Sea nymph: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (Added spear) |
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| picture = Sea_nymph.jpg |
| picture = Sea_nymph.jpg |
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| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 2<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Fey <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Coastal Cliffs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Coastal Cliffs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| PA2 = Handaxe |
| PA2 = Handaxe |
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| PAB = 50 |
| PAB = 50 |
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| PA3 = |
| PA3 = Spear |
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| PAC = |
| PAC = 50 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
| BTA = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 2<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 10 |
| Melee = 10 - 56 |
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| Ranged = 7 |
| Ranged = 7 |
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| Bolt = 7 |
| Bolt = 7 |
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| gems = Yes |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = pristine nymph's hair |
| other = [[pristine nymph's hair]] |
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| skin = None |
| skin = None |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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⚫ | <pre{{log2|margin-right=26em}}>Never found far from the life-giving sea, the sea nymph slips onto dry land to waylay unwary adventurers. Depending mostly on her seductive song, she charms her prey into submission, then strikes quickly and deeply with her dagger. From a distance she is often mistaken for a slim sylvan lady. The flowing robe she wears conceals the webbed appendages that give her speed in the ocean.</pre> |
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⚫ | Never found far from the life-giving sea, the sea nymph slips onto dry land to waylay unwary adventurers. Depending mostly on her seductive song, she charms her prey into submission, then strikes quickly and deeply with her dagger. From a distance she is often mistaken for a slim sylvan lady. The flowing robe she wears conceals the webbed appendages that give her speed in the ocean. |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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When looted, sea nymphs may drop |
When looted, sea nymphs may drop a [[pristine nymph's hair]], which is used in [[alchemy]] to make a [[smooth stone talisman]], the [[minor luck talisman]]. |
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The hairs sell for around 250 silvers at the Alchemist's pawnshop. |
The hairs sell for around 250 silvers at the Alchemist's pawnshop. |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Nymph Nymph on Wikipedia] |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1467 Sea nymph on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 4 |
|levelp2 = 4 |
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}} |
}} |
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[[Category:Coastal Cliffs creatures]] |
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[[Category:Vornavian Coast creatures]] |
Latest revision as of 10:18, 13 May 2021
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Never found far from the life-giving sea, the sea nymph slips onto dry land to waylay unwary adventurers. Depending mostly on her seductive song, she charms her prey into submission, then strikes quickly and deeply with her dagger. From a distance she is often mistaken for a slim sylvan lady. The flowing robe she wears conceals the webbed appendages that give her speed in the ocean.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
When looted, sea nymphs may drop a pristine nymph's hair, which is used in alchemy to make a smooth stone talisman, the minor luck talisman.
The hairs sell for around 250 silvers at the Alchemist's pawnshop.
Sea nymphs have no armor coverage but will typically spawn wearing a flowing white robe which can be sold at the pawnshop for approximately 27 silvers.
References
Near-level creatures - edit | ||||||||||
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