Bobcat: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
MOD-GSMOTTE (talk | contribs) m (→Other information: changed link to verb, added boldmono template) |
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| picture = Bobcat_Colored.jpg |
| picture = Bobcat_Colored.jpg |
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| level = 5<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 5<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Feline<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = The Toadwort<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = The Toadwort<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 60 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Bite (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 80 |
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| PA2 = Claw (attack) |
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| PAB = 90 |
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| PA3 = Charge (attack) |
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| PAC = 90 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 44 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = |
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| UDF = |
| UDF = 71 |
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| BarTD = |
| BarTD = |
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| CleTD = |
| CleTD = |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = |
| SorTD = 15 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = |
| MnETD = 15 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = 15 |
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| MnMTD = |
| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = no |
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| magic items = |
| magic items = no |
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| gems = |
| gems = no |
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| boxes = |
| boxes = no |
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| other = |
| other = |
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| skin = a bobcat claw |
| skin = a bobcat claw |
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{{Creature end}} |
{{Creature end}} |
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Twice the size of a domestic cat, the bobcat is covered in dense, thick fur varying from soft greys to light reddish brown. The fur along the middle back is darker, while her underparts are snowy white. Deep brown spots mark the bobcat's pelt but a predominent white spot on the back of her dark triangular ears make her easily recognizable when gathered with other wild cats. Whisking back and forth with her short banded tail, the bobcat seems anxious to pounce on her next prey. |
<pre{{log2|margin-right=26em}}>Twice the size of a domestic cat, the bobcat is covered in dense, thick fur varying from soft greys to light reddish brown. The fur along the middle back is darker, while her underparts are snowy white. Deep brown spots mark the bobcat's pelt but a predominent white spot on the back of her dark triangular ears make her easily recognizable when gathered with other wild cats. Whisking back and forth with her short banded tail, the bobcat seems anxious to pounce on her next prey.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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Bobcats are one of the few creatures that can be hunted, but also can serve as [[Animal Companion (630)]]. However, one cannot go to bobcat hunting areas to find a companion, but must find them in other areas using [[ |
Bobcats are one of the few creatures that can be hunted, but also can serve as [[Animal Companion (630)]]. However, one cannot go to bobcat hunting areas to find a companion, but must find them in other areas using {{boldmono|[[SENSE (verb)|SENSE]]}} and following the befriending protocol. |
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Although they do not wear physical [[armor]], their skin provides protection equivalent to full leather ASG 6. Since there is no actual armor worn the [[CvA]] value is +25. |
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== References == |
== References == |
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* [ |
* [https://en.wikipedia.org/wiki/Bobcat Bobcat on Wikipedia] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 7 |
|levelp2 = 7 |
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}} |
}} |
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[[Category:The Toadwort creatures]] |
Latest revision as of 07:47, 2 May 2021
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Twice the size of a domestic cat, the bobcat is covered in dense, thick fur varying from soft greys to light reddish brown. The fur along the middle back is darker, while her underparts are snowy white. Deep brown spots mark the bobcat's pelt but a predominent white spot on the back of her dark triangular ears make her easily recognizable when gathered with other wild cats. Whisking back and forth with her short banded tail, the bobcat seems anxious to pounce on her next prey.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Bobcats are one of the few creatures that can be hunted, but also can serve as Animal Companion (630). However, one cannot go to bobcat hunting areas to find a companion, but must find them in other areas using SENSE and following the befriending protocol.
Although they do not wear physical armor, their skin provides protection equivalent to full leather ASG 6. Since there is no actual armor worn the CvA value is +25.
References
Near-level creatures - edit | ||||||||||
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