Greater ice giant: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(removed outdated play.net bestiary link, added link to giant on wikipedia article) |
||
(12 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| picture = Greater_ice_giant_colored.jpg |
|||
⚫ | |||
| level = 46<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = Biped |
|||
| family = Giant<!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = giant |
|||
| type = Biped<!-- Creature body type --> |
|||
| attacks = Pounds, Stomps and Weapons. |
|||
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| area = [[Olbin Pass]]<br> |
|||
| otherclass2 = Element-based |
|||
| undead = No |
|||
| area = Olbin Pass<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| bcs = <Not Known> |
|||
⚫ | |||
| area3 = |
|||
| area4 = |
|||
| area5 = |
|||
| area6 = |
|||
| area7 = |
|||
| bcs = Yes<!-- All new creatures are BCS --> |
|||
| hitpoints = 400 |
|||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = Battle-axe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| physical = |
|||
| PAA = 306 |
|||
{{Creature ability|[[frost-covered battle-axe]]|+306 [[Attack Strength|AS]]}} |
|||
| |
| PA2 = |
||
| PAB = |
|||
{{Creature ability|[[Major Cold (907)]]|+215 [[Attack Strength|AS]]}} |
|||
| |
| PA3 = |
||
| PAC = |
|||
{{Creature ability|[[Spirit Dispel]]}} |
|||
| BT1 = Major Cold (907)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
| BTA = 215 |
|||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = |
|||
| WD2 = |
|||
| WDB = |
|||
| WD3 = |
|||
| WDC = |
|||
| OS1 = Spirit Dispel<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
|||
| MN2 = |
|||
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |+156 [[Defensive strength|DS]]}} |
|||
| Melee = 156 |
|||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Ranged = |
|||
{{creature ability|[[Bolt]] |+183 [[Defensive strength|DS]]}} |
|||
| Bolt = 183 |
|||
{{creature ability|[[Bard Base]] |+151 to +156 [[Target defense|TD]]}} |
|||
| UDF = |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = 151 - 156 |
|||
{{creature ability|[[Sorcerer Base]] |+183 [[Target defense|TD]]}} |
|||
| CleTD = |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = 183 |
|||
{{creature ability|[[Major Elemental]] |+189 [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |+183 [[Target defense|TD]]}} |
|||
| MjETD = 184 - 189 |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = 180 - 183 |
|||
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MjSTD = |
||
| MnSTD = |
|||
| MnMTD = |
|||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| DSP2 = |
|||
| DSP3 = |
|||
| DSP4 = |
|||
| DSP5 = |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| coins = Yes |
|||
| type = silver, gems, boxes |
|||
| magic items = Yes |
|||
| gems = Yes |
|||
| boxes = Yes |
|||
⚫ | |||
| skin = a giant scalp |
| skin = a giant scalp |
||
⚫ | |||
| noskinvalue = |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
Standing nearly three times as tall as a giantman, the ice giant trails frost and snow in his wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin. |
Standing nearly three times as tall as a giantman, the ice giant trails frost and snow in his wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin. |
||
==Hunting strategies== |
==Hunting strategies== |
||
Line 50: | Line 82: | ||
== References == |
== References == |
||
* [https://en.wikipedia.org/wiki/Giant Giant on Wikipedia] |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 60: | Line 92: | ||
}} |
}} |
||
[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 14:57, 27 June 2020
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
Standing nearly three times as tall as a giantman, the ice giant trails frost and snow in his wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Beware. There is a chance that the greater ice giant will growl/yell upon death, which can cause an avalanche within Olbin's Pass.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|