Lesser ice giant: Difference between revisions
m (19 revisions: Krakiipedia Import) |
No edit summary |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
|||
{{Creature start |
|||
| picture = Lesser_ice_giant.jpg |
|||
⚫ | |||
| level = 41<!-- This will also be used at the end of the page in the Near level creature template --> |
|||
| type = Biped |
|||
| family = Giant<!-- Add creature to family page list, which will be linked on preview/save --> |
|||
| family = giant |
|||
| type = Biped<!-- Creature body type --> |
|||
| attacks = Pounds, Stomps and Weapons. |
|||
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
|||
| area = [[Olbin Pass]]<br> |
|||
| otherclass2 = Element-based |
|||
| undead = No |
|||
| area = Olbin Pass<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
|||
| bcs = <Not Known> |
|||
⚫ | |||
| area3 = |
|||
| area4 = |
|||
| area5 = |
|||
| area6 = |
|||
| area7 = |
|||
| bcs = Yes <!-- All new creatures are BCS --> |
|||
| hitpoints = |
|||
| roundtime = <!-- Creature speed --> |
|||
}} |
}} |
||
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
|||
{{Creature attack attributes |
|||
| PA1 = Massive Icicle<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
|||
| physical = |
|||
| PAA = 302 - 309 |
|||
{{Creature ability|[[massive icicle]]|+302 to +309 [[Attack Strength|AS]]}} |
|||
| |
| PA2 = |
||
| PAB = |
|||
{{Creature ability|[[AS booster]]|+75 [[Attack Strength|AS]]}} |
|||
| PA3 = |
|||
| PAC = |
|||
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
|||
| BTA = |
|||
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
|||
| WDA = |
|||
| WD2 = |
|||
| WDB = |
|||
| WD3 = |
|||
| WDC = |
|||
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
|||
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
|||
| MN2 = |
|||
| AB1 = AS Booster<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
|||
| ABA = 75<!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
|||
}} |
}} |
||
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
|||
{{Creature defense attributes |
|||
| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
|||
| defense = |
|||
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
|||
{{creature ability|[[Melee]] |+204 + +236 [[Defensive strength|DS]]}} |
|||
| Melee = 204 - 236 |
|||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
|||
| Ranged = |
|||
{{creature ability|[[Bolt]] |+218 [[Defensive strength|DS]]}} |
|||
| Bolt = 218 |
|||
{{creature ability|[[Bard Base]] |+133 to +136 [[Target defense|TD]]}} |
|||
| UDF = 239 |
|||
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
|||
| BarTD = 133 - 136 |
|||
{{creature ability|[[Sorcerer Base]] |+160 [[Target defense|TD]]}} |
|||
| CleTD = |
|||
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
|||
| EmpTD = |
|||
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
|||
| PalTD = |
|||
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
|||
| RanTD = |
|||
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
|||
| SorTD = 160 |
|||
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
|||
| WizTD = |
|||
{{creature ability|[[Minor Elemental]] |+162 to +165 [[Target defense|TD]]}} |
|||
| MjETD = |
|||
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MnETD = 162 - 165 |
|||
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
|||
| MjSTD = |
|||
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| MnSTD = |
|||
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
|||
| |
| MnMTD = |
||
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
|||
| DSP2 = |
|||
| DSP3 = |
|||
| DSP4 = |
|||
| DSP5 = |
|||
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
|||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
Line 39: | Line 69: | ||
| gems = Yes |
| gems = Yes |
||
| boxes = Yes |
| boxes = Yes |
||
| other = |
| other = |
||
| skin = a giant scalp |
| skin = a giant scalp |
||
| nobox = |
|||
| noskinvalue = |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
Standing twice as tall as the tallest giantman, the ice giant trails frost and snow in her wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin. |
Standing twice as tall as the tallest giantman, the ice giant trails frost and snow in her wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin. |
||
==Hunting strategies== |
==Hunting strategies== |
||
Line 54: | Line 82: | ||
== References == |
== References == |
||
* [https://en.wikipedia.org/wiki/Giant Giant on Wikipedia] |
|||
* http://www.play.net/gs4/info/bestiary/ |
|||
{{Nearlevel |
{{Nearlevel |
||
Line 64: | Line 92: | ||
}} |
}} |
||
[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 05:51, 29 March 2023
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||
|
Standing twice as tall as the tallest giantman, the ice giant trails frost and snow in her wake. Seemingly carved from living ice and snow, icy blue eyes set beneath a heavily furrowed brow and a tangled mop of icy blue hair provide a splash of color against the ice giant's dull white frost-covered skin.
Hunting strategies
The lesser ice giant has a curious ability to raise its AS (indicated by blue glowing eyes in the swing) by about 75 AS points similar to a troll king frothing or shan warrior yipping. However, although this attack raises their AS 75 over their usual stance offensive swing, they stay in defensive stance after using the glowing eye ability. If you are stance dancing them be careful not to get caught out by this. Lesser ice giants shake stuns.
Other information
The lesser ice giant has approximately 400 hit points.
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|