Sonic Armor (1014): Difference between revisions
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'''Sonic Armor''' weaves vibrating air and magic around the caster, creating a sonic barrier that effectively acts as magical [[armor]]. The base [[enchant]] is +15. A bonus of +1 is added to the armor's enchant, rounded up, for every two [[Bard Base]] ranks, up to a maximum of +35. Similar to [[Sonic Shield Song (1009)]] and [[Sonic Weapon Song (1012)]], Bard Base ranks known prior to learning the spell count towards the enchant bonus of the armor. Thus, upon learning the spell, a Sonic Armor with an enchant of +22. |
'''Sonic Armor''' weaves vibrating air and magic around the caster, creating a sonic barrier that effectively acts as magical [[armor]]. The base [[enchant]] is +15. A bonus of +1 is added to the armor's enchant, rounded up, for every two [[Bard Base]] ranks, up to a maximum of +35. Similar to [[Sonic Shield Song (1009)]] and [[Sonic Weapon Song (1012)]], Bard Base ranks known prior to learning the spell count towards the enchant bonus of the armor. Thus, upon learning the spell, a Sonic Armor with an enchant of +22. |
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In addition, Sonic Armor provides [[resistance]] to heat, cold, and electrical attacks, and is slightly susceptible to [[impact]] attacks. The susceptibility to impact attacks will not change as the Bard gains levels, but the heat, cold, and electrical resistance will improve with further training in the Bard Base circle and [[#Lore Benefit|Elemental Lore, Air]]. Like real armor, use of Sonic Armor is dependent upon training in [[Armor Use]]. |
In addition, Sonic Armor provides [[resistance]] to heat, cold, and electrical attacks, and is slightly susceptible to [[impact]] attacks. The susceptibility to impact attacks will not change as the Bard gains levels, but the heat, cold, and electrical resistance will improve with further training in the Bard Base circle and [[#Lore Benefit|Elemental Lore, Air]]. There will [[Bard_Base/saved_posts#Sonic_Equipment | always be]] at least one level of crit resistance, minimum. Like real armor, use of Sonic Armor is dependent upon training in [[Armor Use]]. |
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Sonic Armor weighs 25% (truncated) of the standard armor weight (e.g., augmented chain weighs 6 pounds). But since it behaves as armor, the reduction in weight compared to the normal weight of the armor sub group (ASG) is subtracted from carried weight, thus lowering [[encumbrance]]. Heavier ASG's have a greater effect. |
Sonic Armor weighs 25% (truncated) of the standard armor weight (e.g., augmented chain weighs 6 pounds). But since it behaves as armor, the reduction in weight compared to the normal weight of the armor sub group (ASG) is subtracted from carried weight, thus lowering [[encumbrance]]. Heavier ASG's have a greater effect. |
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== Lore Benefit == |
== Lore Benefit == |
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Training in [[Elemental Lore, Air]] will boost the elemental damage resistance provided by the armor. |
Training in [[Elemental Lore, Air]] will boost the elemental damage resistance provided by the armor to a maximum of 50% (cutoffs unknown at this time). |
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==Usage== |
==Usage== |
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*{{boldmono|[[PREP]] 1014 {{!}} [[SING]] {ASG #} }} |
*{{boldmono|[[PREP]] 1014 {{!}} [[SING]] {ASG #} }} or {{boldmono|[[INCANT]] 1014 {ASG #} }} |
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:If ASG is unspecified, the song will default to full leather (6) |
:If ASG is unspecified, the song will default to the last armor summoned. If armor has never been summoned before, it will default to full leather (AsG 6) |
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!ASG # |
!ASG # |
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!Armor Description |
!Armor Description |
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!ASG # |
!ASG # |
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!Armor Description |
!Armor Description |
Latest revision as of 11:43, 2 March 2021
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Sonic Armor weaves vibrating air and magic around the caster, creating a sonic barrier that effectively acts as magical armor. The base enchant is +15. A bonus of +1 is added to the armor's enchant, rounded up, for every two Bard Base ranks, up to a maximum of +35. Similar to Sonic Shield Song (1009) and Sonic Weapon Song (1012), Bard Base ranks known prior to learning the spell count towards the enchant bonus of the armor. Thus, upon learning the spell, a Sonic Armor with an enchant of +22.
In addition, Sonic Armor provides resistance to heat, cold, and electrical attacks, and is slightly susceptible to impact attacks. The susceptibility to impact attacks will not change as the Bard gains levels, but the heat, cold, and electrical resistance will improve with further training in the Bard Base circle and Elemental Lore, Air. There will always be at least one level of crit resistance, minimum. Like real armor, use of Sonic Armor is dependent upon training in Armor Use.
Sonic Armor weighs 25% (truncated) of the standard armor weight (e.g., augmented chain weighs 6 pounds). But since it behaves as armor, the reduction in weight compared to the normal weight of the armor sub group (ASG) is subtracted from carried weight, thus lowering encumbrance. Heavier ASG's have a greater effect.
Renewal Cost
5 MP
Lore Benefit
Training in Elemental Lore, Air will boost the elemental damage resistance provided by the armor to a maximum of 50% (cutoffs unknown at this time).
Usage
- If ASG is unspecified, the song will default to the last armor summoned. If armor has never been summoned before, it will default to full leather (AsG 6)
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Resources
- Sonic alteration
- Bard Base Spell Circle: Sonic Armor Song, on Play.net