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Level 39
Family vourkha family creatures
Body Type Biped
Undead Yes (corporeal)
Areas Found Black Moor
BCS <Not Known>
HP 240
Armor [1] None
Attack Attributes
Physical Attacks
Claw +262 AS
Bite +252 AS
Bolt Attacks
Minor Acid (904) +217 AS
Minor Fire (906) +217 AS
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +151 to +156 DS
Ranged <N/A> DS
Bolt +155 DS
UAC +195 UDF
Bard Base +135 TD
Ranger Base +126 TD
Sorcerer Base +149 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base +148 TD
Paladin Base <N/A> TD
Major Elemental +163 TD
Minor Elemental +162 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Defensive Spells & Abilities
Thurfel's Ward (503)
Elemental Bias (508)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other  ?

Empty black soulless eyes gaze from the gaunt, grey form of the wraithlike vourkha. His thin-lipped mouth gaped in a silent howl, he grasps at the fetid air with gnarled, clawed hands as he glides just above the ground, trailing tendrils of thick white ectoplasm that seem to seep from his shredded clothing. The creature seems to fade in and out of corporeal existence as if he walked in an eternal patch of shadow.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Vourkhas have an ability to compel a character to follow them around, pushing the character into a stunned state for several rounds as they move through adjacent rooms.

A vourkha extends his arm to you and says, "Come Person, join us.  We'll show you things beyond your wildest dreams."

Your eyes glaze over and you nod.  You follow the vourkha southwest.


Near-level creatures - edit
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