Major glacei: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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| picture = Major_glacei.jpg |
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| level = 47<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 47<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = glacei<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = glacei<!-- Add creature to family page list, which will be linked on preview/save --> |
Revision as of 14:40, 29 June 2019
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The major glacei is a conglomeration of ice and snow that writhes and moves with a mind of its own formed in a vaguely humanoid shape. The cold generated by the major glacei is nearly unbearable.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
- Perception plays a role in searching or looting them.
Major glaceis cannot be skinned, and searching them results in minor hand wounds, which will not give experience if transferred by an empath (they will count as self-inflicted). As the resulting gems are rather valuable, most hunters in the area carry large quantities of ambrominas leaf or equivalent.
References
Near-level creatures - edit | ||||||||||
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