Gemshop: Difference between revisions

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A '''gemshop''' is a common shop where adventurers can sell [[gems]] and jewelry (such as necklaces, goblets, and statuettes) found in the [[treasure system]].
{{work-in-progress}}A '''gemshop''' is a common shop where adventurers can sell [[gems]] and jewelry (such as necklaces, goblets, and statuettes) found in the [[treasure system]].


When used in a gemshop, the [[APPRAISE]] verb will give the exact value of a gem or piece of jewelry. Gems may be sold in bulk by placing them in a container and using the command "[[SELL]] {container}". Jewelry must be sold separately. Each gemshop has an upper limit on the price it is willing to pay for a single item (somewhere between 25,000 to 50,000 silvers), and may completely refuse to take exceptionally valuable jewelry (typically [[magic item|magical]] or [[enhancive]]).
When used in a gemshop, {{boldmono|[[APPRAISE (verb)|APPRAISE]]}} will give the exact value of a gem or piece of jewelry. Gems may be sold in bulk by placing them in a container and using the command {{boldmono|[[SELL (verb)|SELL]] {container}}}. Jewelry must be sold separately. Each gemshop has an upper limit on the price it is willing to pay for a single item (somewhere between 25,000 to 50,000 silvers), and may completely refuse to take exceptionally valuable jewelry (typically [[magic item|magical]] or [[enhancive]]).


Similar to [[pawnshop]]s, each gemshop has a backroom where recently sold jewelry (but not gems) can be repurchased. Jewelry may be sold at pawnshops as well, but gemshops usually pay much more for the same item.
Similar to [[pawnshop]]s, each gemshop has a backroom where recently sold jewelry (but not gems) can be repurchased. Jewelry may be sold at pawnshops as well, but gemshops usually pay much more for the same item.
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The sale value of gems may be improved by Bards with [[Purification Song (1004)]]. [[Orb gem]]s are especially useful as magical foci.
The sale value of gems may be improved by Bards with [[Purification Song (1004)]]. [[Orb gem]]s are especially useful as magical foci.


==Locations==
[[Category:Towns]]

{| class="wikitable sortable"
!Town !!Name !!Location !!Upper Limit
|-
![[Cysaegir]]
| || ||
|-
![[Icemule Trace]]
|[[Glowing Zircon Gem Shop]]||Trader's Way ||
|-
![[Khazar's Hold]]
| || ||
|-
![[Kharam Dzu]]
| || ||
|-
![[Kraken's Fall]]
| [[Bejeweled Booty]]|| Wandering Eye Market, SW||
|-
![[Mist Harbor]]
| || ||
|-
!|[[Northern Caravansary]]
|[[Stonebiter's Gemporium]]||Caravansary entry gate ||
|-
![[Pinefar]]
| || ||
|-
![[River's Rest]]
|[[Diamante's Gemshop]]||East Ring Road ||
|-
!|[[Solhaven]]
|||North Market Northeast ||
|-
![[Sylvarraend]]
|[[Shimmarglin Jewels and Gems]]||Mistglin Way ||
|-
![[Ta'Illistim]]
| || ||
|-
![[Ta'Vaalor]]
| || ||
|-
![[Wehnimer's Landing]]
| || ||
|-
![[Zhindel's Post]]
| || ||
|-
![[Zul Logoth]]
| || ||
|}

==Racial Bias==
Shops in [[town]]s have racial biases that modify the cost of buying and selling. For more details, see the [[Trading]] article.

{{Race trade bias}}

[[Category:Towns]][[Category:Gemshops| ]]

Latest revision as of 13:39, 8 December 2024

This article is a work in progress!

A gemshop is a common shop where adventurers can sell gems and jewelry (such as necklaces, goblets, and statuettes) found in the treasure system.

When used in a gemshop, APPRAISE will give the exact value of a gem or piece of jewelry. Gems may be sold in bulk by placing them in a container and using the command SELL {container}. Jewelry must be sold separately. Each gemshop has an upper limit on the price it is willing to pay for a single item (somewhere between 25,000 to 50,000 silvers), and may completely refuse to take exceptionally valuable jewelry (typically magical or enhancive).

Similar to pawnshops, each gemshop has a backroom where recently sold jewelry (but not gems) can be repurchased. Jewelry may be sold at pawnshops as well, but gemshops usually pay much more for the same item.

The sale value of gems may be improved by Bards with Purification Song (1004). Orb gems are especially useful as magical foci.

Locations

Town Name Location Upper Limit
Cysaegir
Icemule Trace Glowing Zircon Gem Shop Trader's Way
Khazar's Hold
Kharam Dzu
Kraken's Fall Bejeweled Booty Wandering Eye Market, SW
Mist Harbor
Northern Caravansary Stonebiter's Gemporium Caravansary entry gate
Pinefar
River's Rest Diamante's Gemshop East Ring Road
Solhaven North Market Northeast
Sylvarraend Shimmarglin Jewels and Gems Mistglin Way
Ta'Illistim
Ta'Vaalor
Wehnimer's Landing
Zhindel's Post
Zul Logoth

Racial Bias

Shops in towns have racial biases that modify the cost of buying and selling. For more details, see the Trading article.

Table: Trade Bias Factors - edit
Location Human Elf Dwarf Giantman Halfling Half-Elf Dark Elf Sylvan Burghal Gnome Forest Gnome Half-Krolvin Erithian Aelotoi
Wehnimer's Landing 0 0 0 +5 +5 +5 +5 0 0 +5 0 0 0
Icemule Trace 0 0 0 0 +5 0 0 +5 0 0 +5 0 0
Solhaven +5 0 0 0 0 +5 0 0 0 0 0 0 0
River's Rest +5 0 0 0 0 0 0 0 0 0 +5 0 0
Ta'Vaalor 0 +5 0 0 0 0 0 0 0 0 0 0 0
Ta'Illistim 0 +5 0 0 0 0 0 +5 +5 0 0 +5 +5
Cysaegir 0 0 0 0 0 0 +5 0 0 +5 0 +5 +5
Kharam Dzu 0 0 +5 +5 0 0 0 0 0 0 0 0 0
Zul Logoth 0 0 +5 0 0 0 0 0 +5 0 0 0 0
Mist Harbor 0 0 0 0 0 0 0 0 0 0 0 0 0
Kraken's Fall 0 0 0 0 0 0 0 0 0 0 0 0 0
This table provided during the Power of Currency. Corresponding communities receive the pricing of their partnering towns.