Red-scaled thrak: Difference between revisions

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(converted to newer defense formatting)
(Natural armor ASG 12 brig equivalent, bite and claw attacks)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = red-scaled_thrak.jpg
| level = 48
| level = 48<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Quadruped
| family = Reptilian <!-- Add creature to family page list, which will be linked on preview/save -->
| family = thrak
| type = Quadruped<!-- Creature body type -->
| body =
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| otherclass2 = Element-based
| area = [[Lava Flows]]<br>
| area = Lava Flows<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead =
| bcs = <Not Known>
| area2 =
| area3 =
| area4 =
| area5 =
| area6 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 260
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Bite (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA = 278
| PA2 = Claw (attack)
| PAB = 278
| PA3 =
| PAC =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| WD2 =
| WDB =
| WD3 =
| WDC =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 =
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee =
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged =
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt =
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF = 264
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD =
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD =
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD =
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD =
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD =
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 185
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD =
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD =
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 195
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| noability =
| MjSTD =
| MnSTD = 150
| MnMTD =
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 =
| DSP3 =
| DSP4 =
| DSP5 =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| magic items =
| gems = Yes
| boxes =
| other =
| skin = a thrak tail
| skin = a thrak tail
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}
<pre{{log2|margin-right=26em}}>A red-scaled thrak is nearly twice the size of its mundane relative, the common thrak. Armed with heavy claws on all four feet and a nasty set of long razor-sharp fangs, it appears rather well equipped for offense. Its skin has a rough pebbled texture, dark gray to black on the back, with a brilliant red underbelly and tail.</pre>


==Hunting Strategies==
A red-scaled thrak is nearly twice the size of its mundane relative, the common thrak. Armed with heavy claws on all four feet and a nasty set of long razor-sharp fangs, it appears rather well equipped for offense. Its skin has a rough pebbled texture, dark gray to black on the back, with a brilliant red underbelly and tail.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>

==Hunting strategies==
{{addmetext}}
==Other information==
{{addmetext}}
{{addmetext}}


== References ==
==Other Information==
Three thraks spawn at one time. They use an action to eat a dead [[cinder wasp]]. If they swing and miss, they can run to another room.
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 55: Line 88:
|levelp2 = 50
|levelp2 = 50
}}
}}

[[Category:Lava Flows creatures]]

Latest revision as of 15:55, 27 March 2021

Red-scaled thrak
Red-scaled thrak.jpg
Level 48
Family Reptilian family creatures
Body Type Quadruped
Classification(s) Living
Element-based
Area(s) Found Lava Flows
BCS Yes
HP 260
Speed
Attack Attributes
Physical Attacks
Bite (attack) 278 AS
Claw (attack) 278 AS
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF 264
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 185
Wizard Base
Minor Elemental 195
Major Elemental
Minor Spiritual 150
Major Spiritual
Minor Mental
Treasure Attributes
Coins Yes
Gems Yes
Magic Items
Boxes
Skin a thrak tail
Other
A red-scaled thrak is nearly twice the size of its mundane relative, the common thrak.  Armed with heavy claws on all four feet and a nasty set of long razor-sharp fangs, it appears rather well equipped for offense.  Its skin has a rough pebbled texture, dark gray to black on the back, with a brilliant red underbelly and tail.

Hunting Strategies

This section has not been added yet; please add to it now!

Other Information

Three thraks spawn at one time. They use an action to eat a dead cinder wasp. If they swing and miss, they can run to another room.

Near-level creatures - edit
Level 46 Level 47 Level 48 Level 49 Level 50
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