Cockatrice: Difference between revisions

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(Updated to Template:Creature start2)
(changed family to Basilisk to merge into category. Removed play.net link to bestiary, added cockatrice on wikipedia link)
 
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| picture = Cockatrice_Colored.jpg
| picture = Cockatrice_Colored.jpg
| level = 6<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 6<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Cockatrice<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Basilisk<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Hybrid<!-- Creature body type -->
| type = Hybrid<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Upper Trollfang<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Upper Trollfang<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Claw (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA = 99
| PA2 =
| PA2 = Pincer (attack)
| PAB =
| PAB = 99
| PA3 =
| PA3 = Charge (attack)
| PAC =
| PAC = 109
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 38
| Melee = 38
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Cockatrices have a staring attack which may immobilize, calm, or depress an opponent. Remaining in offensive staff may mitigate the effects of the attack.
Cockatrices have a staring attack which may immobilize, calm, or depress an opponent. Remaining in offensive staff may mitigate the effects of the attack.


<div {{log|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
You struggle to resist the cockatrice's mental attack, but to no avail! Your resistance is replaced with submission as your arms drop to your sides and you kneel before the cockatrice!<br>
You struggle to resist the cockatrice's mental attack, but to no avail! Your resistance is replaced with submission as your arms drop to your sides and you kneel before the cockatrice!
Roundtime: 10 sec.<br>
Roundtime: 10 sec.<br>
CKR>
CKR>
</div>
</pre>


<div {{log|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.<br>
Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.
Roundtime: 5 sec.
Roundtime: 5 sec.


You no longer feel the dulling effect of depression.
You no longer feel the dulling effect of depression.
</div>
</pre>


<div {{log|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
A cockatrice focuses its eyes on you!
A cockatrice focuses its eyes on you!


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P>
P>
</div>
</pre>


==Other information==
==Other information==
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== Resources ==
== Resources ==
*[[Standard_maneuver_roll/saved_posts#Krynch & Cockatrice|Applicable SMR saved post]]
*[[Standard_maneuver_roll/saved_posts#Krynch & Cockatrice|Applicable SMR saved post]]
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1497 Cockatrice on Play.net bestiary]
* [https://en.wikipedia.org/wiki/Cockatrice Cockatrice on Wikipedia]


{{Nearlevel
{{Nearlevel
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|levelp2 = 8
|levelp2 = 8
}}
}}

[[Category:Upper Trollfang creatures]]

Latest revision as of 17:49, 22 June 2020

Cockatrice
Cockatrice Colored.jpg
Level 6
Family Basilisk family creatures
Body Type Hybrid
Classification(s) Living
Area(s) Found Upper Trollfang
BCS Yes
HP 69
Speed
Attack Attributes
Physical Attacks
Claw (attack) 99 AS
Pincer (attack) 99 AS
Charge (attack) 109 AS
Defense Attributes
Armor
None ASG 1
Defensive Strength (DS)
Melee 38
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a cockatrice feather
Other

A smaller relative of the basilisk, the cockatrice has a serpentine body, with feathered head, wings, and legs. Having the cold, freezing gaze of its larger cousin, the cockatrice should not be treated lightly. A sharp beak and raking claws complete this small but deadly package of evil.

Hunting strategies

Cockatrices have a staring attack which may immobilize, calm, or depress an opponent. Remaining in offensive staff may mitigate the effects of the attack.

You struggle to resist the cockatrice's mental attack, but to no avail!  Your resistance is replaced with submission as your arms drop to your sides and you kneel before the cockatrice!
Roundtime: 10 sec.
CKR>
Feelings of insecurity flood your mind, and you feel yourself slowing down in a depressed state.
Roundtime: 5 sec.

You no longer feel the dulling effect of depression.
A cockatrice focuses its eyes on you!

A wash of dread and hopelessness floods your senses as you realize that you have no chance to survive against such an awesome foe!  The overwhelming despair and knowledge of your imminent death are too much to handle, and you find yourself mentally retreating from reality.  Everything surrounding you fades to black.

P>

Other information

This section has not been added yet; please add to it now!

Resources

Near-level creatures - edit
Level 4 Level 5 Level 6 Level 7 Level 8
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