Cave worm: Difference between revisions

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(Changed area Crystal Caves to proper name Old Mine Road (play.net designation))
(Natural armor ASG 12 brig equivalent, log2 creature description, charge (attack), bolt DS, MjE|MnE TDs)
 
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| family = Worm<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Worm<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Worm<!-- Creature body type -->
| type = Worm<!-- Creature body type -->
| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 = Sea Caverns
| area2 = Wehnimer's Environs
| area3 =
| area3 =
| area4 =
| area4 =
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| PA2 = Bite
| PA2 = Bite
| PAB = 129
| PAB = 129
| PA3 =
| PA3 = Charge (attack)
| PAC =
| PAC = 139
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 90
| Melee = 90 - 146
| Ranged =
| Ranged =
| Bolt =
| Bolt = 58
| UDF =
| UDF =
| BarTD =
| BarTD =
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| PalTD =
| PalTD =
| RanTD =
| RanTD =
| SorTD =
| SorTD = 30
| WizTD =
| WizTD =
| MjETD =
| MjETD = 30
| MnETD =
| MnETD = 30
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD =
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{{Creature end}}
{{Creature end}}


A colorless and legless serpent, the '''cave worm''' slithers within its underground home. Its bizarre head is encircled with six 3-foot horns, which cut through obstacles as it moves through subterranean caverns. Over 20 feet in length, it feeds on both rock and flesh, and caustic acid oozes from its body and its 10-foot prehensile tongue. Six-inch fangs allow it to casually tear through any armor, and its pungent acid dissolves what it cannot consume.
<pre{{log2|margin-right=26em}}>The cave worm is a colorless and legless serpentine creature. Its bizarre head is encircled with six three-foot horns, which cut through obstacles as it moves through subterranean caverns. Over 20 feet in length, it feeds on both rock and flesh, and caustic acid oozes from its body and its 10-foot prehensile tongue. Six-inch fangs allow it to casually tear through any armor, and its pungent acid dissolves what it cannot consume.</pre>


==Hunting strategies==
==Hunting strategies==
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|levelp2 = 12
|levelp2 = 12
}}
}}

[[Category:Wehnimer's Environs creatures]]
[[Category:Old Mine Road creatures]]

Latest revision as of 18:38, 19 May 2021

Cave worm
Cave Worm Colored.jpg
Level 10
Family Worm family creatures
Body Type Worm
Classification(s) Living
Area(s) Found Old Mine Road
Wehnimer's Environs
BCS Yes
HP 100
Speed
Attack Attributes
Physical Attacks
Ensnare 139 AS
Bite 129 AS
Charge (attack) 139 AS
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee 90 - 146
Ranged
Bolt 58
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 30
Wizard Base
Minor Elemental 30
Major Elemental 30
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin None
Other
The cave worm is a colorless and legless serpentine creature.  Its bizarre head is encircled with six three-foot horns, which cut through obstacles as it moves through subterranean caverns.  Over 20 feet in length, it feeds on both rock and flesh, and caustic acid oozes from its body and its 10-foot prehensile tongue.  Six-inch fangs allow it to casually tear through any armor, and its pungent acid dissolves what it cannot consume.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

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References

Near-level creatures - edit
Level 8 Level 9 Level 10 Level 11 Level 12
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