Bony Tenthsworn occultist: Difference between revisions

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(Added empath TD and ASG (based off of CvA: 25))
(marked off which treasure they can spawn.)
 
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{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = ?
| gems = Yes
| boxes = Yes
| boxes = Yes
| other = ?
| other = None
| skin = ?
| skin = No
}}
}}
{{Creature end}}
{{Creature end}}
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<pre{{log2}}>
<pre{{log2}}>
The orb hovers in the air, dripping blood onto the ground beneath it. Unseen magic holds it aloft and maintains the sphere's integrity.
The orb hovers in the air, dripping blood onto the ground beneath it. Unseen magic holds it aloft and maintains the sphere's integrity.
</pre>


Healing the occultist:
Healing the occultist:
<pre{{log2}}>
<pre{{log2}}>
Eldritch radiance from a swirling sanguine orb bathes a bony Tenthsworn occultist, causing his wounds to sluggishly tug themselves closed in the sanguine light.
Eldritch radiance from a swirling sanguine orb bathes a bony Tenthsworn occultist, causing his wounds to sluggishly tug themselves closed in the sanguine light.
</pre>


Upon death of occultist:
Upon death of occultist:
<pre{{log2}}>
<pre{{log2}}>
A swirling sanguine orb collapses to the ground, splattering congealing blood everywhere.
A swirling sanguine orb collapses to the ground, splattering congealing blood everywhere.
</pre>





Latest revision as of 21:18, 20 April 2026


Bony Tenthsworn occultist
Level 59
Family Humanoid family creatures
Body Type Biped
Area(s) Found Crawling Shore
BCS Yes
HP
Speed
Attack Attributes
Warding Spells
Blood Burst (701) 274-283 CS
Misc. Offensive Spells
Condemn (309)
Grasp of the Grave (709)
Defense Attributes
Armor
Robes ASG 2
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base 259
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin No
Other None
Robed and hooded, the Tenthsworn occultist has fervent eyes the color of dried blood and the sort of pallor earned from days spent out of the sun.  His dark robes are stitched with serpentine patterns in crimson, a theme repeated in the symbol at his throat, which takes the form of a pair of intertwined asps.  The occultist's face is hollow and he looks as if he has not eaten in some time, though perhaps the zeal within him has burned all spare flesh away. 

Appraisal:

The Tenthsworn occultist is small in size, about four feet high in his current state.

Hunting Strategies

Occultists are pure-type enemies with many offensive and defensive spells but poor SMR defense. They can cast Condemn (309), which is a magical SMR attack with five waves of concussion and plasma damage that can be debilitating to players. Additionally, Grasp of the Grave (709) can make it more difficult to avoid or escape.

Other Information

Bony Tenthsworn occultists can summon a swirling sanguine orb that is deposited in the room with them. It will heal the occultist and other enemies in the room. It cannot be dispelled, the occultist that cast it must be killed for it to be destroyed.

Summoning:

A bony Tenthsworn occultist raises her malformed fingers overhead, contorting them into jarring patterns as globules of carmine radiance pirouette through the air around her. The spinning beads of radiance gather into a dripping sanguine orb that hovers in the air nearby, pulsing with otherworldly light.


Description:

The orb hovers in the air, dripping blood onto the ground beneath it.  Unseen magic holds it aloft and maintains the sphere's integrity.

Healing the occultist:

Eldritch radiance from a swirling sanguine orb bathes a bony Tenthsworn occultist, causing his wounds to sluggishly tug themselves closed in the sanguine light.

Upon death of occultist:

A swirling sanguine orb collapses to the ground, splattering congealing blood everywhere.


Near-level creatures - edit
Level 57 Level 58


Level 59 Level 60


Level 61
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