Monkey: Difference between revisions

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(changed family to primate, removed outdated play.net bestiary link, added link to monkey on wikipedia)
(HPs (60), armor ASG 1 cloth, log2 creature descriptions, wooden cane used the mace weapon table|red vine uses the leather whip table,)
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| area7 =
| area7 =
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints = 65
| hitpoints = 60
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
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| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bite<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA = 78
| PAA = 78
| PA2 = Cane
| PA2 = Mace
| PAB = 70
| PAB = (wooden cane) 70
| PA3 = Closed fist
| PA3 = Closed fist
| PAC = 88
| PAC = 88
| PA4 = Leather whip
| PAD = (red vine) 70
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 54 - 110
| Melee = 54 - 110
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}}
}}
{{Creature end}}
{{Creature end}}

A short humanoid creature, covered in brown fur, and very agile. It has a long tail that it uses to help climb things and hold things. It looks very smart, and seems to be full of mischief.
==Description==
==Description==
The monkey descriptions incorporate their [[various]] fur colors. Examples:
<pre{{log2}}>
<pre{{log2|margin-right=26em}}>The green monkey is a short humanoid creature, covered in green fur and very agile. He has a long tail that he uses to help climb things and hold things. The monkey looks very smart and seems to be full of mischief.
>look monkey

The pink monkey is a short humanoid creature, covered in pink fur and very agile. He has a long tail that he uses to help climb things and hold things. The monkey looks very smart and seems to be full of mischief.

The orange monkey is a short humanoid creature, covered in orange fur and very agile. He has a long tail that he uses to help climb things and hold things. The monkey looks very smart and seems to be full of mischief.</pre>

<pre{{log2|margin-right=26em}}>look monkey
You see a fairly typical green monkey.
You see a fairly typical green monkey.
He appears to be in good shape.
He appears to be in good shape.
He has a jaunty yellow bowtie (worn), a wide-brimmed yellow hat (worn), a vibrant yellow jacket (worn) and an iron-tipped wooden cane.
He has a jaunty yellow bowtie (worn), a wide-brimmed yellow hat (worn), a vibrant yellow jacket (worn) and an iron-tipped wooden cane.
</pre>
</pre>
<pre{{log2}}>
>desc monkey
The green monkey is a short humanoid creature, covered in green fur and very agile. He has a long tail that he uses to help climb things and hold things. The monkey looks very smart and seems to be full of mischief.
</pre>



==Hunting strategies==
==Hunting strategies==

Revision as of 17:40, 4 May 2021

Monkey
Monkey.jpg
Level 6
Family Primate family creatures
Body Type Biped
Classification(s) Living
Area(s) Found The Citadel
Thurfel's Keep
BCS Yes
HP 60
Speed
Attack Attributes
Physical Attacks
Bite 78 AS
Mace (wooden cane) 70 AS
Closed fist 88 AS
Leather whip (red vine) 70 AS
Special Offensive Abilities
Hide Hides and Taunts you
Defense Attributes
Armor
None ASG 1
Defensive Strength (DS)
Melee 54 - 110
Ranged 32
Bolt 32 - 36
Unarmed Defense Factor
UDF 107 - 145
Target Defense (TD)
Bard Base 18
Cleric Base
Empath Base 18
Paladin Base
Ranger Base
Sorcerer Base 18
Wizard Base
Minor Elemental 18
Major Elemental
Minor Spiritual 18
Major Spiritual
Minor Mental 18
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a monkey paw
Other

Description

The monkey descriptions incorporate their various fur colors. Examples:

The green monkey is a short humanoid creature, covered in green fur and very agile.  He has a long tail that he uses to help climb things and hold things.  The monkey looks very smart and seems to be full of mischief.

The pink monkey is a short humanoid creature, covered in pink fur and very agile.  He has a long tail that he uses to help climb things and hold things.  The monkey looks very smart and seems to be full of mischief.

The orange monkey is a short humanoid creature, covered in orange fur and very agile.  He has a long tail that he uses to help climb things and hold things.  The monkey looks very smart and seems to be full of mischief.
look monkey
You see a fairly typical green monkey.
He appears to be in good shape.
He has a jaunty yellow bowtie (worn), a wide-brimmed yellow hat (worn), a vibrant yellow jacket (worn) and an iron-tipped wooden cane.

Hunting strategies

  • When hidden, monkeys cannot be searched out. However, they can be forced from hiding with spells such as Elemental Wave (410) if you or a hunting partner has access to them.

Other information

There are a various assortment of monkeys which show up. Some of them include the following:

  • a bright green monkey
  • a stout orange monkey
  • a bright orange monkey
  • a deep pink monkey
  • a stout bright orange monkey
  • a bright purple monkey

Monkeys also have a various number of actions that they perform, similar to practical jokes. These actions do not impact combat except for in the sense that they seem to take place of an attack. Here are several examples of monkey antics:

A (various) monkey looks at you, sticks her tongue out and says, "PPppPbPbPbbpbpbtttt!"

A (various) monkey jumps on you and scrambles over your head and leaps off your back!

A (various) monkey screeches with glee!

A (various) monkey jumps up and slaps you on the top of your head!

A (various) monkey gives a grizzled mauve crocodile a warm hug.

A (various) monkey gives a dead crab a last long hug.

While the above silliness of monkeys is strictly harmless amusement, they also exhibit consequential interaction with disks:

A (various) monkey takes a weathered wooden box out of the Kaldonis disk and drops it!

A (various) monkey closes the Kaldonis disk!

A (various) monkey opens the Kaldonis disk!

References

Near-level creatures - edit
Level 4 Level 5 Level 6 Level 7 Level 8
edit edit edit edit edit