Black-winged daggerbeak: Difference between revisions

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(Log2 creature description)
 
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| picture = Black-winged_daggerbeak_COLORED.jpg
| picture = Black-winged_daggerbeak_COLORED.jpg
| level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Daggerbeak<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Bird <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Avian<!-- Creature body type -->
| type = Avian<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = Solhaven Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Solhaven Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 28
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = Beak<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 36
| PAA = 36
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 17
| Melee = 27
| Ranged =
| Ranged =
| Bolt =
| Bolt = 25
| UDF =
| UDF = 32
| BarTD = 3
| BarTD = 3
| CleTD =
| CleTD =
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| PalTD =
| PalTD =
| RanTD =
| RanTD =
| SorTD =
| SorTD = 3
| WizTD =
| WizTD =
| MjETD =
| MjETD = 3
| MnETD =
| MnETD = 3
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD = 3
| MnMTD =
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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}}
}}
{{Creature treasure
{{Creature treasure
| coins =
| coins = none
| magic items =
| magic items = none
| gems =
| gems = none
| boxes =
| boxes = none
| other =
| other =
| skin = a daggerbeak wing
| skin = a daggerbeak wing
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{{Creature end}}
{{Creature end}}


<pre{{log2|margin-right=26em}}>With its naked head resembling that of a vulture and a wingspan of almost three feet, the black-winged daggerbeak gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.</pre>

With its naked head resembling that of a vulture and a wingspan of almost three feet, the '''black-winged daggerbeak''' gets its name from its wickedly pointed beak and the way it uses it. Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.


==Hunting strategies==
==Hunting strategies==
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==Other information==
==Other information==
{{addmetext}}
{{addmetext}}

== References ==
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1390 Black-winged daggerbeak on Play.net bestiary]


{{Nearlevel
{{Nearlevel
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|levelp2 = 5
|levelp2 = 5
}}
}}

[[Category:Solhaven Environs creatures]]

Latest revision as of 09:59, 12 May 2021

Black-winged daggerbeak
Black-winged daggerbeak COLORED.jpg
Level 1
Family Bird family creatures
Body Type Avian
Classification(s) Living
Area(s) Found Solhaven Environs
BCS Yes
HP 28
Speed
Attack Attributes
Physical Attacks
Bite 36 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 27
Ranged
Bolt 25
Unarmed Defense Factor
UDF 32
Target Defense (TD)
Bard Base 3
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 3
Wizard Base
Minor Elemental 3
Major Elemental 3
Minor Spiritual 3
Major Spiritual
Minor Mental
Treasure Attributes
Coins none
Gems none
Magic Items none
Boxes none
Skin a daggerbeak wing
Other
With its naked head resembling that of a vulture and a wingspan of almost three feet, the black-winged daggerbeak gets its name from its wickedly pointed beak and the way it uses it.  Created by a mean-spirited enchanter for the bedevilment of some peasants who had offended him, the daggerbeak survives by stabbing domesticated herd animals with its beak and drinking their blood.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

Near-level creatures - edit
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