Rabid squirrel: Difference between revisions

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| picture = rabid_squirrel.jpg
| picture = rabid_squirrel.jpg
| level = 2<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 2<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Squirrel<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Rodent <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Quadruped<!-- Creature body type -->
| type = Quadruped<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Icemule Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Icemule Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 14 - 29
| Melee = 14 - 29
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| EmpTD = 6
| EmpTD = 6
| PalTD = 6
| PalTD = 6
| RanTD =
| RanTD = 6
| SorTD = 6
| SorTD = 6
| WizTD =
| WizTD =
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{{Creature end}}
{{Creature end}}


A rabid squirrel is twice the size of your average squirrel. Its beady little eyes are blood-shot and watery and its mangy coat is a lusterless grey. The evil little creature slavers constantly and moves with terrifying speed.
<pre{{log2|margin-right=26em}}>A rabid squirrel is twice the size of your average squirrel. Its beady little eyes are blood-shot and watery and its mangy coat is a lusterless grey. The evil little creature slavers constantly and moves with terrifying speed.</pre>


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Squirrel Squirrel on Wikipedia]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1441 Rabid squirrel on Play.net bestiary]


{{Nearlevel
{{Nearlevel
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|levelp2 = 4
|levelp2 = 4
}}
}}

[[Category:Kobold Village creatures]]
[[Category:Icemule Environs creatures]]

Latest revision as of 06:39, 6 May 2021

Rabid squirrel
Rabid squirrel.jpg
Level 2
Family Rodent family creatures
Body Type Quadruped
Classification(s) Living
Area(s) Found Icemule Environs
Kobold Village
BCS Yes
HP 36
Speed
Attack Attributes
Physical Attacks
Nip (attack)
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 14 - 29
Ranged
Bolt 27
Unarmed Defense Factor
UDF 48
Target Defense (TD)
Bard Base
Cleric Base 6
Empath Base 6
Paladin Base 6
Ranger Base 6
Sorcerer Base 6
Wizard Base
Minor Elemental 6
Major Elemental
Minor Spiritual 6
Major Spiritual 6
Minor Mental
Treasure Attributes
Coins None
Gems None
Magic Items None
Boxes None
Skin a squirrel tail
Other None
A rabid squirrel is twice the size of your average squirrel.  Its beady little eyes are blood-shot and watery and its mangy coat is a lusterless grey.  The evil little creature slavers constantly and moves with terrifying speed.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

The melee DS strength of the squirrels in the Kobold Village is approximately +29, whereas around Icemule they are approximately +14.

Squirrels do not wear armor (ASG 1).

References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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