells of fire!
The ground beneath your feet begins to boil violently!</pre>

*[[Elemental Dispel]] activation.

<pre{{log2|margin-right=26em}}>>A Vvrael witch gestures gracefully, hurling ebon motes of anti-mana at you!
The tingling sensation and sense of security leaves you.
The elemental aura around you wavers.</pre>


== References ==
== References ==
* http://www.play.net/gs4/info/bestiary/
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1383 Vvrael witch on Play.net bestiary]
* [[Extraplanar beings (saved post)]]


{{Nearlevel
{{Nearlevel
Line 56: Line 109:
|levelp2 = 82
|levelp2 = 82
}}
}}

[[Category:The Rift creatures]]

Latest revision as of 16:10, 28 March 2021

Vvrael witch
Vvrael witch.jpg
Level 80
Family Vvrael family creatures
Body Type Biped
Classification(s) Extraplanar
Anti-mana
Boss
Area(s) Found The Rift
BCS Yes
HP 220
Speed
Attack Attributes
Bolt Spells
Minor Acid (904)
Misc. Offensive Spells
Earthen Fury (917)
Elemental Dispel (417)
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF 600+ at times
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Elemental Defense I (401)
Elemental Defense II (406)
Elemental Defense III (414)
Elemental Targeting (425)
Elemental Barrier (430)
Elemental Bias (508)
Elemental Focus (513)
Mass Blur (911)
Treasure Attributes
Coins Yes
Gems
Magic Items Yes
Boxes
Skin None
Other Radiant crimson essence shard
Tiny golden seed
The Vvrael witch rises from the ground in a pillar of shadow, tall and slim, the outline of her perfect form frayed by a strange atmospheric disturbance.  Her face is a vision of beauty.  However, darkness fills her features like a secret biding in her glance, lending her visage an indistinct appearance.  Her eyes are dark and wide, framed with fringes of long lashes, and in the depths of those expressive wells there flickers highlights of energy.  Or perhaps they are coals of hatred waiting to be unearthed.  The witch's hands move constantly, her long fingers and elegant nails making constant motions as if they have manic agendas of their own.

Hunting strategies

Like all Vvrael family creatures, the witches are immune to magic.

Other information

  • Vvrael witches are extraplanar beings.
>A Vvrael witch shudders, her form suddenly contracting convulsively.  Her large eyes change from beautiful liquid pools of dark brown into orbs that glow with hatred, transforming her pupils into wells of fire!
The ground beneath your feet begins to boil violently!
>A Vvrael witch gestures gracefully, hurling ebon motes of anti-mana at you!
The tingling sensation and sense of security leaves you.
The elemental aura around you wavers.

References

Near-level creatures - edit
Level 78 Level 79 Level 80


Level 81 Level 82
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