Deranged sentry: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = Halberd<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Halberd<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 114 - 160 |
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| PA2 = |
| PA2 = |
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| PAB = |
| PAB = |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = |
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| UDF = |
| UDF = 93 - 209 |
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| BarTD = 39 - 42 |
| BarTD = 39 - 42 |
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| CleTD = |
| CleTD = |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = |
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| MnMTD = |
| MnMTD = 33 - 39 |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
| DSP2 = |
Revision as of 08:48, 10 June 2019
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Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big.
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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