Dark apparition: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Natural armor ASG 1, log2 creature description, updated to attack|defense attributes2, melee DS, TDs) |
SPYRIDONM3 (talk | contribs) (Melee DS) |
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| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = |
| Melee = 51 |
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| Ranged = ? |
| Ranged = ? |
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| Bolt = -20 |
| Bolt = -20 |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| gems = |
| gems = Yes |
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| magic items = |
| magic items = Yes |
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| boxes = |
| boxes = Yes |
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| skin = |
| skin = None |
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| other = ? |
| other = ? |
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}} |
}} |
Latest revision as of 07:14, 6 May 2021
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It is difficult to focus on the shape of the dark apparition. It wavers and shifts as an image seen through dark waters yet each shape it assumes has some aspect of horror and bloody death. One form is that of a corpse mutilated beyond words with arms hacked to stumps yet tipped with shining claws. Another is that of a waif horribly burned and scarred so that her features run like melted wax. Yet another is something apparently torn apart by huge razors...flesh hanging in sheets that blow in some ill-spawned breeze like leaves of sea-grass in the current. The sight would make any normal person turn and gag, being unable to bear any more.
Hunting strategies
Dark apparitions do carry treasure; however, their body decays quickly after death. You must search immediately upon killing in order to collect the treasure before it vanishes. The easiest way is to kill the creature with a spell which gives you a CT instead of a RT. During your CT, you can still search.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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