Red tsark: Difference between revisions
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(Changed body type to biped, and family to reptilian to better represent classification, removed outdated play.net bestiary link) |
SPYRIDONM3 (talk | contribs) (HPs (400), natural armor ASG12 brig equivalent, log2 creature description, DS, TD) |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 400 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = Leap<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 328 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 223 |
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| UDF = |
| UDF = |
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| BarTD = 254 |
| BarTD = 254 |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = |
| SorTD = 285 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = |
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| MnETD = 298 |
| MnETD = 298 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = 269 |
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| MnMTD = |
| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| gems = |
| gems = |
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| boxes = |
| boxes = |
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| other = |
| other = |
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| skin = a tsark skin |
| skin = a tsark skin |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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Circling and pacing, the red tsark creeps closer, her eyes glowing red with fury. The scaled creature moves constantly, crouched on her powerful back legs like a tightly wound spring, ready to launch an attack at any opportunity. Small front legs are held poised in front of the reptile's chest, armed with formidable claws that could easily disembowel an unwary adversary. Smoke trails from the red tsark's nostrils, punctuated by flames each time she snorts a challenge. |
<pre{{log2|margin-right=26em}}>Circling and pacing, the red tsark creeps closer, her eyes glowing red with fury. The scaled creature moves constantly, crouched on her powerful back legs like a tightly wound spring, ready to launch an attack at any opportunity. Small front legs are held poised in front of the reptile's chest, armed with formidable claws that could easily disembowel an unwary adversary. Smoke trails from the red tsark's nostrils, punctuated by flames each time she snorts a challenge.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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==Other information== |
==Other information== |
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When you are dead they eat at you: |
When you are dead they eat at you: |
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</pre> |
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You evade the attack by inches!</pre> |
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{{Nearlevel |
{{Nearlevel |
Latest revision as of 18:20, 27 March 2021
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Circling and pacing, the red tsark creeps closer, her eyes glowing red with fury. The scaled creature moves constantly, crouched on her powerful back legs like a tightly wound spring, ready to launch an attack at any opportunity. Small front legs are held poised in front of the reptile's chest, armed with formidable claws that could easily disembowel an unwary adversary. Smoke trails from the red tsark's nostrils, punctuated by flames each time she snorts a challenge.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
When you are dead they eat at you:
Flicking her long, red tongue to be certain that you are dead, a red tsark takes a tentative bite out of her newfound meal.
>A red tsark leaps at you! You evade the attack by inches!
Near-level creatures - edit | ||||||||||
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