Shelfae soldier: Difference between revisions
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(added living creatures category/classification) |
SPYRIDONM3 (talk | contribs) (Log2 creature description, melee|bolt DS, trident, MjE TD) |
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| level = 7<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 7<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Shelfae<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Shelfae<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Hybrid |
| type = Hybrid <!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Trident<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 102 |
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| PA2 = |
| PA2 = |
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| PAB = |
| PAB = |
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| asg = 11<!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 11<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 32 - 50 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 13 |
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| UDF = |
| UDF = |
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| BarTD = 21 |
| BarTD = 21 |
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| SorTD = |
| SorTD = |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 21 |
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| MnETD = 21 |
| MnETD = 21 |
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| MjSTD = 21 |
| MjSTD = 21 |
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{{Creature end}} |
{{Creature end}} |
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The shelfae soldier is the vanguard of the shelfae reptilian forces. Bipedal, it stands approximately five feet tall with orange-tinged scales and clawed hands and feet. The shelfae soldier does not range very far from its commanding officer, and usually can be found guarding strategic points in the defensive system. It views the world through cold reptilian eyes and shows little mercy when confronting an enemy to its lands. |
<pre{{log2|margin-right=26em}}>The shelfae soldier is the vanguard of the shelfae reptilian forces. Bipedal, it stands approximately five feet tall with orange-tinged scales and clawed hands and feet. The shelfae soldier does not range very far from its commanding officer, and usually can be found guarding strategic points in the defensive system. It views the world through cold reptilian eyes and shows little mercy when confronting an enemy to its lands.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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==Other information== |
==Other information== |
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{{addmetext}} |
{{addmetext}} |
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== References == |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1464 Shelfae soldier on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
Latest revision as of 06:21, 15 May 2021
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The shelfae soldier is the vanguard of the shelfae reptilian forces. Bipedal, it stands approximately five feet tall with orange-tinged scales and clawed hands and feet. The shelfae soldier does not range very far from its commanding officer, and usually can be found guarding strategic points in the defensive system. It views the world through cold reptilian eyes and shows little mercy when confronting an enemy to its lands.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
Near-level creatures - edit | ||||||||||
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