Elder tree spirit: Difference between revisions

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(updated treasure attributes section)
(Ensnare, Major Shock (910), Unbalance (110), Earthen Fury (917), Call Lightning (125), TDs (MnE, MnS), messaging)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| level = 30
| picture =
| level = 30 <!-- This will also be used at the end of the page in the Near level creature template -->
| type = plantlife
| family = Tree <!-- Add creature to family page list, which will be linked on preview/save -->
| family = spirit
| type = Plantlife <!-- Creature body type -->
| attacks = Ensnares and Magic.
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Icemule Environs]]<br>
| area = Icemule Environs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| undead = Yes
| bcs = <Not Known>
| bcs = <Not Known> <!-- All new creatures are BCS -->
| hitpoints = 350
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Ensnare (attack) <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| maneuver =
| PAA = 202 to 212
{{Creature ability|[[Boil Earth (917)]]}}
| BT1 = Major Shock (910) <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->

| BTA = 208 to 220
| WD1 = Unbalance (110) <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = 157 to 169
| OS1 = Earthen Fury (917) <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS2 = Call Lightning (125)
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 11N <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = 138
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = ?
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt = ?
{{creature ability|[[Bard Base]] |+99 [[Target defense|TD]]}}
| UDF = ?
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 99
{{creature ability|[[Sorcerer Base]] |+115 [[Target defense|TD]]}}
| CleTD = 109
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = ?
{{creature ability|[[Cleric Base]] |+109 [[Target defense|TD]]}}
| PalTD = ?
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = ?
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 115
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD = ?
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = ?
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 120
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD = ?
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = 111
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| MnMTD = ?

| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| noability =
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = Yes
| magic items = ?
| magic items = Yes
| gems = ?
| gems = Yes
| boxes = ?
| boxes = Yes
| other = ?
| other = [[Glimmering blue essence dust]]
| skin = ?
| skin = None
| nobox =
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}


The undead tree spirit resides among its living brethren, barely distinguishable from them until it is awakened from its slumber. It resembles many different types of towering trees, for a tree spirit is able to take on the shape and appearance of the forest around it. Being spirit, though, it is not quite solid, not quite sharply defined, and its appearance shifts slightly as it moves. Many are fooled by a tree spirit's soft, soothing whispering, only to realize with horror that it is the preparation of a lethal spell.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>The undead tree spirit resides among its living brethren, barely distinguishable from them until it is awakened from its slumber. It resembles many different types of towering trees, for a tree spirit is able to take on the shape and appearance of the forest around it. Being spirit, though, it is not quite solid, not quite sharply defined, and its appearance shifts slightly as it moves. Many are fooled by a tree spirit's soft, soothing whispering, only to realize with horror that it is the preparation of a lethal spell.</pre>

==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}

==Combat Messaging==

;[[Ensnare]]
<pre{{log2|margin-right=26em}}>An elder tree spirit tries to ensnare you!
AS: +212 vs DS: +250 with AvD: +34 + d100 roll: +73 = +69
A clean miss.</pre>

;[[Unbalance (110)]]
<pre{{log2|margin-right=26em}}>An elder tree spirit gestures at you!
CS: +157 - TD: +129 + CvA: +8 + d100: +86 - +5 == +117
Warding failed!
... 10 points of damage!
Pop! Kneecap wrenched.
You are knocked to the ground!
Roundtime: 4 sec.</pre>

;[[Major Shock (910)]]
<pre{{log2|margin-right=26em}}>An elder tree spirit hurls a powerful lightning bolt at you!
AS: +218 vs DS: +185 with AvD: +39 + d100 roll: +63 = +135
... and hits for 12 points of damage!
Light shock to chest. That stings!</pre>

;[[Earthen Fury (917)]]
<pre{{log2|margin-right=26em}}>An elder tree spirit gestures at you!
The ground beneath your feet suddenly frosts and rumbles violently!
The earth cracks beneath you, releasing a column of frigid air!
[SMR result: 84 (Open d100: 85)]</pre>

;[[Call Lightning (125)]]
<pre{{log2|margin-right=26em}}>An elder tree spirit whistles a soft, malicious tune.
An elder tree spirit gestures at you!
You notice a small cloud form above you.</pre>

==Other information==
==Other information==
;Appearance
{{addmetext}}
<pre{{log2|margin-right=26em}}>You see a fairly typical tree spirit.
It appears to be in good shape.
It has nothing at this time.</pre>


;Spawning
== References ==
<pre{{log2|margin-right=26em}}>Leaves rustle and branches sway menacingly as an elder tree spirit suddenly emerges from the surrounding cover!</pre>
* http://www.play.net/gs4/info/bestiary/

;Entering
<pre{{log2|margin-right=26em}}>An elder tree spirit just arrived.</pre>

;Leaving
<pre{{log2|margin-right=26em}}>An elder tree spirit heads south.</pre>

;Death
<pre{{log2|margin-right=26em}}>You hear a sound like a child weeping as a white glow separates itself from the tree spirit's body and rises into the heavens.
The tree spirit slowly settles to the ground and begins to dissipate.</pre>

===Other Messaging===
;Corpse Desecration
<pre{{log2|margin-right=26em}}>An elder tree spirit stands over your still and lifeless body, and spits upon it in vengeful disdain.</pre>

<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->


{{Nearlevel
{{Nearlevel
Line 63: Line 125:
|levelp2 = 32
|levelp2 = 32
}}
}}

[[Category:Icemule Environs creatures]]

Latest revision as of 13:54, 13 November 2023

Elder tree spirit
Level 30
Family Tree family creatures
Body Type Plantlife
Classification(s) Non-corporeal undead
Area(s) Found Icemule Environs
BCS <Not Known>
HP 350
Speed ?
Attack Attributes
Physical Attacks
Ensnare (attack) 202 to 212 AS
Bolt Spells
Major Shock (910) 208 to 220 AS
Warding Spells
Unbalance (110) 157 to 169 CS
Misc. Offensive Spells
Earthen Fury (917)
Call Lightning (125)
Defense Attributes
Armor
Studded Leather (natural) ASG 11N
Defensive Strength (DS)
Melee 138
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 99
Cleric Base 109
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 115
Wizard Base ?
Minor Elemental 120
Major Elemental ?
Minor Spiritual 111
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other Glimmering blue essence dust
The undead tree spirit resides among its living brethren, barely distinguishable from them until it is awakened from its slumber.  It resembles many different types of towering trees, for a tree spirit is able to take on the shape and appearance of the forest around it.  Being spirit, though, it is not quite solid, not quite sharply defined, and its appearance shifts slightly as it moves.  Many are fooled by a tree spirit's soft, soothing whispering, only to realize with horror that it is the preparation of a lethal spell.

Hunting strategies

This section has not been added yet; please add to it now!

Combat Messaging

Ensnare
An elder tree spirit tries to ensnare you!
  AS: +212 vs DS: +250 with AvD: +34 + d100 roll: +73 = +69
   A clean miss.
Unbalance (110)
An elder tree spirit gestures at you!
  CS: +157 - TD: +129 + CvA: +8 + d100: +86 - +5 == +117
  Warding failed!
   ... 10 points of damage!
   Pop!  Kneecap wrenched.
   You are knocked to the ground!
Roundtime: 4 sec.
Major Shock (910)
An elder tree spirit hurls a powerful lightning bolt at you!
  AS: +218 vs DS: +185 with AvD: +39 + d100 roll: +63 = +135
   ... and hits for 12 points of damage!
   Light shock to chest.  That stings!
Earthen Fury (917)
An elder tree spirit gestures at you!
The ground beneath your feet suddenly frosts and rumbles violently!
The earth cracks beneath you, releasing a column of frigid air!
[SMR result: 84 (Open d100: 85)]
Call Lightning (125)
An elder tree spirit whistles a soft, malicious tune.
An elder tree spirit gestures at you!
You notice a small cloud form above you.

Other information

Appearance
You see a fairly typical tree spirit.
It appears to be in good shape.
It has nothing at this time.
Spawning
Leaves rustle and branches sway menacingly as an elder tree spirit suddenly emerges from the surrounding cover!
Entering
An elder tree spirit just arrived.
Leaving
An elder tree spirit heads south.
Death
You hear a sound like a child weeping as a white glow separates itself from the tree spirit's body and rises into the heavens.
The tree spirit slowly settles to the ground and begins to dissipate.

Other Messaging

Corpse Desecration
An elder tree spirit stands over your still and lifeless body, and spits upon it in vengeful disdain.


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