Giant ant: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
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| family = Ant<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Ant<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Insect<!-- Creature body type --> |
| type = Insect<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = |
| area = Wehnimer's Landing<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = |
| area2 = |
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| area3 = |
| area3 = |
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 36 |
| PAA = 36 |
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| PA2 = Charge |
| PA2 = Charge (attack) |
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| PAB = 46 |
| PAB = 46 |
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| PA3 = |
| PA3 = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 5N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 27 |
| Melee = 27 |
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| SorTD = 3 |
| SorTD = 3 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 3 |
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| MnETD = 3 |
| MnETD = 3 |
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| MjSTD = 3 |
| MjSTD = 3 |
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{{Creature end}} |
{{Creature end}} |
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The giant ant looks like a giant armored version of a common ordinary ant. Its faceted eyes stare out into air with constant disinterest. |
<pre{{log2|margin-right=26em}}>The giant ant looks like a giant armored version of a common ordinary ant. Its faceted eyes stare out into air with constant disinterest.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Due to the darkness of some of the rooms in the ant nest, both the creatures and adventurers receive a +20 DS bonus. |
Due to the darkness of some of the rooms in the ant nest, both the creatures and adventurers receive a +20 DS bonus. |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Ant Ant on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1389 Giant ant on Play.net bestiary] |
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* [https://gswiki.play.net/Talk:Giant_ant Soldier Ant] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 5 |
|levelp2 = 5 |
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}} |
}} |
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[[Category:Catacombs creatures]] |
Latest revision as of 13:12, 14 April 2023
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The giant ant looks like a giant armored version of a common ordinary ant. Its faceted eyes stare out into air with constant disinterest.
Hunting strategies
Due to the darkness of some of the rooms in the ant nest, both the creatures and adventurers receive a +20 DS bonus.
Other information
Although they do not wear physical armor, their skin provides protection equivalent to light leather AsG 5. Since there is no actual armor worn the CvA value is +25.
Ants rarely drop an ant larva.
References
Near-level creatures - edit | ||||||||||
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