Bloodriven Village/shop listing August 2021: Difference between revisions
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==[[BVShop:Sparrow's Dance|Sparrow's Dance]]=={{#section:BVShop:Sparrow's Dance|2021Q3}}{{top}} |
==[[BVShop:Sparrow's Dance|Sparrow's Dance]]=={{#section:BVShop:Sparrow's Dance|2021Q3}}{{top}} |
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==[[BVShop:Spellbound|Spellbound]]=={{#section:BVShop:Spellbound|2021Q3}}{{top}} |
==[[BVShop:Spellbound|Spellbound]]=={{#section:BVShop:Spellbound|2021Q3}}{{top}} |
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==[[BVShop:Sprite Club|Sprite Club]]=={{#section:BVShop:Sprite Club|2021Q3}}{{top}} |
==[[BVShop:Sprite Club|Sprite Club]]=={{#section:BVShop:Sprite Club/August 2021|2021Q3}}{{top}} |
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==[[BVShop:Stay Awhile and Glisten|Stay Awhile and Glisten]]=={{#section:BVShop:Stay Awhile and Glisten/August 2021|2021Q3}}{{top}} |
==[[BVShop:Stay Awhile and Glisten|Stay Awhile and Glisten]]=={{#section:BVShop:Stay Awhile and Glisten/August 2021|2021Q3}}{{top}} |
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==[[BVShop:Stay Vigilant|Stay Vigilant]]=={{#section:BVShop:Stay Vigilant/August 2021|2021Q3}}{{top}} |
==[[BVShop:Stay Vigilant|Stay Vigilant]]=={{#section:BVShop:Stay Vigilant/August 2021|2021Q3}}{{top}} |
Revision as of 15:27, 29 January 2022
August Treasure Trove Information and High End Scrip Shop Listings
Bloodriven Village is where Duskruin Arena is located. All purchases are made with bloodscrip.
==A Kraet Deal==
==A Moment in Time==
==Art of Lore==
==At the Ready==BVShop:At the Ready
==Autumnal Den==
==Bare Aggression==
==Be Warez==
==Best Tressed==
==Bloodbenders==
==Blood Red Rose==
==Bundle Up==
==Burning Twilight==
The Cover Up
a narrow building at the end of the wall, Map Room 3, Lich# 26857, go narrow building
The Cover Up, Men's Room
[The Cover Up, Men's Room - 23751] | |
Dark and reflective, the surrounding walls are covered in smooth ebony planks that have been secured with silver-headed nails. A marble-topped iron stand with a small crystal bowl flanks one side of the entrance, and a pair of well-dressed mannequins have been situated in front of a tri-mirrored wall, giving the illusion of a much larger collection of display models. Sheer black lace hangs over a doorway leading to the back of the shop. | |
Obvious exits: out |
On the iron stand you see: a crystal bowl, a blackened note with shadowy writing and a dark gem-clasped envelope edged with inky tendrils.
a blackened note with shadowy writing Weight: <1 pound Unlock - Whisper Cloak from Tier 1 to 2 analyze, writingAnalyze:
Your note is used to unlock the potential of things held in your other hand.
A blackened note with shadowy writing will unlock Whisper Cloaks from Tier 1 (OTS) to Tier 2.
You need only RAISE your note while holding a compatible piece of equipment in your other hand.
Your note may not be altered or changed in any way.
Read:
This note will unlock a Whisper Cloak from Tier 1 to Tier 2.400 a dark gem-clasped envelope edged with inky tendrils Weight: <1 pound Unlock Whisper Cloak from Tier 2 to 3 analyze, writingAnalyze:
Your envelope is used to unlock the potential of things held in your other hand.
A dark gem-clasped envelope edged with inky tendrils will unlock Whisper Cloaks from Tier 2 to Tier 3.
You need only RAISE your envelope while holding a compatible piece of equipment in your other hand.
Your envelope may not be altered or changed in any way.
Read:
This envelope will unlock a Whisper Cloak from Tier 2 to Tier 3.625 In the bowl you see: some star-shaped mint chocolate.
some star-shaped mint chocolate free On the short male mannequin you see: a leaf-branded pale leather cloak shaded in gradient inks, a shaggy bear fur coat covered in a myriad of buckles, a charcoal felted wool overcoat with long buckskin lapels, a heavy ashen suede robe hung in various bone fetishes, a dark leather duster branded in skeletal designs, a layered shroud of well-brushed wolf pelts and a faded ebon leather vestment beaded in pale bone.
a leaf-branded pale leather cloak shaded in gradient inks Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalWhisper cloak - unlocked - Tier 3 of 3 1,100 a shaggy bear fur coat covered in a myriad of buckles Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a charcoal felted wool overcoat with long buckskin lapels Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a heavy ashen suede robe hung in various bone fetishes Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a dark leather duster branded in skeletal designs Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a layered shroud of well-brushed wolf pelts Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a faded ebon leather vestment beaded in pale bone Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 On the tall male mannequin you see: a snowy white silk longcloak mantled in tonal furs, a buckskin greatcloak caught with a thin copper pauldron, a fitted navy blue leather coat with an iron-braced sleeve, a rough leather-scaled robe dyed a matte jet black, a sigil-stitched raw linen gaberdine trimmed in thick suede, a blackened grey nubuck longcoat hooked down each sleeve and a muted sepia tweed overcoat with umber leather pockets.
a snowy white silk longcloak mantled in tonal furs Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a buckskin greatcloak caught with a thin copper pauldron Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a fitted navy blue leather coat with an iron-braced sleeve Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a rough leather-scaled robe dyed a matte jet black Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a sigil-stitched raw linen gaberdine trimmed in thick suede Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a blackened grey nubuck longcoat hooked down each sleeve Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a muted sepia tweed overcoat with umber leather pockets Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75
, go doorway
The Cover Up, Women's Room
[The Cover Up, Women's Room - 23752] | |
The back of the shop has been decorated marginally more than the front room but still lacks flashy or ornate enhancements. Delicate, candle-filled sconces provide the majority of lighting, while a recessed, double-paned window allows the sunlight to bathe the mannequins in warm, natural glow. A doorway leads back into the men's section of the shop. | |
Obvious exits: none |
On the petite female mannequin you see: a fur-collared copper and turquoise tartan longcoat, a rose gold raw silk cloak draped with soft furs, a thorn-branded garnet leather duster, a cognac nubuck leather coat blackened down the shoulders, a brushed amethyst wool longcoat with a high ivory tulle collar, a sage-colored wild silk robe banded in linden rings and a chain-draped gilded wine lace shroud.
a fur-collared copper and turquoise tartan longcoat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a rose gold raw silk cloak draped with soft furs Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalWhisper cloak - unlocked - Tier 3 of 3 1,100 a thorn-branded garnet leather duster Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 examineExamine:
You notice a skeletal dark alabaster clasp secured at the top of the garnet leather duster.
a thorn-branded garnet leather duster
75 a cognac nubuck leather coat blackened down the shoulders Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a brushed amethyst wool longcoat with a high ivory tulle collar Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a sage-colored wild silk robe banded in linden rings Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a chain-draped gilded wine lace shroud Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 On the tall female mannequin you see: an oiled ivory leather robe spilling layers of pale lace, a split-back greyish taupe tweed longcoat, a flora-sewn iridescent lilac satin robe, a lace-cut obsidian velvet duster lined in tonal leather, a nacre-beaded dark sapphire suede longcoat, a silk-backed tatted ecru lace overcoat and a caramel mink cloak lined in flora-embroidered velvet.
an oiled ivory leather robe spilling layers of pale lace Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a split-back greyish taupe tweed longcoat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a flora-sewn iridescent lilac satin robe Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a lace-cut obsidian velvet duster lined in tonal leather Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a nacre-beaded dark sapphire suede longcoat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a silk-backed tatted ecru lace overcoat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75 a caramel mink cloak lined in flora-embroidered velvet Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalWhisper cloak - Tier 1 of 3 75
==Covert Couriers==
==Crested Glory==
==Cultural Cuts==
==Cut and Dried==BVShop:Cut and Dried
==Curved Cuts==
==Den of the Poisoned Heretics==
==Drawing the Line==
==Dunh's Lab==
==Essencetials==
==Fatal Afflares==
==Gamac's Goods==
The Gilded Gladiator
a carved and gold-leafed beech door, [Map Room #], Lich# 26904, go dock, go gangplank, south, northwest, go companionway, south, go gold door
The Gilded Gladiator, Status
[The Gilded Gladiator, Status -] | |
The interior of this cabin is exceptional in its tidiness and organization, with naught a speck of dirt or dust anywhere to be seen. Shelves arranged just so boast displays of fine goldsmithing along the walls, and decorative cut-glass jars of jewels sit amongst them. On a centrally located marble-topped counter island is an oblong cobalt-patterned white pottery bowl, a knotwork-etched gold salver, and a lattice-carved beech tray. A gold-framed vellum sign rises on a tall stand behind the island. | |
Obvious exits: north, out |
gold-framed vellum sign
Welcome to The Gilded Gladiator. Here you will find the finest in Kraet-styled jewelry. Enjoy. An armilla is an armband typically worn on the upper bicep, and its adornments are often indicative of status, honors, or military standing. A maniba is a cuff-type bracelet made of a singular piece of metal.
In the oblong cobalt-patterned white pottery bowl you see: a square emerald-set bronze ring, an intricate lapis-inlaid gold band with an intaglioed design and a laurel-etched silver ring with emerald accents.
a square emerald-set bronze ring Weight: <1 pound finger-worn 20 an intricate lapis-inlaid gold band with an intaglioed design Weight: <1 pound finger-worn 20 a laurel-etched silver ring with emerald accents Weight: <1 pound finger-worn 20 On the knotwork-etched gold salver you see: a heavy bronze maniba edged in malachite laurel leaves, a hammered gold maniba inset with alternating rubies and pearls and a diamond-scored silver maniba edged in opals.
a heavy bronze maniba edged in malachite laurel leaves Weight: <1 pound wrist-worn 15 a hammered gold maniba inset with alternating rubies and pearls Weight: <1 pound wrist-worn 15 a diamond-scored silver maniba edged in opals Weight: <1 pound wrist-worn 15 On the lattice-carved beech tray you see: a pearl-inlaid dark bronze armilla, a heavily engraved gold armilla and a smooth silver armilla engraved with crossed hastas.
a pearl-inlaid dark bronze armilla Weight: <1 pound arm-worn 15 a heavily engraved gold armilla Weight: <1 pound arm-worn 15 a smooth silver armilla engraved with crossed hastas Weight: <1 pound arm-worn 15
The Gilded Gladiator, Protect
[The Gilded Gladiator, Protect -] | |
Several half-bust displays stand tall on the counters flanking the walkway deeper into the shop, their shorn necks adorned with a variety of metals and gems of remarkably quality. Over one counter is a row of yew pegs and a line of filigreed hooks over the other, while a silver-framed round mesh display sits on a pedestal atop the second marble top. A gold-framed vellum sign stands stoically at the end of one counter. | |
Obvious exits: north, south |
gold-framed vellum sign
A bulla is a locket-styled amulet typically worn by males as a ward against evil and danger, and their wearers usually keep small tokens of import inside them. A lunula is a moon-shaped or crescent necklace typically worn by females for a similar reason.
On the line of filigreed hooks you see: an amber-inlaid golden lunula on a fine chain, a ripple-edged platinum lunula and a green opal-inlaid smooth copper lunula.
an amber-inlaid golden lunula on a fine chain Weight: <1 pound neck-worn 20 a ripple-edged platinum lunula Weight: <1 pound neck-worn 20 a green opal-inlaid smooth copper lunula Weight: <1 pound neck-worn 20 On the silver-framed round mesh display you see: a pair of gold disc earrings, some cobalt blue beryl and platinum drop earrings and some copper cube-clustered earrings.
a pair of gold disc earrings Weight: <1 pound ears-worn 10 some cobalt blue beryl and platinum drop earrings Weight: <1 pound ears-worn 10 some copper cube-clustered earrings Weight: <1 pound ears-worn 10 On the row of yew pegs you see: a hammered gold bulla, a braid-edged platinum bulla and a burnished copper bulla on a leather cord.
a hammered gold bulla Weight: <1 pound neck-worn 20 a braid-edged platinum bulla Weight: <1 pound neck-worn 20 a burnished copper bulla on a leather cord Weight: <1 pound neck-worn 20
The Gilded Gladiator, Adorn
[The Gilded Gladiator, Adorn -] | |
A trio of feminine mannequins stretches the length of one wall, while a trio of masculine mannequins occupies the other, the figures posed as if in casual respite. At the rear of the cabin is an ivory linen partition, and situated in front of it is a small table topped with a round gold-stroked ivory pottery bowl and a gold-framed vellum sign. | |
Obvious exits: south |
gold-framed vellum sign
A fibula is a brooch used to fasten garments and is composed of three parts: body, pin, and clasp. A somasida is a body chain worn on the front of the body in an X pattern, with chains rising to drape over the shoulders and falling to wrap the torso beneath the arms. They are typically adorned with a coin, medallion, or gem at the center of the chest. A pectoral is a wide metal collar frequently worn by both males and females, and it covers the upper chest region.
On the trio of feminine mannequins you see: a delicate rose gold somasida set with a blush pearl rosette, a spiral-linked silver somasida set with blue-green fire opals and a double-linked ruby and bronze somasida.
a delicate rose gold somasida set with a blush pearl rosette Weight: <1 pound front-worn 20 a spiral-linked silver somasida set with blue-green fire opals Weight: <1 pound front-worn 20 a double-linked ruby and bronze somasida Weight: <1 pound front-worn 20 On the trio of masculine mannequins you see: a ruby-adorned rose gold pectoral, a scale-etched silver pectoral chased in viridian enamel and a knotwork-etched bronze pectoral.
a ruby-adorned rose gold pectoral Weight: <1 pound neck-worn 20 a scale-etched silver pectoral chased in viridian enamel Weight: <1 pound neck-worn 20 a knotwork-etched bronze pectoral Weight: <1 pound neck-worn 20 In the round gold-stroked ivory pottery bowl you see: a domed rose gold fibula, a fine silver fibula etched with a floral motif and a pale azure sapphire-set bronze fibula.
a domed rose gold fibula Weight: <1 pound pin-worn 10 a fine silver fibula etched with a floral motif Weight: <1 pound pin-worn 10 a pale azure sapphire-set bronze fibula Weight: <1 pound pin-worn 10
==Hand-N-Hand==
==Haunt of the Silent Investors==
==Heady Spirits==
==In Your Element==
==Just For Kicks==
==Kraet and Barrel==
==Kraet Lengths==
==Lair of the Ophidian Cabal==
The Librarium
a narrow three-story structure, [Map Room #15, west, west], Lich# 26862, go three-story structure
The Librarium, Study
[The Librarium, Study - 28328] | |
The ground floor of this little structure resembles a study, its many shelves overflowing with aged tomes and scrolls. Within a glass case, three books sit on special display, while on a shelf beside them rest sheaves of neatly organized papers. You also see a narrow set of stairs and an arched doorway. | |
Obvious exits: out |
note
The books for sale come with one chapter on cobbling and have some basic functionality. A flimsy manual (sold in the case) will give your book more personality, and will allow you to add more chapters (the papers, available for purchase). A sturdy manual (also in the case) can then give your book yet more personality. The splendid manuals will give your books the most personality yet. The books in this study have a scholarly flair, and only the chapters sold here can be added to them.
In the glass case you see: a splendid gold-painted manual, a sturdy canvas-bound manual, a flimsy leather-bound manual, a creaky leather volume, a silver-hinged leather tome and a heavy leather book.
a splendid gold-painted manual Weight: <1 pound Unlock - FancyBook from Tier 3 to 4 analyze, examineAnalyze:
Your manual is used to unlock the potential of things held in your other hand.
This manual will unlock FancyBooks from The Librarium at Bloodriven Village to Tier 4.
You need only RAISE your manual while holding a compatible piece of equipment in your other hand.
Your manual may not be altered or changed in any way.
Examine:
This manual will unlock a Tier 3 FancyBook to Tier 4. This manual will ONLY work if the item is at Tier 3.1,000 a sturdy canvas-bound manual Weight: <1 pound Unlock - FancyBook from Tier 2 to 3 analyze, examineAnalyze:
Your manual is used to unlock the potential of things held in your other hand.
This manual will unlock FancyBooks from The Librarium at Bloodriven Village to Tier 3.
You need only RAISE your manual while holding a compatible piece of equipment in your other hand.
Your manual may not be altered or changed in any way.
Examine:
This manual will unlock a Tier 2 FancyBook to Tier 3. This manual will ONLY work if the item is at Tier 2.250 a flimsy leather-bound manual Weight: <1 pound Unlock - FancyBook from Tier 1 to 2 analyze, examineAnalyze:
Your manual is used to unlock the potential of things held in your other hand.
This manual will unlock FancyBooks from The Librarium at Bloodriven Village to Tier 2.
You need only RAISE your manual while holding a compatible piece of equipment in your other hand.
Your manual may not be altered or changed in any way.
Examine:
This manual will unlock a Tier 1 FancyBook to Tier 2. This manual will ONLY work if the item is at Tier 1.250 a creaky leather volume Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 scholarly analyzeAnalyze:
You analyze the leather volume and sense that the creator has provided the following information:
This volume is a Tier 1 FancyBook with "scholarly" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... cobbling
You have a primary earmark at the chapter on "cobbling"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 a silver-hinged leather tome Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 scholarly analyzeAnalyze:
You analyze the leather tome and sense that the creator has provided the following information:
This tome is a Tier 1 FancyBook with "scholarly" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... cobbling
You have a primary earmark at the chapter on "cobbling"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 a heavy leather book Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 scholarly analyzeAnalyze:
You analyze the leather book and sense that the creator has provided the following information:
This book is a Tier 1 FancyBook with "scholarly" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... cobbling
You have a primary earmark at the chapter on "cobbling"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 On the shelf you see: some plain papers, some yellowed papers, some ragged papers, some torn papers, some tattered papers, some aged papers, some curling papers, some neat papers, some tidy papers and some white papers.
some plain papers Weight: <1 pound examineExamine:
Glancing over some plain papers, you ascertain that these are papers about herb lore.250 some yellowed papers Weight: <1 pound examineExamine:
Glancing over some yellowed papers, you ascertain that these are papers about skinning.250 some ragged papers Weight: <1 pound examineExamine:
Glancing over some ragged papers, you ascertain that these are papers about archery.250 some torn papers Weight: <1 pound examineExamine:
Glancing over some torn papers, you ascertain that these are papers about collecting.250 some tattered papers Weight: <1 pound Examine:
Glancing over some tattered papers, you ascertain that these are papers about lockpicking.250 some aged papers Weight: <1 pound examineExamine:
Glancing over some aged papers, you ascertain that these are papers about forging.250 some curling papers Weight: <1 pound examineExamine:
Glancing over some curling papers, you ascertain that these are papers about fletching.250 some neat papers Weight: <1 pound examineExamine:
Glancing over some neat papers, you ascertain that these are papers about gemcutting.250 some tidy papers Weight: <1 pound examineExamine:
Glancing over some tidy papers, you ascertain that these are papers about foraging.250 some white papers Weight: <1 pound examineExamine:
Glancing over some white papers, you ascertain that these are papers about weaving.250
, go stairs
The Librarium, Sanctuary
[The Librarium, Sanctuary - 28329] | |
A small altar lends this sparse and serene space the air of a sanctuary. Upon its surface rests a trio of books, while atop some pillows sit many sheaves of papers. You also see a narrow set of stairs. | |
Obvious exits: down |
note
The books come with one chapter on celestial omens and have some basic functionality. A flimsy manual (sold in the study) will give your book more personality, and let you add more chapters (the papers, available for purchase). A sturdy manual (also in the study) can then give your book yet more flair. The books in this study have a sacred flair, and only chapters sold here can be added to them.
On the small altar you see: a silver leather volume, a plain leather tome and a gold-hinged leather book.
a silver leather volume Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 sacred analyzeAnalyze:
You analyze the leather volume and sense that the creator has provided the following information:
This volume is a Tier 1 FancyBook with "sacred" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... celestial omens
You have a primary earmark at the chapter on "celestial omens"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 a plain leather tome Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 sacred analyzeAnalyze:
You analyze the leather tome and sense that the creator has provided the following information:
This tome is a Tier 1 FancyBook with "sacred" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... celestial omens
You have a primary earmark at the chapter on "celestial omens"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 a gold-hinged leather book Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 sacred analyzeAnalyze:
You analyze the leather book and sense that the creator has provided the following information:
This book is a Tier 1 FancyBook with "sacred" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... celestial omens
You have a primary earmark at the chapter on "celestial omens"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 On the some pillows you see: some plain papers, some yellowed papers, some ragged papers, some torn papers, some tattered papers, some aged papers, some curling papers, some neat papers, some tidy papers and some white papers.
some plain papers Weight: <1 pound examineExamine:
Glancing over some plain papers, you ascertain that these are papers about astronomical knowledge.250 some yellowed papers Weight: <1 pound examineExamine:
Glancing over some yellowed papers, you ascertain that these are papers about heavenly symmetries.250 some ragged papers Weight: <1 pound examineExamine:
Glancing over some ragged papers, you ascertain that these are papers about constellations.250 some torn papers Weight: <1 pound examineExamine:
Glancing over some torn papers, you ascertain that these are papers about astral phenomena.250 some tattered papers Weight: <1 pound Examine:
Glancing over some tattered papers, you ascertain that these are papers about stellar events.250 some aged papers Weight: <1 pound examineExamine:
Glancing over some aged papers, you ascertain that these are papers about ominous portents.250 some curling papers Weight: <1 pound examineExamine:
Glancing over some curling papers, you ascertain that these are papers about planetary alignments.250 some neat papers Weight: <1 pound examineExamine:
Glancing over some neat papers, you ascertain that these are papers about solar eclipses.250 some tidy papers Weight: <1 pound examineExamine:
Glancing over some tidy papers, you ascertain that these are papers about blood moons.250 some white papers Weight: <1 pound examineExamine:
Glancing over some white papers, you ascertain that these are papers about lunar cycles.250
, go stairs
The Librarium, Laboratory
[The Librarium, Laboratory - 28330] | |
Beakers and vials of viscous fluid bubble atop a work table in what resembles a laboratory. Within a summoning circle on the floor, three tomes sit on display, while sheaves of papers surround them atop some pedestals at all points. | |
Obvious exits: down |
note
The books come with one chapter about undead minions, and have some basic functionality. A flimsy manual (sold in the study) will give your book more personality, and let you add more chapters (the papers, available for purchase). A sturdy manual (also in the study) can then give your book yet more flair. The books in this study have a sinister flair, and only chapters sold here can be added to them.
On the summoning circle you see: a rotting leather volume, a glossy vruul-skin tome and a steel-hinged leather book.
a rotting leather volume Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 sinister analyzeAnalyze:
You analyze the leather volume and sense that the creator has provided the following information:
This volume is a Tier 1 FancyBook with "sinister" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... undead minions
You have a primary earmark at the chapter on "undead minions"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 a glossy vruul-skin tome Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 sinister analyzeAnalyze:
You analyze the vruul-skin tome and sense that the creator has provided the following information:
This tome is a Tier 1 FancyBook with "sinister" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... undead minions
You have a primary earmark at the chapter on "undead minions"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 a steel-hinged leather book Weight: <1 pound
Pocketed: Very small (<2-4)
one itemFancyBook - Tier 1 sinister analyzeAnalyze:
You analyze the leather book and sense that the creator has provided the following information:
This book is a Tier 1 FancyBook with "sinister" flavor. There is no actual write functionality with this item.
USAGE: CLOSE, OPEN, READ, SCRATCH
*~*~*~*~*~ TABLE OF CONTENTS ~*~*~*~*~*
Chapter 1 ..... undead minions
You have a primary earmark at the chapter on "undead minions"
- ~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
500 On the some pedestals you see: some plain papers, some yellowed papers, some ragged papers, some torn papers, some tattered papers, some aged papers, some curling papers, some neat papers, some tidy papers and some white papers.
some plain papers Weight: <1 pound examineExamine:
Glancing over some plain papers, you ascertain that these are papers about Onar.250 some yellowed papers Weight: <1 pound examineExamine:
Glancing over some yellowed papers, you ascertain that these are papers about Mularos.250 some ragged papers Weight: <1 pound examineExamine:
Glancing over some ragged papers, you ascertain that these are papers about V'tull.250 some torn papers Weight: <1 pound examineExamine:
Glancing over some torn papers, you ascertain that these are papers about Luukos.250 some tattered papers Weight: <1 pound Examine:
Glancing over some tattered papers, you ascertain that these are papers about Eorgina.250 some aged papers Weight: <1 pound examineExamine:
Glancing over some aged papers, you ascertain that these are papers about dark magic.250 some curling papers Weight: <1 pound examineExamine:
Glancing over some curling papers, you ascertain that these are papers about ensorcelling.250 some neat papers Weight: <1 pound examineExamine:
Glancing over some neat papers, you ascertain that these are papers about illegal tinctures.250 some tidy papers Weight: <1 pound examineExamine:
Glancing over some tidy papers, you ascertain that these are papers about demonic invasions.250 some white papers Weight: <1 pound examineExamine:
Glancing over some white papers, you ascertain that these are papers about experimental alchemy.250
The Librarium Annex
a squat three-story edifice, [Map Room #15, west, west], Lich# 26862, go three edifice
The Librarium Annex, Purple
[The Librarium Annex, Purple -] | |
The same shade of rich, royal purple dominates nearly every surface of this chamber, from the plush woven rug underfoot to the rune-stitched pennants dangling overhead. Bookcases and cabinets line the chamber's walls, their shelves padded with matching purple felt and piled high with sheaves of papers for sale. A purple-carpeted spiral staircase leads up and out of sight. You also see a arched doorway. | |
Obvious exits: up, out |
prominent purple placard
Please find an expanded selection of chapters for use in your books purchased from the Librarium, both here and in the chambers above.
On the Bookcases you see: some indigo papers, some amethyst papers, some lavender papers, some fuchsia papers, some violet papers, some plum papers and some purple papers.
some indigo papers Weight: <1 pound examineExamine:
Glancing over some indigo papers, you ascertain that these are papers about Zul Logoth.250 some amethyst papers Weight: <1 pound examineExamine:
Glancing over some amethyst papers, you ascertain that these are papers about Mist Harbor.250 some lavender papers Weight: <1 pound examineExamine:
Glancing over some lavender papers, you ascertain that these are papers about the Library of Biblia.250 some fuchsia papers Weight: <1 pound examineExamine:
Glancing over some fuchsia papers, you ascertain that these are papers about Kraken's Fall.250 some violet papers Weight: <1 pound examineExamine:
Glancing over some violet papers, you ascertain that these are papers about Cysaegir.250 some plum papers Weight: <1 pound examineExamine:
Glancing over some plum papers, you ascertain that these are papers about Finnia.250 some purple papers Weight: <1 pound examineExamine:
Glancing over some purple papers, you ascertain that these are papers about Elanith.250 In the cabinets you see: some teal papers, some navy papers, some turquoise papers, some cerulean papers, some beryl blue papers and some mulberry papers.
some teal papers Weight: <1 pound examineExamine:
Glancing over some teal papers, you ascertain that these are papers about River's Rest.250 some navy papers Weight: <1 pound examine250 some turquoise papers Weight: <1 pound examineExamine:
Glancing over some turquoise papers, you ascertain that these are papers about Wehnimer's Landing.250 some cerulean papers Weight: <1 pound examineExamine:
Glancing over some cerulean papers, you ascertain that these are papers about the Elven Nations.250 some beryl blue papers Weight: <1 pound examineExamine:
Glancing over some beryl blue papers, you ascertain that these are papers about Icemule Trace.250 some mulberry papers Weight: <1 pound examineExamine:
Glancing over some mulberry papers, you ascertain that these are papers about Teras Isle.250
The Librarium Annex, White
[The Librarium Annex, White -] | |
Every surface of this chamber is cast in white and glass. Against pale walls, bleached wooden bookcases and cabinets hold shelf after shelf of tidy white pages and manuscripts on glittering glass-crafted shelves. A painted white staircase connects the chamber to the floor above, while a hint of purple indicates the way to the stairs leading back down. | |
Obvious exits: up, down |
On the bleached wooden bookcases you see: some azure papers, some grey papers, some sand-colored papers, some beige papers, some silver-hued papers, some ivory papers and some white papers.
some azure papers Weight: <1 pound examineExamine:
Glancing over some azure papers, you ascertain that these are papers about Igaeshian Readers.250 some grey papers Weight: <1 pound examineExamine:
Glancing over some grey papers, you ascertain that these are papers about Ardenai Wind-sight.250 some sand-colored papers Weight: <1 pound examineExamine:
Glancing over some sand-colored papers, you ascertain that these are papers about Loenthran tea reading.250 some beige papers Weight: <1 pound examineExamine:
Glancing over some beige papers, you ascertain that these are papers about Dachre cards.250 some silver-hued papers Weight: <1 pound examineExamine:
Glancing over some silver-hued papers, you ascertain that these are papers about Nalfein Black Rose Decks.250 some ivory papers Weight: <1 pound examineExamine:
Glancing over some ivory papers, you ascertain that these are papers about divination.250 some white papers Weight: <1 pound examineExamine:
Glancing over some white papers, you ascertain that these are papers about fortunetelling.250 In the cabinets you see: some yellowed papers, some pearly papers, some alabaster papers, some bone white papers, some bleached papers and some chalky papers.
some yellowed papers Weight: <1 pound examineExamine:
Glancing over some yellowed papers, you ascertain that these are papers about Shakat sand-scrying.250 some pearly papers Weight: <1 pound examineExamine:
Glancing over some pearly papers, you ascertain that these are papers about the Stone-tenders of Aldora.250 some alabaster papers Weight: <1 pound examineExamine:
Glancing over some alabaster papers, you ascertain that these are papers about aganiri.250 some bone white papers Weight: <1 pound examineExamine:
Glancing over some bone white papers, you ascertain that these are papers about Aelotoi dream interpretation.250 some bleached papers Weight: <1 pound examineExamine:
Glancing over some bleached papers, you ascertain that these are papers about the Oracles of Krint.250 some chalky papers Weight: <1 pound examineExamine:
Glancing over some chalky papers, you ascertain that these are papers about Faendryl Smoke Seers.250
The Librarium Annex, Red
[The Librarium Annex, Red -] | |
From the painted ceiling to the carpeted floor, this chamber has been rendered in the same, exquisite shade of red. Carmine light dances off the lacquered surfaces of the red bookcases and cabinets that line the chamber's walls, their shelves displaying a collection of papers and pages. A single staircase, rendered in red, descends into the chamber below. | |
Obvious exits: down |
On the red bookcases you see: some pink papers, some scarlet papers, some crimson papers, some ruby papers, some cerise papers, some maroon papers and some red papers.
some pink papers Weight: <1 pound examineExamine:
Glancing over some pink papers, you ascertain that these are papers about the Vvrael.250 some scarlet papers Weight: <1 pound examineExamine:
Glancing over some scarlet papers, you ascertain that these are papers about murky soul siphons.250 some crimson papers Weight: <1 pound examineExamine:
Glancing over some crimson papers, you ascertain that these are papers about infernal liches.250 some ruby papers Weight: <1 pound examineExamine:
Glancing over some ruby papers, you ascertain that these are papers about frostborne liches.250 some cerise papers Weight: <1 pound examineExamine:
Glancing over some cerise papers, you ascertain that these are papers about the Scatter.250 some maroon papers Weight: <1 pound examineExamine:
Glancing over some maroon papers, you ascertain that these are papers about the Rift.250 some red papers Weight: <1 pound examineExamine:
Glancing over some red papers, you ascertain that these are papers about Mount Aenatumgana.250 In the cabinets you see: some burgundy papers, some vermilion papers, some dark pink papers, some carmine papers, some claret papers and some rose papers.
some burgundy papers Weight: <1 pound examineExamine:
Glancing over some burgundy papers, you ascertain that these are papers about darkly inked fetish masters.250 some vermilion papers Weight: <1 pound examineExamine:
Glancing over some vermilion papers, you ascertain that these are papers about urglaes.250 some dark pink papers Weight: <1 pound examineExamine:
Glancing over some dark pink papers, you ascertain that these are papers about the Cavern of Ages.250 some carmine papers Weight: <1 pound examineExamine:
Glancing over some carmine papers, you ascertain that these are papers about enormous rift crawlers.250 some claret papers Weight: <1 pound examineExamine:
Glancing over some claret papers, you ascertain that these are papers about fallen crusaders.250 some rose papers Weight: <1 pound examineExamine:
Glancing over some rose papers, you ascertain that these are papers about glistening cerebralites.250
==Make Your Mark==
==Mar and Scar==
==Messy Alchemist==
==Metrognomies==
Modern Morph
a rickety and ramshackle shop, [Map Room #14], Lich# 26867, go ramshackle shop
The Modern Morph
[The Modern Morph -] | |
Ramshackle and rickety, the small shop smells of dust and mildew. Dirty oak floors creak whether someone is moving across them or not, and the grimy windows cause even the smoky lanterns that light the area to seem dim and ineffective. Open crates rest before a long oak-paneled counter, both housing wares that seem out of place in this back-alley structure. | |
Obvious exits: out |
On the long oak-paneled counter you see: a raven-topped witchwood asaya with chalcedony eyes, a spindled rowan scepter capped in a trio of onyx orbs and a serpentine kakore staff with aventurine eyes.
a raven-topped witchwood asaya with chalcedony eyes Weight: 3 pounds
Enchant: +27asaya analyzeAnalyze:
You analyze the witchwood asaya and sense that the creator has provided the following information:
This is a Morphing Asaya, which can be transformed into a wristlet when it is clenched for the cost of 5 mana.
You may customize the wristlet by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a raven-linked witchwood wristlet)
Customized long description: (Currently: a raven-linked witchwood wristlet with chalcedony spacers)
The runestaff may be customized under normal alteration rules. You cannot change where a wristlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a wristlet: Bow, Clench, Rub, and Tap
10,000 a spindled rowan scepter capped in a trio of onyx orbs Weight: 4 pounds
Enchant: +25scepter analyzeAnalyze:
You analyze the rowan scepter and sense that the creator has provided the following information:
This is a Morphing Scepter, which can be transformed into a wristlet when it is clenched for the cost of 5 mana.
You may customize the wristlet by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a spindled rowan wristlet)
Customized long description: (Currently: a spindled rowan wristlet dotted with onyx cabochons)
The runestaff may be customized under normal alteration rules. You cannot change where a wristlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a wristlet: Bow, Clench, Rub, and Tap
10,000 a serpentine kakore staff with aventurine eyes Weight: 4 pounds
Enchant: +25runestaff analyzeAnalyze:
You analyze the kakore staff and sense that the creator has provided the following information:
This is a Morphing Staff, which can be transformed into a wristlet when it is clenched for the cost of 5 mana.
You may customize the wristlet by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a polished kakore-linked wristlet)
Customized long description: (Currently: a polished kakore-linked wristlet with aventurine spacers)
The runestaff may be customized under normal alteration rules. You cannot change where a wristlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a wristlet: Bow, Clench, Rub, and Tap
10,000 In the water-logged wooden container you see: a carved witchwood scepter resembling a petalless lotus head, a slender hoarbeam crosier spiral capped with malachite smoke and a branch-shaped rowan walking stick dripping aventurine leaves.
a carved witchwood scepter resembling a petalless lotus head Weight: 3 pounds
Enchant: +27scepter analyzeAnalyze:
You analyze the witchwood scepter and sense that the creator has provided the following information:
This is a Morphing Scepter, which can be transformed into a circlet when it is clenched for the cost of 5 mana.
You may customize the circlet by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a witchwood circlet)
Customized long description: (Currently: a witchwood circlet carved with blooming lotuses)
The runestaff may be customized under normal alteration rules. You cannot change where a circlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a circlet: Bow, Clench, Rub, and Tap
10,000 a slender hoarbeam crosier spiral capped with malachite smoke Weight: 4 pounds
Enchant: +27crosier analyzeAnalyze:
You analyze the hoarbeam crosier and sense that the creator has provided the following information:
This is a Morphing Crosier, which can be transformed into a circlet when it is clenched for the cost of 5 mana.
You may customize the circlet by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a stylized hoarbeam circlet)
Customized long description: (Currently: a stylized hoarbeam circlet inlaid with malachite wisps)
The runestaff may be customized under normal alteration rules. You cannot change where a circlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a circlet: Bow, Clench, Rub, and Tap
10,000 a branch-shaped rowan walking stick dripping aventurine leaves Weight: 4 pounds
Enchant: +25stick analyzeAnalyze:
You analyze the rowan walking stick and sense that the creator has provided the following information:
This is a Morphing Stick, which can be transformed into a circlet when it is clenched for the cost of 5 mana.
You may customize the circlet by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a carved rowan circlet)
Customized long description: (Currently: a carved rowan circlet dripping aventurine leaves)
The runestaff may be customized under normal alteration rules. You cannot change where a circlet can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a circlet: Bow, Clench, Rub, and Tap
10,000 In the scorched oak container you see: a hemp-tied mesille pastoral staff riddled in copper charms, a twisted hoarbeam runestaff pierced by feystones and a braided faewood runestaff crowned with a white jade orb.
a hemp-tied mesille pastoral staff riddled in copper charms Weight: 4 pounds
Enchant: +25runestaff analyzeAnalyze:
You analyze the mesille staff and sense that the creator has provided the following information:
This is a Morphing Staff, which can be transformed into a belt when it is clenched for the cost of 5 mana.
You may customize the belt by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a hemp-tied chainsil belt)
Customized long description: (Currently: a hemp-tied chainsil belt riddled in copper toggles)
The runestaff may be customized under normal alteration rules. You cannot change where a belt can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a belt: Bow, Clench, Rub, and Tap
10,000 a twisted hoarbeam runestaff pierced by feystones Weight: 4 pounds
Enchant: +27runestaff analyzeAnalyze:
You analyze the hoarbeam runestaff and sense that the creator has provided the following information:
This is a Morphing Runestaff, which can be transformed into a belt when it is clenched for the cost of 5 mana.
You may customize the belt by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a twisted violet silk belt)
Customized long description: (Currently: a twisted violet silk belt adorned with a hoarbeam buckle)
The runestaff may be customized under normal alteration rules. You cannot change where a belt can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a belt: Bow, Clench, Rub, and Tap
10,000 a braided faewood runestaff crowned with a white jade orb Weight: 4 pounds
Enchant: +25runestaff analyzeAnalyze:
You analyze the faewood runestaff and sense that the creator has provided the following information:
This is a Morphing Runestaff, which can be transformed into a belt when it is clenched for the cost of 5 mana.
You may customize the belt by changing its base description, giving it a long description or show.
It is currently customized in the following ways:
Customize 15/15/15: (Currently: a braided silk belt)
Customized long description: (Currently: a braided silk belt adorned with a faewood buckle)
The runestaff may be customized under normal alteration rules. You cannot change where a belt can be worn, but you can change the noun to any acceptable synonyms.
It is currently tier 1 of 2.
It has access to the following verbs as a runestaff: Bow, Clench, Lean, and Point
It has access to the following verbs as a belt: Bow, Clench, Rub, and Tap
10,000 In the dirty wicker basket you see: a striated ebon parchment.
a striated ebon parchment Weight: <1 pound Unlock Morphing Staff" from Tier 1 to 2 examineExamine:
A striated ebon parchment will unlock your "Morphing Staff" from tier 1(OTS) to tier 2.1,000
==Mystic Phrases==
==Ode to Resistance==BVShop:Ode to Resistance
==Out of the Bleak==
==Potation Parlor==
==Rock Solid==
The Sable Quietus
a whitewashed cobblestone building, [Map Room #10, south], Lich# 28326, go cobblestone building
The Sable Quietus, Entry
[The Sable Quietus, Entry - 28325] | |
Flickering candlelight creates more shadow than illumination in the cramped cobblestone room, which is deprived of windows and floored with packed dirt. Thick wrought iron pegs line the eastern wall, each laden with a different mask, while wicker baskets are arranged upon the floor opposite an oak and copper door. A coal-filled blackened brazier emits a warm, inviting orange light, though it does little to heat anything further than a handspan from its home on the eastern side of the room. | |
Obvious exits: out |
large black sign
~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Sable Quietus ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Welcome to the Sable Quietus, the original home of Plague Masks. You will find a display of them on the pegs. In order to activate their special abilities, you'll need a cartridge. These can be found in the basket. An unlimited number of unlocking certificates are available there as well. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ In order to recharge your cartridge, you will need to use a potion. Anyone trained in alchemy can create one of these potions for you. Poison cartridges use the following: a crystalline flask containing a dimly glowing sky-blue potion Disease cartridges use the following: a crystalline flask containing a dimly glowing sea-green potion Each cartridge will only ever hold three charges. Each potion can be poured on a cartridge to restore one dose.
In the wicker baskets you see: a waxed ebon parchment, a waxed black vellum, a bright sea-green cartridge and a bright sky-blue cartridge.
a waxed ebon parchment Weight: <1 pound Unlock Plague Mask from Tier 2 to 3 analyze, examine, writingAnalyze:
Your parchment is used to Unlock
Your parchment will Unlock
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
Examine:
This Unlock Read:
This will unlock a Plague Mask from Tier 2 to Tier 3. This unlock will remove the wad of cotton in the second chamber and allow your Plague Mask to function for both disease and poison removal at the same time. Please note, you will still need to use TAP for one and TOUCH for the other. You will also be required to have a cartridge for each in the mask. Please ANALYZE for more information.7,500 a waxed black vellum Weight: <1 pound Unlock Plague Mask from Tier 1 to 2 analyze, examineAnalyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.
Your vellum may not be altered or changed in any way.
Examine:
This will unlock a Plague Mask from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.5,000 a bright sea-green cartridge Weight: <1 pound analyzeAnalyze:
You analyze the sea-green cartridge and sense that the creator has provided the following information:
A bright sea-green cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any diseases that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring undisease potions made by the alchemy system onto it.
500 a bright sky-blue cartridge Weight: <1 pound analyzeAnalyze:
You analyze the sky-blue cartridge and sense that the creator has provided the following information:
A bright sky-blue cartridge is a component for the Plague Masks from Duskruin. This particular component should be inserted into the mask to allow it to filter out any poisons that you may come across while wearing the mask. It CANNOT be altered in any way, but it can be recharged by pouring unpoison potions made by the alchemy system onto it.
500 On the wrought iron pegs you see: a vibrant scarlet ibis mask with a black-tipped red bill, a brown sandhill crane mask painted red along the forehead, a red-billed black swan mask framed in atramentous feathers, a tawny florican mask boasting spatulate-tipped plumage, a sandy brown taruca mask displaying twin-tined antlers, an azure-faced cassowary mask with a horn-like brown casque, an incarnadine nubuck vathor mask accented by black rosettes, a dark brown serotine mask encircled by tufts of mahogany fur and a scaled viridian leather chameleon mask.
a vibrant scarlet ibis mask with a black-tipped red bill Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the scarlet ibis mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A vibrant scarlet ibis mask with a black-tipped red bill can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently rose
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 a brown sandhill crane mask painted red along the forehead Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the sandhill crane mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A brown sandhill crane mask painted red along the forehead can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently smoky
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently obsidian
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 a red-billed black swan mask framed in atramentous feathers Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the black swan mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A red-billed black swan mask framed in atramentous feathers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 a tawny florican mask boasting spatulate-tipped plumage Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the florican mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A tawny florican mask boasting spatulate-tipped plumage can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently gold
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently mirrored
Mask Nose: (Examples: beak, snout, bill) - Currently beak
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 a sandy brown taruca mask displaying twin-tined antlers Weight: <1 pound head-worn
functionalPlague Mask Analyze:
You analyze the brown taruca mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A sandy brown taruca mask displaying twin-tined antlers can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carnelian
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently muzzle
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 an azure-faced cassowary mask with a horn-like brown casque Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the cassowary mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
An azure-faced cassowary mask with a horn-like brown casque can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently silvery
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glaes
Mask Nose: (Examples: beak, snout, bill) - Currently bill
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 an incarnadine nubuck vathor mask accented by black rosettes Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the vathor mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
An incarnadine nubuck vathor mask accented by black rosettes can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently carmine
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 a dark brown serotine mask encircled by tufts of mahogany fur Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the serotine mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A dark brown serotine mask encircled by tufts of mahogany fur can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently bronze
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently glass
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000 a scaled viridian leather chameleon mask Weight: <1 pound head-worn
functionalPlague Mask analyzeAnalyze:
You analyze the chameleon mask and sense that the creator has provided the following information:
This a Duskruin Plague Mask. When a cartridge is inserted into it, it will give the mask the ability to remove either a poison (with a poison cartridge) or disease (with a disease cartridge) that may be affecting you.
A scaled viridian leather chameleon mask can be customized in the following ways:
Goggle Lenses: Color (Examples: rose, blue, etc.) - Currently yellow
Goggle Lenses: Material (Examples: crystal, glass, glaesine) - Currently quartz
Mask Nose: (Examples: beak, snout, bill) - Currently snout
Do not change the noun!
When the mask is worn it blocks visibility of the following features: eyes, nose, mouth, face, facial hair, and some distinguishing marks/unique features.
The mask is 1 (OTS) out of 3 tiers.
It has access to the following verbs: Pull, Push, Remove, Tap, Touch, and Wear.
It does not have a cartridge in the left ventilation shaft at this time and the right is blocked by cotton.
When the appropriate cartridge is in place, you can use TAP to unpoison. Conversely, when the appropriate cartridge is in place, you can use TOUCH to undisease. Default messaging will happen when a cartridge is not present.
Warning:
You will use a charge each time you tap or touch the mask, even if you are not poisoned or diseased. This is because the ventilation system within is still cycling the appropriate chemicals for your health.
2,000
go copper door,
The Sable Quietus, Storage
[The Sable Quietus, Storage -] | |
Shielded lanterns flicker with faint candlelight from their recessed positions within the four corners of the small storage room. Heavy with dirt and discarded dried herbs, the uneven floor transitions from packed dirt near an oak and copper door to roughly hewn planks that support a series of storage shelves. A thick curtain along the southeastern wall is slightly drawn back from an empty door casing. | |
Obvious exits: none |
On the series of storage shelves you see: a tightly knit ivory angora cowl, a thick blackworked cowl of multitonal slate frieze, a claw-pinned multilayered burnet cowl, a simple pale brown cameline cowl, a heavy vermillion falding cowl with irregular white stripes, a tonal viridian felt cowl, a scarlet-on-black brushed flannel cowl, a pale grey kersey cowl painted with a wispy cloud pattern and a voluminous burgundy pashmina cowl.
a tightly knit ivory angora cowl Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the ivory angora cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a thick blackworked cowl of multitonal slate frieze Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the thick frieze cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a claw-pinned multilayered burnet cowl Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the burnet cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a simple pale brown cameline cowl Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the brown cameline cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a heavy vermillion falding cowl with irregular white stripes Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the falding cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a tonal viridian felt cowl Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the viridian felt cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a scarlet-on-black brushed flannel cowl Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the flannel cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a pale grey kersey cowl painted with a wispy cloud pattern Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the kersey cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 a voluminous burgundy pashmina cowl Weight: <1 pound neck-worn Plague Cowl analyzeAnalyze:
You analyze the pashmina cowl and sense that the creator has provided the following information:
This is a Duskruin Plague Cowl. It will interact with the Plague Mask when they are both worn at the same time.
Do not change the noun!
When the cowl is worn only it blocks visibility of the following features: nose, mouth, face, facial hair, and some distinguishing marks/unique features.
When the hood is drawn up, it will also hide regular hair features.
The cowl is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Pull, Push, Remove, and Wear.
It may be altered freely provided it remains cloth, the hood should have a liripipe, and the neck should have some kind of toggles.
2,000 In the open-weave basket you see: a waxed off-white vellum.
a waxed off-white vellum Weight: <1 pound Unlock Plague Cowl from Tier 1 to 2 analyze, examineAnalyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.
Your vellum may not be altered or changed in any way.
Examine:
This will unlock a Plague Cowl from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your mask. Please ANALYZE for more information.5,000
, go thick curtain
The Sable Quietus, Passage
[The Sable Quietus, Passage -] | |
Dimly lit by tallows placed in wrought iron sconces, the small passage has rough wooden walls and a packed dirt floor. Rickety wooden stairs ascend to the floor above along the western edge, while white-washed oak planks form a descending staircase that disappears below. A faded curtain outlined in light is the only other means of exiting the space. | |
Obvious exits: none |
, go stairs
The Sable Quietus, Landing
[The Sable Quietus, Landing -] | |
Rough oak floorboards form a small, squarish landing that encircles a rickety set of wooden stairs that descends to the level below. Whitewashed walls, newly painted and clean, lend a sterile and austere air to the small space that is only enhanced by the scent of medicinals in the air. Wrought iron hooks flank a closed white door, their curved edges supporting various overcoats and smocks. | |
Obvious exits: none |
On the Wrought iron hooks you see: a bulky cinereal waxed leather frock coat, a navy-grey leather frock coat with cylindrical marble toggles, a black leather frock coat with contrasting white stitching, a floor-length viridian leather frock coat, an alabaster waxed leather frock coat, a black leather overcoat with red slashes across the back, a skull-tooled waxed leather overcoat, a glossy leather overcoat with an upturned pointed collar, a heavy sable leather overcoat with gilded ivory fang toggles and a thorn-patterned oxblood leather overcoat.
a bulky cinereal waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the cinereal frock coat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The coat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: fragmented bone
1,250 a navy-grey leather frock coat with cylindrical marble toggles Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyze1,250 a black leather frock coat with contrasting white stitching Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the leather frock coat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The coat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: stamped alum
1,250 a floor-length viridian leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the frock coat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The coat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: scaled onyx
1,250 an alabaster waxed leather frock coat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the leather frock coat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The coat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: pewter
1,250 a black leather overcoat with red slashes across the back Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the leather coat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The coat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: irregular bone claw
1,250 a skull-tooled waxed leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the waxed leather overcoat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The overcoat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: hematite
1,250 a glossy leather overcoat with an upturned pointed collar Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the leather overcoat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The overcoat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: bronze-framed
1,250 a heavy sable leather overcoat with gilded ivory fang toggles Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the leather overcoat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The overcoat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: gilded ivory fang
1,250 a thorn-patterned oxblood leather overcoat Weight: 9 pounds
Pocketed: Significant (100-119)cloak-worn
functionalPlague Overcoat analyzeAnalyze:
You analyze the oxblood overcoat and sense that the creator has provided the following information:
This is a Duskruin Plague Overcoat. It will interact with the Plague Mask and Cowl when they are both worn at the same time.
The overcoat is 1 (OTS) out of 2 tiers.
It has access to the following verbs: Close, Fidget, Open, Pull, Remove, and Wear.
It may be altered freely provided it remains some kind of waxed leather overcoat that has toggles and sleeves.
Current Toggles: round copper
1,250 In the open-weave basket you see: a waxed pure white vellum.
a waxed pure white vellum Weight: <1 pound Unlock Plague Overcoat from Tier 1 to 2 analyze, examineAnalyze:
Your vellum is used to Unlock
Your vellum will Unlock
You need only RAISE your vellum while holding a compatible piece of equipment in your other hand.
Your vellum may not be altered or changed in any way.
Examine:
This will unlock a Plague Overcoat from Tier 1 (OTS) to Tier 2. This unlock is a purely fluff unlock and will give access to four new verbs for your overcoat. Please ANALYZE for more information.5,000
, go staircase (from Passage)
The Sable Quietus, Basement
[The Sable Quietus, Basement -] | |
Heavy and damp, the air is rife with the scent of packed dirt, herbs, and smoke. Spidery white tendrils, the roots of some unseen plant, dangle from the ceiling between the thick oak beams. Footsteps dully echo from above as patrons and denizens move through the passage above, the tremors setting the wrought iron basket of coals that hangs in the center of the room to swaying. A rough wooden table rests against one earthy wall, its contents largely in shadow. You also see a ascending staircase. | |
Obvious exits: none |
On the rough wooden table you see:
Misc [1]: a small wooden signa small wooden sign
Coming Soon...
==Shadowed Light==
==Shield Thyself==
==Sigil Shop==
==So Shifty==
==Sparrow's Dance==
==Spellbound==
Sprite Club
a bright oblong temple, Map Room #2, Lich# 26850, go oblong temple
Sprite Club
[Sprite Club -] | |
Floor tiles of alternating colors spiral outward from a central mosaic of a sprite. A thick teal trunk and a slender silver strongbox are set against opposing walls. Spheres of light are suspended magically overhead, each tented with colored silks. Pinned to the wall by two steel spikes is a rugged red rucksack. | |
Obvious exits: northeast, out |
In the thick teal trunk you see: a marred halberd, a marred cestus, a marred paingrip, a marred short bow, a marred composite bow, a marred long bow, a marred runestaff, a marred katar, a marred maul, a marred battlesword, a marred bastard sword, a marred spear and a marred lance.
a marred halberd Weight: 7 pounds
Enchant: +20halberd Sprite Weapon 10,000 a marred cestus Weight: 2 pounds
Enchant: +20cestus Sprite Weapon 10,000 a marred paingrip Weight: 2 pounds
Enchant: +20paingrip Sprite Weapon 10,000 a marred short bow Weight: 3 pounds
Enchant: +20short bow Sprite Weapon 10,000 a marred composite bow Weight: 3 pounds
Enchant: +20composite bow Sprite Weapon 10,000 a marred long bow Weight: 3 pounds
Enchant: +20long bow Sprite Weapon 10,000 a marred runestaff Weight: 4 pounds
Enchant: +20runestaff Sprite Weapon 10,000 a marred katar Weight: 3 pounds
Enchant: +20katar Sprite Weapon 10,000 a marred maul Weight: 6 pounds
Enchant: +20maul Sprite Weapon 10,000 a marred battlesword Weight: 10 pounds
Enchant: +20battlesword Sprite Weapon 10,000 a marred bastard sword Weight: 7 pounds
Enchant: +20bastard sword Sprite Weapon 10,000 a marred spear Weight: 5 pounds
Enchant: +20spear Sprite Weapon 10,000 a marred lance Weight: 12 pounds
Enchant: +20lance Sprite Weapon 10,000 In the slender silver strongbox you see: a marred hand crossbow, a marred mace, a marred war hammer, a marred short sword, a marred main gauche, a marred morning star, a marred dagger, a marred handaxe, a marred falchion and a marred broadsword.
a marred hand crossbow Weight: 4 pounds
Enchant: +20hand crossbow Sprite Weapon 10,000 a marred mace Weight: 6 pounds
Enchant: +20mace Sprite Weapon 10,000 a marred war hammer Weight: 6 pounds
Enchant: +20war hammer Sprite Weapon 10,000 a marred short sword Weight: 3 pounds
Enchant: +20short sword Sprite Weapon 10,000 a marred main gauche Weight: 2 pounds
Enchant: +20main gauche Sprite Weapon 10,000 a marred morning star Weight: 6 pounds
Enchant: +20morning star Sprite Weapon 10,000 a marred dagger Weight: <1 pound
Enchant: +20dagger Sprite Weapon 10,000 a marred handaxe Weight: 5 pounds
Enchant: +20handaxe Sprite Weapon 10,000 a marred falchion Weight: 4 pounds
Enchant: +20falchion Sprite Weapon 10,000 a marred broadsword Weight: 4 pounds
Enchant: +20broadsword Sprite Weapon 10,000 In the rugged red rucksack you see: a sprite bow flare certificate, an exotic sprite flare certificate, a simple sprite flare certificate, an ebon sprite waiver, a green sprite waiver and a blue sprite waiver.
a sprite bow flare certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is able to unlock their sprite weapon to be able to unlock the flaring effect for arrows shot from the bow. The arrows cannot have flares, scripts, or be above 5x enchanted. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name for redemption.
50,000 an exotic sprite flare certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is entitled to change the damage type of the flare on their sprite weapon to one EXOTIC (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma) flare. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.
30,000 a simple sprite flare certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is entitled to change the damage type of the flare on their sprite weapon to one COMMON (Earth, Fire, Lightning, Ice) flare. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.
20,000 an ebon sprite waiver Weight: <1 pound Unlock and advance your sprite weapon by one tier. This waiver will take it from Tier 2 to 3 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Sprite Weapon to tier 3.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your sprite weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.75,000 a green sprite waiver Weight: <1 pound Unlock and advance your sprite weapon by one tier. This waiver will take it from Tier 1 to 2 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Sprite Weapon to tier 2.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your sprite weapon by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.35,000 a blue sprite waiver Weight: <1 pound Unlock and advance your sprite weapon by one tier. This waiver will take it from Tier 0 to 1 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Sprite Weapon to tier 1.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your sprite weapon by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.5,000
The First Rule
[The First Rule -] | |
Eclectic and cluttered, the dust-free shop has shelves filled with bric-a-brac and knickknacks that range in color, shapes, and sizes. Frosted globes hover scant inches from the ceiling, their soft white glow casting eerie shadows that dance and flicker. Short and tall armor mannequins create a maze of interestingly posed bodies throughout the center of the floor. | |
Obvious exits: southwest, out |
On the metal armor form you see: some marred double chain, some marred full plate, some marred half plate, a marred metal breastplate, some marred chain hauberk and some marred augmented chain.
some marred double chain Weight: 20 pounds
Enchant: +20double chain (AsG 14) Sprite Armor 10,000 some marred full plate Weight: 75 pounds
Enchant: +20full plate (AsG 20) Sprite Armor 10,000 some marred half plate Weight: 50 pounds
Enchant: +20half plate (AsG 19) Sprite Armor 10,000 a marred metal breastplate Weight: 23 pounds
Enchant: +20metal breastplate (AsG 17) Sprite Armor 10,000 some marred chain hauberk Weight: 27 pounds
Enchant: +20chain hauberk (AsG 16) Sprite Armor 10,000 some marred augmented chain Weight: 26 pounds
Enchant: +20augmented chain (AsG 15) Sprite Armor 10,000 On the cloth armor form you see: some tattered robes.
some tattered robes Weight: 8 pounds
Enchant: +20robes (AsG 2) Sprite Armor 10,000 On the leather armor form you see: some marred brigandine armor, some marred studded leather, some torn full leather and some torn double leather.
some marred brigandine armor Weight: 25 pounds
Enchant: +20brigandine armor (AsG 12) Sprite Armor 10,000 some marred studded leather Weight: 25 pounds
Enchant: +20brigandine armor (AsG 12) Sprite Armor 10,000 some torn full leather Weight: 13 pounds
Enchant: +20full leather (AsG 6) Sprite Armor 10,000 some torn double leather Weight: 16 pounds
Enchant: +20double leather (AsG 8) Sprite Armor 10,000 In the woven seagrass basket you see: a blue sprite waiver, a green sprite waiver and an ebon sprite waiver.
a blue sprite waiver Weight: <1 pound Unlock and advance your sprite armor by one tier. This waiver will take it from Tier 0 to 1 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Sprite Armor to tier 1.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your sprite armor by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.5,000 a green sprite waiver Weight: <1 pound Unlock and advance your sprite armor by one tier. This waiver will take it from Tier 1 to 2 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Sprite Armor to tier 2.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your sprite armor by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.35,000 an ebon sprite waiver Weight: <1 pound Unlock and advance your sprite armor by one tier. This waiver will take it from Tier 2 to 3 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Sprite Armor to tier 3.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your sprite armor by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.75,000
Stay Awhile and Glisten
a bright circular building, [Map Room #2], Lich# 26850, go circular building
Stay Awhile and Glisten
[Stay Awhile and Glisten -] | |
Surrounding the circular room are tall, marble pillars supporting a carved stone roof. An iron-clad rack is positioned perfectly in the center of the room. Suspended from one of the pillars is a small shelf containing assorted waivers. | |
Obvious exits: out |
On the iron-clad rack you see: a sleek crimson rune staff accented with painted crimson flames, a sturdy teal rune staff accented with painted snowflakes, a thick golden rune staff accented with painted lightning bolts, a slender brown rune staff with a leather-wrapped haft, a slender brown spear with a leather-wrapped haft, a thick golden spear with a leather-wrapped haft, a sturdy teal spear with a leather-wrapped haft, a sleek crimson spear with a leather-wrapped haft, a thick golden lance with a leather-wrapped haft, a sturdy teal lance with a leather-wrapped haft, a sleek crimson lance with a leather-wrapped haft, a slender brown lance with a leather-wrapped haft, a slender brown halberd with a leather-wrapped haft, a thick golden halberd with a leather-wrapped haft, a sturdy teal halberd with a leather-wrapped haft and a sleek crimson halberd with a leather-wrapped haft.
a sleek crimson rune staff accented with painted crimson flames Weight: 4 pounds
Enchant: +20runestaff Energy Weapon - Tier 0 - Heat 10,000 a sturdy teal rune staff accented with painted snowflakes Weight: 4 pounds
Enchant: +20runestaff Energy Weapon - Tier 0 - Cold 10,000 a thick golden rune staff accented with painted lightning bolts Weight: 4 pounds
Enchant: +20runestaff Energy Weapon - Tier 0 - Electrical 10,000 a slender brown rune staff with a leather-wrapped haft Weight: 4 pounds
Enchant: +20runestaff Energy Weapon - Tier 0 - Impact 10,000 a slender brown spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20spear Energy Weapon - Tier 0 - Impact 10,000 a thick golden spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20spear Energy Weapon - Tier 0 - Electrical 10,000 a sturdy teal spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20spear Energy Weapon - Tier 0 - Cold 10,000 a sleek crimson spear with a leather-wrapped haft Weight: 5 pounds
Enchant: +20spear Energy Weapon - Tier 0 - Heat 10,000 a thick golden lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20lance Energy Weapon - Tier 0 - Electrical 10,000 a sturdy teal lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20lance Energy Weapon - Tier 0 - Cold 10,000 a sleek crimson lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20lance Energy Weapon - Tier 0 - Heat 10,000 a slender brown lance with a leather-wrapped haft Weight: 12 pounds
Enchant: +20lance Energy Weapon - Tier 0 - Impact 10,000 a slender brown halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20halberd Energy Weapon - Tier 0 - Impact 10,000 a thick golden halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20halberd Energy Weapon - Tier 0 - Electrical 10,000 a sturdy teal halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20halberd Energy Weapon - Tier 0 - Cold 10,000 a sleek crimson halberd with a leather-wrapped haft Weight: 7 pounds
Enchant: +20halberd Energy Weapon - Tier 0 - Heat 10,000 On the small shelf you see: an exotic energy flare certificate, an ebon energy waiver, a green energy waiver and a blue energy waiver.
an exotic energy flare certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is entitled to change the damage type of the flare on their energy stave to one UNCOMMON (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma) flare. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.
30,000 an ebon energy waiver Weight: <1 pound Unlock - and advance your energy weapon by one tier. This waiver will take it from Tier 2 to 3 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Energy Runestave.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your energy weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.75,000 a green energy waiver Weight: <1 pound Unlock - and advance your energy weapon by one tier. This waiver will take it from Tier 1 to 2 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Energy Runestave.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is tier 1.
Read:
This will unlock and advance your energy weapon by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is tier 1.35,000 a blue energy waiver Weight: <1 pound Unlock - and advance your energy weapon by one tier. This waiver will take it from Tier 0 to 1 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Energy Runestave.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will only work if your item is tier 0.
Read:
This will unlock and advance your energy weapon by one tier. This waiver will take it from tier 0 to tier 1. This waiver will only work if your item is tier 0.5,000 In the long trunk you see: a brown composite bow with a leather-wrapped grip, a gold composite bow with a leather-wrapped grip, a teal composite bow with a leather-wrapped grip, a crimson composite bow with a leather-wrapped grip, a crimson long bow with a leather-wrapped grip, a teal long bow with a leather-wrapped grip, a gold long bow with a leather-wrapped grip, a brown long bow with a leather-wrapped grip, a crimson long bow with a leather-wrapped grip, a teal long bow with a leather-wrapped grip, a gold long bow with a leather-wrapped grip, a brown long bow with a leather-wrapped grip, a crimson heavy crossbow, a teal heavy crossbow, a brown heavy crossbow, a gold heavy crossbow, a crimson light crossbow, a teal light crossbow, a gold light crossbow, a brown light crossbow, a teal hand crossbow, a gold hand crossbow, a crimson hand crossbow and a brown hand crossbow.
a brown composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20composite bow Energy Weapon - Tier 0 - Impact 10,000 a gold composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20composite bow Energy Weapon - Tier 0 - Electrical 10,000 a teal composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20composite bow Energy Weapon - Tier 0 - Cold 10,000 a crimson composite bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20composite bow Energy Weapon - Tier 0 - Heat 10,000 a crimson long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Heat 10,000 a teal long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Cold 10,000 a gold long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Electrical 10,000 a brown long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Impact 10,000 a crimson long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Heat 10,000 a teal long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Cold 10,000 a gold long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Electrical 10,000 a brown long bow with a leather-wrapped grip Weight: 3 pounds
Enchant: +20long bow Energy Weapon - Tier 0 - Impact 10,000 a crimson heavy crossbow Weight: 12 pounds
Enchant: +20heavy crossbow Energy Weapon - Tier 0 - Heat 10,000 a teal heavy crossbow Weight: 12 pounds
Enchant: +20heavy crossbow Energy Weapon - Tier 0 - Cold 10,000 a brown heavy crossbow Weight: 12 pounds
Enchant: +20heavy crossbow Energy Weapon - Tier 0 - Impact 10,000 a gold heavy crossbow Weight: 12 pounds
Enchant: +20heavy crossbow Energy Weapon - Tier 0 - Electrical 10,000 a crimson light crossbow Weight: 8 pounds
Enchant: +20light crossbow Energy Weapon - Tier 0 - Heat 10,000 a teal light crossbow Weight: 8 pounds
Enchant: +20light crossbow Energy Weapon - Tier 0 - Cold 10,000 a gold light crossbow Weight: 8 pounds
Enchant: +20light crossbow Energy Weapon - Tier 0 - Electrical 10,000 a brown light crossbow Weight: 8 pounds
Enchant: +20light crossbow Energy Weapon - Tier 0 - Impact 10,000 a teal hand crossbow Weight: 4 pounds
Enchant: +20hand crossbow Energy Weapon - Tier 0 - Cold 10,000 a gold hand crossbow Weight: 4 pounds
Enchant: +20hand crossbow Energy Weapon - Tier 0 - Electrical 10,000 a crimson hand crossbow Weight: 4 pounds
Enchant: +20hand crossbow Energy Weapon - Tier 0 - Heat 10,000 a brown hand crossbow Weight: 4 pounds
Enchant: +20hand crossbow Energy Weapon - Tier 0 - Impact 10,000 On the iron-clad stand you see: a brown handaxe with a leather-wrapped haft, a golden handaxe with a leather-wrapped haft, a teal handaxe with a leather-wrapped haft, a crimson handaxe with a leather-wrapped haft, a brown falchion with a leather-wrapped hilt, a golden falchion with a leather-wrapped hilt, a teal falchion with a leather-wrapped hilt, a crimson falchion with a leather-wrapped hilt, a brown longsword with a leather-wrapped hilt, a golden longsword with a leather-wrapped hilt, a teal longsword with a leather-wrapped hilt, a crimson longsword with a leather-wrapped hilt, a brown short sword with a leather-wrapped hilt, a teal short sword with a leather-wrapped hilt, a golden short sword with a leather-wrapped hilt, a crimson short sword with a leather-wrapped hilt, a crimson dagger with a leather-wrapped hilt, a teal dagger with a leather-wrapped hilt, a golden dagger with a leather-wrapped hilt and a brown dagger with a leather-wrapped hilt.
a brown handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20handaxe Energy Weapon - Tier 0 - Impact 10,000 a golden handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20handaxe Energy Weapon - Tier 0 - Electrical 10,000 a teal handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20handaxe Energy Weapon - Tier 0 - Cold 10,000 a crimson handaxe with a leather-wrapped haft Weight: 4 pounds
Enchant: +20handaxe Energy Weapon - Tier 0 - Heat 10,000 a brown falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20falchion Energy Weapon - Tier 0 - Impact 10,000 a golden falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20falchion Energy Weapon - Tier 0 - Electrical 10,000 a teal falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20falchion Energy Weapon - Tier 0 - Cold 10,000 a crimson falchion with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20falchion Energy Weapon - Tier 0 - Heat 10,000 a brown longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20longsword Energy Weapon - Tier 0 - Impact 10,000 a golden longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20longsword Energy Weapon - Tier 0 - Electrical 10,000 a teal longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20longsword Energy Weapon - Tier 0 - Cold 10,000 a crimson longsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20longsword Energy Weapon - Tier 0 - Heat 10,000 a brown short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20short sword Energy Weapon - Tier 0 - Impact 10,000 a teal short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20short sword Energy Weapon - Tier 0 - Cold 10,000 a golden short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20short sword Energy Weapon - Tier 0 - Electrical 10,000 a crimson short sword with a leather-wrapped hilt Weight: 3 pounds
Enchant: +20short sword Energy Weapon - Tier 0 - Heat 10,000 a crimson dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20dagger Energy Weapon - Tier 0 - Heat 10,000 a teal dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20dagger Energy Weapon - Tier 0 - Cold 10,000 a golden dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20dagger Energy Weapon - Tier 0 - Electrical 10,000 a brown dagger with a leather-wrapped hilt Weight: <1 pound
Enchant: +20dagger Energy Weapon - Tier 0 - Impact 10,000 In the gaudy display you see: a brown maul with a leather-wrapped haft, a golden maul with a leather-wrapped haft, a crimson maul with a leather-wrapped haft, a teal maul with a leather-wrapped haft, a brown bastard sword with a leather-wrapped hilt, a golden bastard sword with a leather-wrapped hilt, a teal bastard sword with a leather-wrapped hilt, a crimson bastard sword with a leather-wrapped hilt, a crimson mace with a leather-wrapped haft, a teal mace with a leather-wrapped haft, a golden mace with a leather-wrapped haft, a brown mace with a leather-wrapped haft, a crimson battlesword with a leather-wrapped hilt, a teal battlesword with a leather-wrapped hilt, a golden battlesword with a leather-wrapped hilt, a brown battlesword with a leather-wrapped hilt, a brown spikestar with a leather-wrapped haft, a golden spikestar with a leather-wrapped haft, a teal spikestar with a leather-wrapped haft and a crimson spikestar with a leather-wrapped haft.
a brown maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20maul Energy Weapon - Tier 0 - Impact 10,000 a golden maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20maul Energy Weapon - Tier 0 - Electrical 10,000 a crimson maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20maul Energy Weapon - Tier 0 - Heat 10,000 a teal maul with a leather-wrapped haft Weight: 6 pounds
Enchant: +20maul Energy Weapon - Tier 0 - Cold 10,000 a brown bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20bastard sword Energy Weapon - Tier 0 - Impact 10,000 a golden bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20bastard sword Energy Weapon - Tier 0 - Electrical 10,000 a teal bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20bastard sword Energy Weapon - Tier 0 - Cold 10,000 a crimson bastard sword with a leather-wrapped hilt Weight: 7 pounds
Enchant: +20bastard sword Energy Weapon - Tier 0 - Heat 10,000 a crimson mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20mace Energy Weapon - Tier 0 - Heat 10,000 a teal mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20mace Energy Weapon - Tier 0 - Cold 10,000 a golden mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20mace Energy Weapon - Tier 0 - Electrical 10,000 a brown mace with a leather-wrapped haft Weight: 6 pounds
Enchant: +20mace Energy Weapon - Tier 0 - Impact 10,000 a crimson battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20two-handed sword Energy Weapon - Tier 0 - Heat 10,000 a teal battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20two-handed sword Energy Weapon - Tier 0 - Cold 10,000 a golden battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20two-handed sword Energy Weapon - Tier 0 - Electrical 10,000 a brown battlesword with a leather-wrapped hilt Weight: 10 pounds
Enchant: +20two-handed sword Energy Weapon - Tier 0 - Impact 10,000 a brown spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20morning star Energy Weapon - Tier 0 - Impact 10,000 a golden spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20morning star Energy Weapon - Tier 0 - Electrical 10,000 a teal spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20morning star Energy Weapon - Tier 0 - Cold 10,000 a crimson spikestar with a leather-wrapped haft Weight: 6 pounds
Enchant: +20morning star Energy Weapon - Tier 0 - Heat 10,000 In the iron-clad strongbox you see: a crimson cestus, a teal cestus, a crimson katar, a teal katar, a golden katar, a brown katar, a crimson paingrip, a teal paingrip, a golden paingrip, a brown paingrip, a brown cestus, a golden cestus, a golden broadsword with a leather-wrapped hilt, a brown broadsword with a leather-wrapped hilt, a teal broadsword with a leather-wrapped hilt and a crimson broadsword with a leather-wrapped hilt.
a crimson cestus Weight: 2 pounds
Enchant: +20cestus Energy Weapon - Tier 0 - Heat 10,000 a teal cestus Weight: 2 pounds
Enchant: +20cestus Energy Weapon - Tier 0 - Cold 10,000 a crimson katar Weight: 3 pounds
Enchant: +20katar Energy Weapon - Tier 0 - Heat 10,000 a teal katar Weight: 3 pounds
Enchant: +20katar Energy Weapon - Tier 0 - Cold 10,000 a golden katar Weight: 3 pounds
Enchant: +20katar Energy Weapon - Tier 0 - Electrical 10,000 a brown katar Weight: 3 pounds
Enchant: +20katar Energy Weapon - Tier 0 - Impact 10,000 a crimson paingrip Weight: 2 pounds
Enchant: +20paingrip Energy Weapon - Tier 0 - Heat 10,000 a teal paingrip Weight: 2 pounds
Enchant: +20paingrip Energy Weapon - Tier 0 - Cold 10,000 a golden paingrip Weight: 2 pounds
Enchant: +20paingrip Energy Weapon - Tier 0 - Electrical 10,000 a brown paingrip Weight: 2 pounds
Enchant: +20paingrip Energy Weapon - Tier 0 - Impact 10,000 a brown cestus Weight: 2 pounds
Enchant: +20cestus Energy Weapon - Tier 0 - Impact 10,000 a golden cestus Weight: 2 pounds
Enchant: +20cestus Energy Weapon - Tier 0 - Electrical 10,000 a golden broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20broadsword Energy Weapon - Tier 0 - Electrical 10,000 a brown broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20broadsword Energy Weapon - Tier 0 - Impact 10,000 a teal broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20broadsword Energy Weapon - Tier 0 - Cold 10,000 a crimson broadsword with a leather-wrapped hilt Weight: 4 pounds
Enchant: +20broadsword Energy Weapon - Tier 0 - Heat 10,000
Stay Vigilant
a grungy white tent, Map Room #17, Lich# 26876, go white tent
Stay Vigilant
[Stay Vigilant -] | |
At odds with the grungy exterior, the interior of the tent is gently glowing with a variety of lit candles casting a golden light over the sparse furnishings and large oval rug of silver-threaded linen. Forming a centerpiece in the middle of the shop is a large polished silver candelabra, proudly displayed atop a wooden platform. A tent flap flutters in the breeze, offering an exit to the village. | |
Obvious exits: none |
large sign
~~ Try not to die out there - but if you do, stay vigilant ~~ ~~ Mix and Match - Pick and Choose ~~ ~~- NO REFUNDS! ~~ These candles will help protect you and those who may come to rescue you when you have succumbed to death! Be cautious - they have only one use and then their magic is expended. The ensigiled candles offer the same protection, but will also whisk you away to a sanctuary where those you trust with your resurrection may find you.
On the large polished silver candelabra you see: an ensigiled cobalt beeswax vigil candle imbedded with ivory teardrops, an ensigiled beeswax vigil candle bleeding from crimson to bronze, an ensigiled golden sand-hued vigil candle etched with a palm tree, an ensigiled pine green vigil candle etched with ivory snowflakes, an elongated vanilla candle with a narrow taper, a fragrant peach vigil candle with a pit inside, a narrow pearl white vigil candle etched with ice blossoms, a slender orange blossom vigil candle and a grape-etched wine purple vigil candle.
an ensigiled cobalt beeswax vigil candle imbedded with ivory teardrops Weight: <1 pound Vigil Candle - Greater 150 an ensigiled beeswax vigil candle bleeding from crimson to bronze Weight: <1 pound Vigil Candle - Greater 150 an ensigiled golden sand-hued vigil candle etched with a palm tree Weight: <1 pound Vigil Candle - Greater 150 an ensigiled pine green vigil candle etched with ivory snowflakes Weight: <1 pound Vigil Candle - Greater 150 an elongated vanilla candle with a narrow taper Weight: <1 pound Vigil Candle - Lesser 50 a fragrant peach vigil candle with a pit inside Weight: <1 pound Vigil Candle - Lesser 50 a narrow pearl white vigil candle etched with ice blossoms Weight: <1 pound Vigil Candle - Lesser 50 a slender orange blossom vigil candle Weight: <1 pound Vigil Candle - Lesser 50 a grape-etched wine purple vigil candle Weight: <1 pound Vigil Candle - Lesser 50
Temple of Tentacles
dark circular temple, [Map Room #2], Lich# 26850, go circular temple
Temple of Tentacles
[Temple of Tentacles - 26852] | |
Blackened walls visibly wet with a strange fluid stretch in a full circle from the entrance of the shop. Thick, tentacle-like appendages are hung from each like a curtain over each of the tunnels leading deeper into the temple. Much like the walls, the floors are squishy and sticky with small sanguine colored pools strewn about. A pair of black candles illuminate a rusted iron table in the center. You also see a purple-hued tunnel, a green-hued tunnel and a silver-hued tunnel. | |
Obvious exits: down, out |
large sign
Blue Waiver - Unlock to T1 Green Waiver - Unlock to T2 Ebon Waiver - Unlock to T3 Dark Bow Waiver - Unlock Arrow flares (Some limitations, read the waiver.) Bracelet, Armband, and Glove waiver all change the worn location of the host item. You will lose any alteration on the item if you use the worn location change. Strange Waiver - This will allow you to change the weapon your parasite changes into. This is a ONE WAY CHANGE. There are no take-backs or do-overs!
In the rusted iron table you see: an exotic parasite flare certificate.
an exotic parasite flare certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is entitled to change the damage type of the flare on their parasite weapon to one EXOTIC flare (Disintegrate, Disruption, Unbalance, Grapple, Acid, Void, Plasma). You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.
30,000 On the rusted iron table you see: a strange parasite certificate, a simple parasite flare certificate, a green parasitic waiver, an ebon parasitic waiver, a blue parasitic waiver, a dark bow parasitic waiver, a bracelet parasitic waiver, an armband parasitic waiver and a glove parasitic waiver.
a strange parasite certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is entitled to change the WEAPON BASE of their parasite weapon. This is a one way change and is permanent. You may not change it to something outside of the existing available types. Some restrictions may apply. You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.
50,000 a simple parasite flare certificate Weight: <1 pound writingRead:
In the Common language, it reads:
The bearer of this certificate is entitled to change the damage type of the flare on their parasite weapon to one COMMON flare (Earth, Fire, Lightning, Ice). You have 30 days to redeem this or the certificate is forfeit! Please e-mail GM Retser at the following address: GS4-RETSER@PLAY.NET with your character name.
20,000 a green parasitic waiver Weight: <1 pound Unlock - and advance your parasitic weapon by one tier. This waiver will take it from Tier 1 to 2 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock the parasite weapon to tier 2.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is already unlocked to the first tier.
Read:
This will unlock and advance your parasitic weapon by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to the first tier.35,000 an ebon parasitic waiver Weight: <1 pound Unlock - and advance your parasitic weapon by one tier. This waiver will take it from Tier 2 to 3 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock the parasite weapon to tier 3.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is already unlocked to the second tier.
Read:
This will unlock and advance your parasitic weapon by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is already unlocked to the second tier.75,000 a blue parasitic waiver Weight: <1 pound Unlock - and advance your parasitic weapon by one tier. This waiver will take it from Tier 0 to 1 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock the parasite weapon to tier 1.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your parasitic weapon by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.5,000 a dark bow parasitic waiver Weight: <1 pound Unlock - analyze, examineAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock the arrow flares for the bow. These will need to be charged with ayanad crystals. The arrows cannot have flares, scripts, or be above 5x enchanted.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
The bearer of this waiver is able to unlock their parasite weapon to unlock a new feature with bows. Once unlocked, this will allow the bow to shoot with a 100% flare rate. This uses the existing parasite flare and is not in addition to the regular script flare. Each shot has a chance to consume the ayanad crystal supplied with a lower chance the higher the quality of the crystal. The arrows shot from the parasite bow cannot have flares, scripts, or be above 5x enchanted.50,000 a bracelet parasitic waiver Weight: <1 pound Unlock - analyze, examineAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will change the worn location of the parasite host to a bracelet.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
The bearer of this waiver is able to change the wearable location of their parasite host to be a bracelet. The parasite host item will always remain in a functional slot.1,000 an armband parasitic waiver Weight: <1 pound Unlock - analyze, examineAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will change the worn location of the parasite host to some armbands.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
The bearer of this waiver is able to change the wearable location of their parasite host to be some arbmands. The parasite host item will always remain on the functional slot.1,000 a glove parasitic waiver Weight: <1 pound Unlock - analyze, examineAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will change the worn location of the parasite host to some gloves.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
The bearer of this waiver is able to change the wearable location of their parasite host to be some gloves. The parasite host item will always remain in a functional slot.1,000
, go silver-hued tunnel
Temple of Tentacles, silver-hued tunnel
[Temple of Tentacles - 26853] | |
Blood-soaked prayer mats are lined up evenly facing a section of the wall marred with claw marks. Resting atop four tentacle-like appendages is a pink lace-accented display, its glass top shattered. Sunken into the floor next to each prayer mat is an uninviting cot. A tentacle-wrapped squat dilapidated bookshelf filled with stained books and other trinkets off to one side catches your eye. | |
Obvious exits: out |
bloodstained sign
All gloves within the display are Parasitic Weapons, completely locked, and four times enchanted. Listed below you will find the associated color with its weapon base. Pink - Composite Bow Coral - Short Bow Fuchsia - Longbow Burgundy - Boots Puce - Gloves Maroon - Katar Sanguine - Runestaff All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.
In the pink lace-accented display you see: a pair of chestnut gloves, a pair of maroon gloves, some puce armbands, some burgundy bracers, a pair of pink gloves, a pair of coral gloves, a pair of fuchsia gloves and a pair of sanguine gloves.
a pair of chestnut gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of maroon gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 some puce armbands Weight: <1 pound arm-worn
functionalParasitic Weapon 10,000 some burgundy bracers Weight: <1 pound wrist-worn
functionalParasitic Weapon 10,000 a pair of pink gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of coral gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of fuchsia gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of sanguine gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 squat dilapidated bookshelf Upon the shelves are countless, stained, and ruined tomes interspersed with various dark artifacts. In what seems to have been a last grasp at life, several dead and petrified strands of tentacles have wrapped themselves around burnt out candles, tarnished dishes, and the occasional skull that are all placed on the various levels of the decaying piece of furniture. Interestingly, the bookshelf is not entirely flush against the wall of this space.
Behind the squat dilapidated bookshelf you see:
Special [1]: a tight dirt passageway
, go green-hued tunnel
Temple of Tentacles, green-hued tunnel
[Temple of Tentacles - 26854] | |
A small, blackened altar sitting upon a circular rug takes up most of the ornate alcove. In front of the altar is an ebon locker, its hinges rusted and twisted into odd angles. Atop the altar is the burnt outline of a humanoid being, strange snake-like outlines can be seen on either side of it. | |
Obvious exits: out |
blood-stained sign
All gloves within the locker are Parasitic Weapons, completely locked, and four times enchanted. Listed below you will find the associated color with its weapon base. Emerald - Lance Verdant Green - Jeddart-Axe Green - Spear Orange - Maul Vermilion - Two Handed Sword All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.
In the ebon locker you see: a pair of emerald gloves, a pair of verdant green gloves, a pair of green gloves, a pair of vermilion gloves and a pair of orange gloves.
a pair of emerald gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of verdant green gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of green gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of vermilion gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of orange gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000
, go purple-hued tunnel
Temple of Tentacles, purple-hued tunnel
[Temple of Tentacles - 26855] | |
Thick, tentacle-like cords are draped down from blackened iron spikes along the wall. The surface of each cord is littered with small suction cups that are drained of life. Thrown haphazardly against the wall is a large stitched sack, with a collection of assorted goods spilling out. | |
Obvious exits: out |
blood-stained sign
All gloves within the sack are Parasitic Weapons, completely locked, and four times enchanted. Listed below you will find the associated color with its weapon base. Plum - Short Sword Mauve - Bastard Sword Indigo - Dagger Lavender - Falchion Teal - Morning Star Turquoise - Mace All weapons cost 10000 bloodscrip and can be unlocked further through waivers found in the entrance of this shop, and the limited shop.
large stitched sack The sack's exterior is messily stitched together with coarse threading. Dark, sanguine circles grace every entry point of the stitching throughout the sack's surface.
In the large stitched sack you see: a pair of turquoise gloves, a pair of teal gloves, a pair of lavender gloves, a pair of indigo gloves, a pair of mauve gloves and a pair of plum gloves.
a pair of turquoise gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of teal gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of lavender gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of indigo gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of mauve gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000 a pair of plum gloves Weight: <1 pound hand-worn
functionalParasitic Weapon 10,000
Temple Of Tentacles, Crypt
[Temple Of Tentacles, Crypt -] | |
Sanguine cobwebs drape from wall to wall across this dank, dark alcove. Crumbling and decrepit on a raised platform in the center of the crypt is a crumbling black coffin with a rotting black table next to it. The floor is stained a dark red with bits of decayed flesh and bone shards. | |
Obvious exits: up |
rotting black table Haphazardly strewn across the black table are a collection of parchments.
On the rotting black table you see: a parasite ebon armor waiver, a parasite green armor waiver and a parasite blue armor waiver.
a parasite ebon armor waiver Weight: <1 pound Unlock and advance your parasite armor by one tier. This waiver will take it from Tier 2 to 3 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Parasite Armor to tier 3.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is tier 2.
Read:
This will unlock and advance your parasite armor by one tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is tier 2.150,000 a parasite green armor waiver Weight: <1 pound Unlock and advance your parasite armor by one tier. This waiver will take it from Tier 1 to 2 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Parasite Armor to tier 2.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is already unlocked to tier 1.
Read:
This will unlock and advance your parasite armor by one tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is already unlocked to tier 1.100,000 a parasite blue armor waiver Weight: <1 pound Unlock and advance your parasite armor by one tier. This waiver will take it from Tier 0 to 1 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Parasite Armor to tier 1.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock and advance your parasite armor by one tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.50,000 crumbling black coffin Covering the sides of the black coffin are a series of foreign runes, each more complex than the next. A single band of red fabric is laid in a triangular shape across its surface.
In the crumbling black coffin you see: some rotting double chain, some rotting full plate, some rotting half plate, a rotting metal breastplate, some rotting chain hauberk, some rotting augmented chain, some rotting black robes, some rotting full leather, some rotting double leather, some rotting studded leather and some rotting brigandine armor.
some rotting double chain Weight: 20 pounds
Enchant: +20double chain (AsG 14) Parasite Armor 10,000 some rotting full plate Weight: 60 pounds
Enchant: +20full plate (AsG 20) Parasite Armor 10,000 some rotting half plate Weight: 40 pounds
Enchant: +20half plate (AsG 19) Parasite Armor 10,000 a rotting metal breastplate Weight: 18 pounds
Enchant: +20metal breastplate (AsG 17) Parasite Armor 10,000 some rotting chain hauberk Weight: 22 pounds
Enchant: +20chain hauberk (AsG 16) Parasite Armor 10,000 some rotting augmented chain Weight: 21 pounds
Enchant: +20augmented chain (AsG 15) Parasite Armor 10,000 some rotting black robes Weight: 8 pounds
Enchant: +20robes (AsG 2) Parasite Armor 10,000 some rotting full leather Weight: 13 pounds
Enchant: +20full leather (AsG 6) Parasite Armor 10,000 some rotting double leather Weight: 16 pounds
Enchant: +20double leather (AsG 8) Parasite Armor 10,000 some rotting studded leather Weight: 20 pounds
Enchant: +20studded leather (AsG 11) Parasite Armor 10,000 some rotting brigandine armor Weight: 25 pounds
Enchant: +20brigandine armor (AsG 12) Parasite Armor 10,000
, from silvery-hued tunnel, look behind bookshelf, go tight passageway
Deep Within Darkness
[Deep Within Darkness -] | |
Aside from a single, flickering grey orb floating near the center of the convex dirt ceiling, this room is completely dark. Smells of overturned earth and the putrid stench of death attack your senses within this cramped space, while a thick, pitch black fog billows and roils about unpredictably, at times completely obscuring the merchandise for sale. A tight dirt passageway is scarcely visible, barely arching out of the packed dirt ground. | |
Obvious exits: none |
obscured bloodstained sign
Welcome to Deep Within Darkness! If you wish to be one with the shadows, peruse and select a garment from the spikes. All waivers within the box will unlock the night shrouds in assorted ways. The shrouds have one tier of fluff unlock: the threadbare cloth shroud waiver unlocks this fluff tier! The shrouds also have three tiers of auction unlock: the periwinkle shroud waiver unlocks the auction tier from tier 0 to tier 1! the sage green shroud waiver unlocks the auction tier from tier 1 to tier 2! the raven-toned shroud waiver unlocks the auction tier from tier 2 to tier 3! the glowing shroud waiver unlocks the auction tier from tier 3 to tier 4! the bright shroud waiver unlocks the auction tier from tier 4 to tier 5! What are the auction tiers, you ask? Figure them out. ALL SALES ARE FINAL! - The Sneaky Management
In the bug-infested rotting black box you see: a bright shroud waiver, a glowing shroud waiver, a raven-toned shroud waiver, a sage green shroud waiver, a faded periwinkle shroud waiver and a threadbare cloth shroud waiver.
a bright shroud waiver Weight: <1 pound Unlock - night shroud to the fifth auction tier. This waiver will take it from Tier 4 to 5 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Night Shroud.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is unlocked to the fourth tier.
Read:
This will unlock your night shroud to the fifth auction tier. This waiver will take it from tier 4 to tier 5. This waiver will ONLY work if your item is unlocked to the fourth tier.100,000 a glowing shroud waiver Weight: <1 pound Unlock - night shroud to the fourth auction tier. This waiver will take it from Tier 3 to 4 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Night Shroud.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is unlocked to the third tier.
Read:
This will unlock your night shroud to the fourth auction tier. This waiver will take it from tier 3 to tier 4. This waiver will ONLY work if your item is unlocked to the third tier.80,000 a raven-toned shroud waiver Weight: <1 pound Unlock - night shroud to the third auction tier. This waiver will take it from Tier 2 to 3 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Night Shroud.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is unlocked to the second tier.
Read:
This will unlock your night shroud to the third auction tier. This waiver will take it from tier 2 to tier 3. This waiver will ONLY work if your item is unlocked to the second tier.60,000 a sage green shroud waiver Weight: <1 pound Unlock - night shroud to the second auction tier. This waiver will take it from Tier 1 to 2 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Night Shroud.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item is unlocked to the first tier.
Read:
This will unlock your night shroud to the second auction tier. This waiver will take it from tier 1 to tier 2. This waiver will ONLY work if your item is unlocked to the first tier.40,000 a faded periwinkle shroud waiver Weight: <1 pound Unlock - night shroud to the first auction tier. This waiver will take it from Tier 0 to 1 analyze, examine, writingAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Night Shroud.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This waiver will ONLY work if your item isn't unlocked yet.
Read:
This will unlock your night shroud to the first auction tier. This waiver will take it from tier 0 to tier 1. This waiver will ONLY work if your item isn't unlocked yet.20,000 a threadbare cloth shroud waiver Weight: <1 pound Unlock - Analyze:
Your waiver is used to unlock the potential of things held in your other hand.
Your waiver will unlock your Night Shroud.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
Examine:
This will unlock your night shroud to be more fluffy. This waiver will take it from a locked to unlocked status. This waiver will ONLY work if your item isn't unlocked yet.5,000 On the nearly invisible curved spikes you see: a soft ecru linen cloak with detailed bright red hemming, a lengthy olive-hued duster adorned with a solitary onyx, a moth-eaten pumpkin orange cotton duster, a simple crimson-splotched silk cape, a grass-stained brocade cape with parallel-threaded accents, a long cream and ochre velvet cloak, a milky purple damask greatcloak with a tentacle-shaped clasp and a mithglin-buttoned billowing black greatcloak.
a soft ecru linen cloak with detailed bright red hemming Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a lengthy olive-hued duster adorned with a solitary onyx Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a moth-eaten pumpkin orange cotton duster Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a simple crimson-splotched silk cape Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a grass-stained brocade cape with parallel-threaded accents Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a long cream and ochre velvet cloak Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a milky purple damask greatcloak with a tentacle-shaped clasp Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500 a mithglin-buttoned billowing black greatcloak Weight: 6 pounds
Pocketed: huge (140-159)cloak-worn
functionalNight Shroud 7,500
==The Knifery==
==The Vaalin Rose==
Untamed Spirit
a lopsided stone hut with a ragged animal hide covering the door, [Map Room #18], Lich# 26874, go stone hut
Untamed Spirit
[Untamed Spirit -] | |
Dampness clings to the cracked stone walls of this lopsided hut, making the enclosed space perpetually moist and musty. Guttering candles, their flames a sullen blue, are scattered around a central stone altar and the prayer rug laid out in front of it, the various items arrayed on top of them subtly reflecting the eerie light. Wind constantly seeps into the area, sending the ragged animal hide over the door fluttering every so often. You also see a dark opening. | |
Obvious exits: north, out |
chipped stone sign
The weapons and shields in this room, as well as the one to the north, contain the trapped spirit of an animal. Be warned - they are wild and untamed, often lashing out in anger at those they do not know. Tame them and partner with them, however, to soothe the wild spirit within. Attack with them and their bestial power will be unleashed on your enemies in the form of Animalistic Fury flares, the strength of them increasing as the spirit's trust in you grows. Visit the shrine through the opening to unlock their further potential. In the shop next door, you will find armors to pair with these items.
On the stone altar you see: a glacial-hued rolaren morning star covered in jagged spikes, a slim rolaren espadon with a serrated silver-edged blade, some tall vultite-toed leather boots lined with dark fur, some tawny leather gloves tipped with curved vultite claws, a massive vultite sledgehammer with a smooth ironwood handle, a sleek orase runestaff capped with a moon-shaped silver orb, a sinuous vultite lance dyed in a gradient of earth tones and a wavy-bladed sea blue Niima's-embrace.
a glacial-hued rolaren morning star covered in jagged spikes Weight: 8 pounds
Enchant: +20morning star Animalistic Spirit Weapon analyzeAnalyze:
You analyze the rolaren morning star and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: misty green
* Spirit Call: squawk
* Spirit Group: flock
10,000 a slim rolaren espadon with a serrated silver-edged blade Weight: 9 pounds
Enchant: +20espadon Animalistic Spirit Weapon analyzeAnalyze:
You analyze the rolaren espadon and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: horse (Type: Equine)
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.
* Spirit Descriptor: muscular
* Spirit Color: misty green
* Spirit Call: whinny
* Spirit Group: herd
10,000 some tall vultite-toed leather boots lined with dark fur Weight: 2 pounds
Enchant: +20UAC boots Animalistic Spirit Weapon Analyze:
You analyze the vultite-toed boots and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: hare (Type: Rabbit/Hare)
Available nouns for this type are: hare, rabbit, jackrabbit, cottontail, arctic hare, snowshoe hare.
* Spirit Descriptor: lanky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: herd
10,000 some tawny leather gloves tipped with curved vultite claws Weight: <1 pound
Enchant: +20UAC gloves Animalistic Spirit Weapon Analyze:
You analyze the tawny leather gloves and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: lion (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, tigress, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: pride
10,000 a massive vultite sledgehammer with a smooth ironwood handle Weight: 6 pounds
Enchant: +20sledgehammer Animalistic Spirit Weapon analyzeAnalyze:
You analyze the vultite sledgehammer and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: boar (Type: Porcine)
Available nouns for this type are: boar, iron boar, pig, hog, warthog, babirusa.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: drove
10,000 a sleek orase runestaff capped with a moon-shaped silver orb Weight: 4 pounds
Enchant: +20runestaff Animalistic Spirit Weapon analyzeAnalyze:
You analyze the orase runestaff and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: wolf (Type: Canine)
Available nouns for this type are: wolf, jackal, fox, fennec fox, hyena, dhole, coyote, dog, bush dog, foxhound, bloodhound, wolfhound, mastiff, puppy, aardwolf.
* Spirit Descriptor: rangy
* Spirit Color: misty green
* Spirit Call: howl
* Spirit Group: pack
10,000 a sinuous vultite lance dyed in a gradient of earth tones Weight: 12 pounds
Enchant: +20lance Animalistic Spirit Weapon analyzeAnalyze:
You analyze the vultite lance and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: snake (Type: Snake)
Available nouns for this type are: snake, serpent, cobra, asp, adder, boa, boa constrictor, rattlesnake, corn snake, mamba, eel.
* Spirit Descriptor: sinuous
* Spirit Color: misty green
* Spirit Call: hiss
* Spirit Group: mass
10,000 a wavy-bladed sea blue Niima's-embrace Weight: 4 pounds
Enchant: +20Niima's-embrace Animalistic Spirit Weapon analyzeAnalyze:
You analyze the sea blue Niima's-embrace and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: dolphin (Type: Aquatic Mammal)
Available nouns for this type are: dolphin, whale, orca, seal, sea lion, walrus, manatee, narwhal.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: pod
10,000 On the prayer rug you see: a stout vultite skull-crusher studded with pieces of bone, a thin rolaren-tipped harpoon with a smooth driftwood shaft, a twisted orase warstaff wrapped with strips of spidersilk, a polished rolaren dirk with a simple curved crossguard, a gleaming argent-hued rolaren katar and a curved vultite khopesh hilted with a carved piece of ivory.
a stout vultite skull-crusher studded with pieces of bone Weight: 6 pounds
Enchant: +20skull-crusher Animalistic Spirit Weapon analyzeAnalyze:
You analyze the vultite skull-crusher and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: buffalo (Type: Hooved (w/ Horn)
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk, yak, hind, hart, gazelle, caribou, muntjac, buck, reindeer.
* Spirit Descriptor: antlered
* Spirit Color: misty green
* Spirit Call: bellow
* Spirit Group: stampede
10,000 a thin rolaren-tipped harpoon with a smooth driftwood shaft Weight: 6 pounds
Enchant: +20harpoon Animalistic Spirit Weapon analyzeAnalyze:
You analyze the rolaren-tipped harpoon and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: sea otter (Type: Semi-Aquatic)
Available nouns for this type are: otter, sea otter, river otter, platypus.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band
10,000 a twisted orase warstaff wrapped with strips of spidersilk Weight: 5 pounds
Enchant: +20warstaff Animalistic Spirit Weapon analyzeAnalyze:
You analyze the orase warstaff and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: spider (Type: Arachnid)
Available nouns for this type are: spider, tarantula, arachnid, black widow spider, brown recluse spider, wolf spider, huntsman spider, tomb spider.
* Spirit Descriptor: giant
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: swarm
10,000 a polished rolaren dirk with a simple curved crossguard Weight: <1 pound
Enchant: +20dirk Animalistic Spirit Weapon analyzeAnalyze:
You analyze the rolaren dirk and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: badger (Type: Mustelid)
Available nouns for this type are: badger, honey badger, ferret, weasel, ermine, pine marten, stoat, skunk, wolverine.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
10,000 a gleaming argent-hued rolaren katar Weight: 4 pounds
Enchant: +20katar Animalistic Spirit Weapon analyzeAnalyze:
You analyze the rolaren katar and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: monkey (Type: Small Primate)
Available nouns for this type are: monkey, tamarin, marmoset, macaque, baboon, lemur, indri, sifaka, loris, bushbaby, capuchin.
* Spirit Descriptor: gangly
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: troop
10,000 a curved vultite khopesh hilted with a carved piece of ivory Weight: 4 pounds
Enchant: +20khopesh Animalistic Spirit Weapon analyzeAnalyze:
You analyze the vultite khopesh and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: raccoon (Type: Semi-Arboreal)
Available nouns for this type are: raccoon, opossum, possum, red panda, bearcat, binturong, civet.
* Spirit Descriptor: plump
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band
10,000
, go dark opening
Untamed Spirit, Shrine
[Untamed Spirit, Shrine -] | |
Little light filters into this tiny alcove, making the only illumination the various blue-flamed candles set into various nooks along the uneven walls. There is not much room for anything besides a squat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of mold, mixed with a faint aroma of incense, permeates the damp air. | |
Obvious exits: out |
chipped stone sign
Unlock the further potential of the spirit inside your weapon or shield. * Animalistic Fury flares A stampede of miniature animal spirits charges your enemies, dealing Grapple damage. Using the provided certificates raises the ceiling of potential flare power you can achieve. * Revenge flares Unlock a chance to unleash Animalistic Fury flares on a successful parry (melee or runestaves), evade (unarmed or ranged), or block (shield). NOTE: You must be in forward or greater stance, as well as be actively participating in combat recently to properly enrage the spirit to retaliate. * Wild Backlash When unlocked, this adds a debuff to Animalistic Fury flares that will affect your target's physical and magical defenses. The more powerful your flares are, the better this debuff will be. * Savage Power Draw upon the bestial power of your spirit, infusing its strength into your own body for a short time and increasing your attack strength (both physical and magical), as well as your critical padding. Each parchment unlock improves the amount of the bonus given. * Fluff Actions and Spirit Change Unlock the tricks your spirit can do, or the tricks you can do with your weapon/shield, with the provided papyrus. As well, you can change the type of animal in your weapon/shield with the provided slip (TURN to find the one you like), which will morph the spirit within. * Damage Type Change (Common/Uncommon) If you are unhappy with the default Grapple damage of Animalistic Fury flares, you can teach your spirit to use a different damage type with the provided vouchers. Be sure to READ them to find the right one for the damage you are hoping for.
On the squat stone shrine you see: a square common flare voucher, a spirit change slip, a light fluff papyrus, a dark fluff papyrus, a red parchment, an orange parchment, a yellow parchment, a green parchment, a blue parchment, a pale flare certificate, a dull flare certificate, a bright flare certificate, a jagged revenge certificate, a ragged wild backlash certificate and a rectangular uncommon flare voucher.
a square common flare voucher Weight: <1 pound writingRead:
Bearer of this voucher is entitled to change the damage type of the Animalistic Fury flares on their Animalistic Spirit weapon or shield to a common damage type: heat, cold, electricity, impact, or vacuum. You MUST redeem this within 30 days or this voucher is forfeit. Please contact GM Avaluka with your character name to arrange redemption at the email: gs4-avaluka@play.net20,000 a spirit change slip Weight: <1 pound Unlock - This will change the spirit type within an Animalistic Spirit weapon/shield analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will change the spirit within an Animalistic Spirit Weapon/Shield to a Large Feline.
NOTE: You will lose any custom spirit descriptions already present when using this.
This only changes the spirit's overall type - TURN the slip to change the type.
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
This will change the spirit type within an Animalistic Spirit weapon/shield. TURN to change the spirit type you wish to change to, ANALYZE to see the current type it is focused on. WARNING: This will clear any custom spirit descriptions already set on the weapon/shield.1,000 a light fluff papyrus Weight: <1 pound Unlock - T1/OTS to T2 Fluff Actions for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your papyrus is used to unlock the potential of things held in your other hand.
This will unlock fluff actions on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.
You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.
Your papyrus may not be altered or changed in any way.
Examine:
T1/OTS to T2 Fluff Actions for Animalistic Spirit Weapons or Shields2,500 a dark fluff papyrus Weight: <1 pound Unlock - T2 to T3 Fluff Actions for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your papyrus is used to unlock the potential of things held in your other hand.
This will unlock fluff actions on an Animalistic Spirit weapon or shield from T2 to T3.
You need only RAISE your papyrus while holding a compatible piece of equipment in your other hand.
Your papyrus may not be altered or changed in any way.
Examine:
T2 to T3 Fluff Actions for Animalistic Spirit Weapons or Shields2,500 a red parchment Weight: <1 pound Unlock - Savage Power on an Anamalistic Spirit Weapon or Shield to T1 analyze, examineAnalyze:
Your parchment is used to unlock the potential of things held in your other hand.
This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it to T1.
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
Examine:
Unlocks Savage Power on an Anamalistic Spirit Weapon or Shield to T110,000 an orange parchment Weight: <1 pound Unlock - T1 to T2 Savage Power for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your parchment is used to unlock the potential of things held in your other hand.
This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T1 to T2.
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
Examine:
T1 to T2 Savage Power for Animalistic Spirit Weapons or Shields10,000 a yellow parchment Weight: <1 pound Unlock - T2 to T3 Savage Power for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your parchment is used to unlock the potential of things held in your other hand.
This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T2 to T3.
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
Examine:
T2 to T3 Savage Power for Animalistic Spirit Weapons or Shields10,000 a green parchment Weight: <1 pound Unlock - T3 to T4 Savage Power for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your parchment is used to unlock the potential of things held in your other hand.
This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T3 to T4.
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
Examine:
T3 to T4 Savage Power for Animalistic Spirit Weapons or Shields10,000 a blue parchment Weight: <1 pound Unlock - T4 to T5 Savage Power for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your parchment is used to unlock the potential of things held in your other hand.
This will unlock the Savage Power feature on an Animalistic Spirit weapon or shield and bring it from T4 to T5.
You need only RAISE your parchment while holding a compatible piece of equipment in your other hand.
Your parchment may not be altered or changed in any way.
Examine:
T4 to T5 Savage Power for Animalistic Spirit Weapons or Shields10,000 a pale flare certificate Weight: <1 pound Unlock - T1/OTS to T2 Flares for Animalistic Spirit Weapon or Shield analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the flares on an Animalistic Spirit weapon or shield from T1 (OTS) to T2.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
T1/OTS to T2 Flares for Animalistic Spirit Weapon or Shield15,000 a dull flare certificate Weight: <1 pound Unlock - T2 to T3 Flares for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the flares on an Animalistic Spirit weapon or shield from T2 to T3.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
T2 to T3 Flares for Animalistic Spirit Weapons or Shields15,000 a bright flare certificate Weight: <1 pound Unlock - T3 to T4 Flares for Animalistic Spirit Weapons or Shields analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the flares on an Animalistic Spirit weapon or shield from T3 to T4.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
T3 to T4 Flares for Animalistic Spirit Weapons or Shields15,000 a jagged revenge certificate Weight: <1 pound Unlock - Revenge Flares on an Animalistic Spirit Weapon or Shield analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Revenge Flares on an Animalistic Spirit weapon or shield.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
Unlocks Revenge Flares on an Animalistic Spirit Weapon or Shield30,000 a ragged wild backlash certificate Weight: <1 pound Unlock - Wild Backlash on an Anamalistic Spirit Weapon or Shield analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Wild Backlash feature on an Animalistic Spirit weapon or shield.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
Unlocks Wild Backlash on an Anamalistic Spirit Weapon or Shield20,000 a rectangular uncommon flare voucher Weight: <1 pound writingRead:
Bearer of this voucher is entitled to change the damage type of the Animalistic Fury flares on their Animalistic Spirit weapon or shield to an uncommon damage type: disintegrate, disruption, unbalance, acid, plasma, or steam. You MUST redeem this within 30 days or this voucher is forfeit. Please contact GM Avaluka with your character name to arrange redemption at the email: gs4-avaluka@play.net30,000
Untamed Spirit, Niche
[Untamed Spirit, Niche -] | |
Hewn into the stone walls without much care for aesthetics, this niche is cramped and close. Thin candles, their flames burning dull blue, are scattered around the space, lending scant illumination to a rickety shield rack in one corner and some rusted iron hooks set into the wall above it. The musty smell of damp stone permeates the air. | |
Obvious exits: south |
On the rickety shield rack you see: a round vultite buckler etched with a trio of thin slashes, a sturdy faewood parma carved with a sharp zigzag design, a thick iron-banded orase aegis studded with curved teeth and a wide rolaren pavis etched with a complex pattern of scales.
a round vultite buckler etched with a trio of thin slashes Weight: 5 pounds
Enchant: +20small shield Animalistic Spirit Shield analyzeAnalyze:
You analyze the vultite buckler and sense that the creator has provided the following information:
---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: rat (Type: Small Rodent)
Available nouns for this type are: mouse, dormouse, rat, squirrel, chinchilla, hamster, cavy, gopher, groundhog, lemming, naked mole rat, marmot, muskrat.
* Spirit Descriptor: plump
* Spirit Color: misty green
* Spirit Call: squeak
* Spirit Group: horde
10,000 a sturdy faewood parma carved with a sharp zigzag design Weight: 7 pounds
Enchant: +20medium shield Animalistic Spirit Shield analyzeAnalyze:
You analyze the faewood parma and sense that the creator has provided the following information:
---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: horse (Type: Equine)
Available nouns for this type are: horse, pony, stallion, mare, zebra, donkey, mule.
* Spirit Descriptor: muscular
* Spirit Color: misty green
* Spirit Call: whinny
* Spirit Group: herd
10,000 a thick iron-banded orase aegis studded with curved teeth Weight: 10 pounds
Enchant: +20large shield Animalistic Spirit Shield analyzeAnalyze:
You analyze the orase aegis and sense that the creator has provided the following information:
---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: bear (Type: Ursine)
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear, panda, giant panda, sloth bear.
* Spirit Descriptor: burly
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
10,000 a wide rolaren pavis etched with a complex pattern of scales Weight: 12 pounds
Enchant: +20tower shield Animalistic Spirit Shield analyzeAnalyze:
You analyze the rolaren pavis and sense that the creator has provided the following information:
---- Animalistic Spirit Shields ---- (abbreviated)
-Current Settings-
* Spirit: pangolin (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: squat
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: band
10,000 On the some rusted iron hooks you see: a lacquered ruic short bow with sinuous silver-hued limbs, a pale ruic composite bow adorned with a trio of feathers, a smooth ruic light arbalest with flared steel-braced limbs, a stout ruic hand crossbow braced with strips of copper, a slender ruic long bow carved with spiralled nocks and a sturdy ruic heavy crossbow with a triangular crystal sight.
a lacquered ruic short bow with sinuous silver-hued limbs Weight: 3 pounds
Enchant: +20short bow Animalistic Spirit Weapon analyzeAnalyze:
You analyze the ruic short bow and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: cat (Type: Small Feline)
Available nouns for this type are: cat, kitten, bobcat, lynx, serval, caracal, margay, ocelot, jaguarundi, snowcat.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: hiss
* Spirit Group: clowder
10,000 a pale ruic composite bow adorned with a trio of feathers Weight: 3 pounds
Enchant: +20composite bow Animalistic Spirit Weapon analyzeAnalyze:
You analyze the ruic composite bow and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: raven (Type: Corvid)
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: caw
* Spirit Group: mob
10,000 a smooth ruic light arbalest with flared steel-braced limbs Weight: 8 pounds
Enchant: +20arbalest Animalistic Spirit Weapon analyzeAnalyze:
You analyze the ruic light arbalest and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: bat (Type: Bat)
Available nouns for this type are: bat, fruit bat, vampire bat, flying fox.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: squeak
* Spirit Group: swarm
10,000 a stout ruic hand crossbow braced with strips of copper Weight: 4 pounds
Enchant: +20hand crossbow Animalistic Spirit Weapon analyzeAnalyze:
You analyze the ruic hand crossbow and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: falcon (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock
10,000 a slender ruic long bow carved with spiralled nocks Weight: 3 pounds
Enchant: +20long bow Animalistic Spirit Weapon analyzeAnalyze:
You analyze the ruic long bow and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock
10,000 a sturdy ruic heavy crossbow with a triangular crystal sight Weight: 12 pounds
Enchant: +20heavy crossbow Animalistic Spirit Weapon analyzeAnalyze:
You analyze the ruic heavy crossbow and sense that the creator has provided the following information:
---- Animalistic Spirit Weapons ---- (abbreviated)
-Current Settings-
* Spirit: eagle (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock
10,000
Veiled Purpose
a silk-draped smoke blue silk pavilion, [Map Room #21], Lich# 26837, go smoke pavilion
The Veiled Purpose, Parlour
[The Veiled Purpose, Parlour - 26846] | |
A heavy curtain of pale smoke sweeps across the room, the rich fragrance of amber-saturated spice permeating the cloth-swaddled baskets lined up against the corners. A carved wooden camel kneels before brocade tapestries comprising the back wall, the creature lacquered in vivid cobalt paint. | |
Obvious exits: out |
henna-inked note
The strips of fabric are meant to conceal everything but your height, eyes, and skin. The strips in the basket are better suited for turbans, while the strips on my camel can be used as headscarves. The two more expensive strips (floral pink linen and vermilion spidersilk) will allow you to switch between either item and to reveal yourself if the need arises.
In the cloth-swaddled baskets you see: a long strip of dark knotworked burlap, a long strip of vivid amethyst linen, a long strip of chevron-woven muslin, a long strip of pale mahogany nubuck, a long strip of cerulean sea silk, a long strip of olive green spidersilk, a long strip of tulip-pinned satin, a long strip of gold-dusted silk, a long strip of floral pink linen, a long strip of mud-caked leather and a long strip of flour-dusted cotton.
a long strip of dark knotworked burlap Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of vivid amethyst linen Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of chevron-woven muslin Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of pale mahogany nubuck Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of cerulean sea silk Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of olive green spidersilk Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of tulip-pinned satin Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of gold-dusted silk Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of floral pink linen Weight: <1 pound Veiled turban - Tier 2 of 2 750 a long strip of mud-caked leather Weight: <1 pound Veiled turban - Tier 1 of 2 250 a long strip of flour-dusted cotton Weight: <1 pound Veiled turban - Tier 1 of 2 250 On the carved wooden camel you see: a long strip of grass-stained cotton, a long strip of gold-laced samite, a long strip of pure white ermine, a long strip of emerald lace devore, a long strip of deep vermilion spidersilk, a long strip of ribbon-tied cotton, a long strip of mica-flecked leather, a long strip of rich mocha taffeta, a long strip of black and white linen, a long strip of mustard paisley silk and a long strip of ora-threaded bourde.
a long strip of grass-stained cotton Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of gold-laced samite Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of pure white ermine Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of emerald lace devore Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of deep vermilion spidersilk Weight: <1 pound Headscarf - Tier 2 of 2 750 a long strip of ribbon-tied cotton Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of mica-flecked leather Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of rich mocha taffeta Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of black and white linen Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of mustard paisley silk Weight: <1 pound Headscarf - Tier 1 of 2 250 a long strip of ora-threaded bourde Weight: <1 pound Headscarf - Tier 1 of 2 250
Wild Instinct
a sunken stone edifice decorated with animal bones, [Map Room #18], Lich# 26874, go stone edifice
Wild Instinct
[Wild Instinct -] | |
With much of the exterior structure partially buried in the ground, the cracked stone walls of this edifice are covered in a mixture of clinging dampness and dirt that stain them a murky brown. Guttering candles, their flames a livid green, are scattered around a cracked stone altar and the armor stand next to it, the eerie light glinting off the items arrayed on top of them. The air is stuffy and still, the accumulated dirt and mold creating a musty smell that clings to everything. You also see a dark opening. | |
Obvious exits: out |
chipped stone sign
The armor in this room contains the trapped spirit of an animal. Be warned - they are wild and untamed, often lashing out in anger at those they do not know. Tame them and partner with them, however, to soothe the wild spirit within. When you are hit in combat, the spirit within will lash out defensively with Animalistic Instinct flares that will disorient and knock down your attacker, the spirit's bestial power increasing as its trust in you grows. Visit the shrine through the opening to unlock their further potential. In the shop next door, you will find weapons and shields to pair with these items.
On the armor stand you see: a long rolaren chain tunic colored in gleaming argent hues, a wide-sleeved dark rolaren chain jazerant, an icy blue rolaren chain hauberk lined in sleek white fur, a burnished autumnal-hued rolaren breastplate and a suit of rolaren field plate accented by subtle green hues.
a long rolaren chain tunic colored in gleaming argent hues Weight: 25 pounds
Enchant: +20chain mail (AsG 13) Animalistic Spirit Armor analyzeAnalyze:
You analyze the rolaren chain tunic and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: otter (Type: Semi-Aquatic)
Available nouns for this type are: otter, sea otter, river otter, platypus.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: band
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
* Leg Coverage: None
10,000 a wide-sleeved dark rolaren chain jazerant Weight: 26 pounds
Enchant: +20augmented chain (AsG 15) Animalistic Spirit Armor analyzeAnalyze:
You analyze the rolaren chain jazerant and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: hawk (Type: Predatory Avian)
Available nouns for this type are: hawk, falcon, eagle, owl, barn owl, snow owl, screech owl, gyrfalcon, peregrine falcon, kestrel, osprey, goshawk, kite.
* Spirit Descriptor: angular
* Spirit Color: misty green
* Spirit Call: screech
* Spirit Group: flock
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: wide rolaren chain sleeves
* Leg Coverage: chainmail leg greaves
10,000 an icy blue rolaren chain hauberk lined in sleek white fur Weight: 27 pounds
Enchant: +20chain hauberk (AsG 16) Animalistic Spirit Armor analyzeAnalyze:
You analyze the rolaren chain hauberk and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: penguin (Type: Avian (Aquatic))
Available nouns for this type are: penguin, emperor penguin, rockhopper penguin, puffin, auk.
* Spirit Descriptor: pudgy
* Spirit Color: misty green
* Spirit Call: squawk
* Spirit Group: flock
* Head Coverage: close-linked rolaren chain coif
* Neck Coverage: chainmail gorget
* Arm Coverage: fitted rolaren chain sleeves
* Leg Coverage: chainmail leg greaves
10,000 a burnished autumnal-hued rolaren breastplate Weight: 23 pounds
Enchant: +20metal breastplate (AsG 17) Animalistic Spirit Armor analyzeAnalyze:
You analyze the rolaren breastplate and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: stag (Type: Hooved (w/ Horn)
Available nouns for this type are: stag, deer, goat, antelope, buffalo, bison, bull, oryx, wildebeest, ram, moose, elk, yak, hind, hart, gazelle, caribou, muntjac, buck, reindeer.
* Spirit Descriptor: antlered
* Spirit Color: misty green
* Spirit Call: bellow
* Spirit Group: stampede
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
* Leg Coverage: None
10,000 a suit of rolaren field plate accented by subtle green hues Weight: 75 pounds
Enchant: +20full plate (AsG 20) Animalistic Spirit Armor analyzeAnalyze:
You analyze the rolaren field plate and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: bear (Type: Ursine)
Available nouns for this type are: bear, grizzly bear, polar bear, black bear, brown bear, cave bear, red bear, panda, giant panda, sloth bear.
* Spirit Descriptor: burly
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
* Head Coverage: visored rolaren helm
* Neck Coverage: segmented rolaren aventail
* Arm Coverage: verdant-hued rolaren arm greaves
* Leg Coverage: riveted rolaren leg guards
10,000 On the cracked stone altar you see: a dark rolaren coat-of-plates with metal-scaled pauldrons, a leather breastplate pyrographed on the chest with spirals, a sleek dark leather bodysuit, an embossed leather arming doublet lined in pale silk and some cowled dark silk robes with wide trailing sleeves.
a dark rolaren coat-of-plates with metal-scaled pauldrons Weight: 25 pounds
Enchant: +20brigandine armor (AsG 12) Animalistic Spirit Armor Analyze:
You analyze the rolaren coat-of-plates and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: pangolin (Type: Armored)
Available nouns for this type are: armadillo, pangolin, hedgehog, porcupine, echidna.
* Spirit Descriptor: squat
* Spirit Color: misty green
* Spirit Call: snort
* Spirit Group: band
* Head Coverage: rolaren-plated leather helm
* Neck Coverage: rigid leather aventail
* Arm Coverage: rolaren-plated leather bracers
* Leg Coverage: rolaren-studded leather leg guards
10,000 a leather breastplate pyrographed on the chest with spirals Weight: 16 pounds
Enchant: +20leather breastplate (AsG 9) Animalistic Spirit Armor analyzeAnalyze:
You analyze the leather breastplate and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: badger (Type: Mustelid)
Available nouns for this type are: badger, honey badger, ferret, weasel, ermine, pine marten, stoat, skunk, wolverine.
* Spirit Descriptor: stocky
* Spirit Color: misty green
* Spirit Call: growl
* Spirit Group: band
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: None
* Leg Coverage: None
10,000 a sleek dark leather bodysuit Weight: 16 pounds
Enchant: +20double leather (AsG 8) Animalistic Spirit Armor analyzeAnalyze:
You analyze the dark leather bodysuit and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: panther (Type: Large Feline)
Available nouns for this type are: lion, lioness, panther, tiger, tigress, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.
* Spirit Descriptor: lithe
* Spirit Color: misty green
* Spirit Call: roar
* Spirit Group: band
* Head Coverage: leather helm
* Neck Coverage: leather gorget
* Arm Coverage: leather sleeves
* Leg Coverage: leather leg guards
10,000 an embossed leather arming doublet lined in pale silk Weight: 13 pounds
Enchant: +20full leather (AsG 6) Animalistic Spirit Armor analyzeAnalyze:
You analyze the leather arming doublet and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: spider (Type: Arachnid)
Available nouns for this type are: spider, tarantula, arachnid, black widow spider, brown recluse spider, wolf spider, huntsman spider, tomb spider.
* Spirit Descriptor: giant
* Spirit Color: misty green
* Spirit Call: chitter
* Spirit Group: swarm
* Head Coverage: None
* Neck Coverage: None
* Arm Coverage: leather arm greaves
* Leg Coverage: None
10,000 some cowled dark silk robes with wide trailing sleeves Weight: 8 pounds
Enchant: +20robes (AsG 2) Animalistic Spirit Armor analyzeAnalyze:
You analyze the dark silk robes and sense that the creator has provided the following information:
---- Animalistic Spirit Armor ---- (abbreviated)
-Current Settings-
* Spirit: raven (Type: Corvid)
Available nouns for this type are: raven, crow, magpie, jackdaw, rook, jay.
* Spirit Descriptor: sleek
* Spirit Color: misty green
* Spirit Call: caw
* Spirit Group: mob
* Hood: voluminous cowl
* Sleeves: wide trailing sleeves
* Material: dark silk
10,000
Wild Instinct, Shrine
[Wild Instinct, Shrine -] | |
Little light filters into this tiny alcove, making the only illumination the various green-flamed candles set into several nooks along the uneven walls. There is not much room for anything besides a flat stone shrine, which stretches across the entire space. Abandoned offerings of feathers and animal bones litter the floor, creating a narrow pathway of treacherous footing. The overwhelming scent of moist earth, mixed with a faint aroma of incense, permeates the damp air. | |
Obvious exits: out |
cracked stone sign
Unlock the further potential of the spirit within your armor. * Animalistic Instinct flares Reacting defensively to being hit, the spirit within sends out a sonic attack to disorient and knockdown your attacker. Using the provided papers raises the power of this attack, as well as how long attackers can remain disoriented. * Revenge flares Unlock a chance to unleash Animalistic Instinct flares on a successful evade. NOTE: You must be in forward or greater stance, as well as be an active participant in combat to properly enrage the spirit to retaliate. * Bestial Barrier When unlocked, the spirit can shroud you with a barrier whenever Animalistic Instinct flares hit defensively. This increases your physical defenses for 30 seconds or until the next creature attacks you. The more powerful your flares, the better this barrier will become. * Untamed Vitality Draw upon the power of your spirit to increase the regeneration of your mana, health, and/or stamina for 15 minutes every hour. Unlock only one or go for all three, but choose which benefits you the most by choosing the appropriate slips. * Feral Whirlwind Once unlocked, gain access to unleash Animalistic Instinct flares offensively once an hour against 3-5 creatures in the room with you, knocking them down and disorienting them. * Fluff Actions and Spirit Change Unlock the tricks your spirit can do, or the tricks you can do with your armor, with the provided scrolls. As well, you can change the type of animal in your armor with the provided note (TURN to find the one you like), which will morph the spirit within.
On the flat stone shrine you see: a small flare paper, a medium flare paper, a large flare paper, a spirit change note, a slim fluff scroll, a wide fluff scroll, a health Untamed Vitality slip, a mana Untamed Vitality slip, a stamina Untamed Vitality slip, a tattered Revenge certificate, a sturdy Bestial Barrier certificate and a twisted Feral Whirlwind certificate.
a small flare paper Weight: <1 pound Unlock - T1 (OTS) to T2 flares on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your paper is used to unlock the potential of things held in your other hand.
This will unlock the flares on a set of Animalistic Spirit armor from T1 (OTS) to T2.
You need only RAISE your paper while holding a compatible piece of equipment in your other hand.
Your paper may not be altered or changed in any way.
Examine:
T1 (OTS) to T2 flares on a set of Animalistic Spirit armor.10,000 a medium flare paper Weight: <1 pound Unlock - T2 to T3 flares on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your paper is used to unlock the potential of things held in your other hand.
This will unlock the flares on a set of Animalistic Spirit armor from T2 to T3.
You need only RAISE your paper while holding a compatible piece of equipment in your other hand.
Your paper may not be altered or changed in any way.
Examine:
T2 to T3 flares on a set of Animalistic Spirit armor.10,000 a large flare paper Weight: <1 pound Unlock - T3 to T4 flares on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your paper is used to unlock the potential of things held in your other hand.
This will unlock the flares on a set of Animalistic Spirit armor from T3 to T4.
You need only RAISE your paper while holding a compatible piece of equipment in your other hand.
Your paper may not be altered or changed in any way.
Examine:
T3 to T4 flares on a set of Animalistic Spirit armor.10,000 a spirit change note Weight: <1 pound This will change the spirit type within a set of Animalistic Spirit armor analyze, examineAnalyze:
Your note is used to unlock the potential of things held in your other hand.
This will change the spirit within a set of Animalistic Spirit Armor to a Large Feline.
NOTE: You will lose any custom spirit descriptions already present when using this.
This only changes the spirit's overall type - TURN the note to change the type.
You need only RAISE your note while holding a compatible piece of equipment in your other hand.
Your note may not be altered or changed in any way.
Examine:
This will change the spirit type within a set of Animalistic Spirit armor. TURN to change the spirit type you wish to change to, ANALYZE to see the current spirit type it is focused on. WARNING: This will clear any custom spirit settings already on the armor.1,000 a slim fluff scroll Weight: <1 pound Unlock - T1 (OTS) to T2 fluff actions on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your scroll is used to unlock the potential of things held in your other hand.
This will unlock fluff actions on a set of Animalistic Spirit armor from T1 (OTS) to T2.
You need only RAISE your scroll while holding a compatible piece of equipment in your other hand.
Your scroll may not be altered or changed in any way.
Examine:
T1 (OTS) to T2 fluff actions on a set of Animalistic Spirit armor.2,500 a wide fluff scroll Weight: <1 pound Unlock - T2 to T3 fluff actions on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your scroll is used to unlock the potential of things held in your other hand.
This will unlock fluff actions on a set of Animalistic Spirit armor from T2 to T3.
You need only RAISE your scroll while holding a compatible piece of equipment in your other hand.
Your scroll may not be altered or changed in any way.
Examine:
T2 to T3 fluff actions on a set of Animalistic Spirit armor.2,500 a health Untamed Vitality slip Weight: <1 pound Unlock - Add Health Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Health Recovery.
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
Add Health Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.10,000 a mana Untamed Vitality slip Weight: <1 pound Unlock - Add Mana Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Mana Recovery
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
Add Mana Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.20,000 a stamina Untamed Vitality slip Weight: <1 pound Unlock - Add Stamina Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your slip is used to unlock the potential of things held in your other hand.
This will unlock the Untamed Vitality feature on a set of Animalistic Spirit armor and add Stamina Recovery
You need only RAISE your slip while holding a compatible piece of equipment in your other hand.
Your slip may not be altered or changed in any way.
Examine:
Add Stamina Recovery to the Untamed Vitality ability on a set of Animalistic Spirit armor.20,000 a tattered Revenge certificate Weight: <1 pound Unlock - Revenge flares on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Revenge Flares on a set of Animalistic Spirit armor.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
Unlock Revenge flares on a set of Animalistic Spirit armor.30,000 a sturdy Bestial Barrier certificate Weight: <1 pound Unlock - the Bestial Barrier ability on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Bestial Barrier feature on a set of Animalistic Spirit armor.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
Unlock the Bestial Barrier ability on a set of Animalistic Spirit armor.20,000 a twisted Feral Whirlwind certificate Weight: <1 pound Unlock - the Feral Whirlwind ability on a set of Animalistic Spirit armor analyze, examineAnalyze:
Your certificate is used to unlock the potential of things held in your other hand.
This will unlock the Feral Whirlwind feature on a set of Animalistic Spirit armor.
You need only RAISE your certificate while holding a compatible piece of equipment in your other hand.
Your certificate may not be altered or changed in any way.
Examine:
Unlock the Feral Whirlwind ability on a set of Animalistic Spirit armor.15,000
Written Word
a small shop with a book-shaped sign, Room 2, Lich# 25188, go small shop
The Written Word
[The Written Word - 25188] | |
Wave-edged, light maple frames decorate the sides of a carved ebony bookcase displaying a variety of writing utensils and other sundry items. A bookish elven clerk works tirelessly behind a dark maple counter, pulling sheafs of paper and covers from a cloth-lined chest. Occasionally, bits of torn paper float lazily through the air and land on the floor. | |
Obvious exits: out |
On the counter you see:
Special [1]: a simple book binding press
Misc [2]: a neatly lettered note, a small printed placarda neatly lettered note
I, Qaril, can create a custom journal for you. You need only to select a cover and a sheaf of pages from the bookcase. (Each completed volume will have fifty pages.) I can make five types of books (book, notebook, journal, volume, and folio), so be sure to ASK me about the one you are most interested in. Please note that only I can bind these papers into a cover. If you buy some, make sure I fix it up for you. If you leave Bloodriven Village before I've worked with them, they will be useless.a small printed placard
Some obscure details about my wares: Be aware when writing that the spoken and written word are closely linked. You must have a quill to write, but it need not be a quill purchased here. Inkpots are not necessary, as the pages have a magical element to them. You may erase what you've written by CLEANing the page. You may TEAR the page to *permanently* remove it from the book. PUSH, TURN, and FLIP will allow you to work with the individual pages.In the cloth-lined chest you see: a sheaf of dark floral vellum, a jewel-inset rose gold suede cover, a sinew-bound black suede cover, a demon-branded greyed leather cover, a fang-strung pale snakeskin cover, a talon-clasped sable velvet cover, a thorn-tooled emerald leather cover, an obsidian rose jacquard cover, a branch-inked pale silk cover, a scarab-inset ashen nubuck cover, an aged leather compass-clasped cover, a slim burgundy leather cover, a sheaf of cat-edged paper, a sheaf of paw-inked paper, a sheaf of faded paper, a sheaf of lily white parchment, a sheaf of marbled vellum, a sheaf of silvered vellum, a sheaf of burnt vellum, a sheaf of bloodied parchment, a sheaf of sepia parchment and a sheaf of grid-lined parchment.
a sheaf of dark floral vellum Weight: <1 pound analyze, examineAnalyze:
The vellum is meant to be used in conjunction with a cover to create a book.
Examine:
The floral vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a jewel-inset rose gold suede cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The rose gold suede cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a sinew-bound black suede cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The black suede cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a demon-branded greyed leather cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The greyed leather cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a fang-strung pale snakeskin cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The pale snakeskin cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a talon-clasped sable velvet cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The sable velvet cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a thorn-tooled emerald leather cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The emerald leather cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 an obsidian rose jacquard cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The rose jacquard cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a branch-inked pale silk cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The pale silk cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a scarab-inset ashen nubuck cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The ashen nubuck cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 an aged leather compass-clasped cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The compass-clasped cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a slim burgundy leather cover Weight: <1 pound analyze, examineAnalyze:
This cover is meant to be used in conjuction with a sheaf of paper in order to create a book.
Examine:
The leather cover is actually a pair of matching pieces, each a little longer and wider than standard writing paper, with a flap along one long edge to be used in the binding process.50 a sheaf of cat-edged paper Weight: <1 pound analyze, examineAnalyze:
The paper is meant to be used in conjunction with a cover to create a book.
Examine:
The cat-edged paper is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of paw-inked paper Weight: <1 pound analyze, examineAnalyze:
The paper is meant to be used in conjunction with a cover to create a book.
Examine:
The paw-inked paper is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of faded paper Weight: <1 pound analyze, examineAnalyze:
The paper is meant to be used in conjunction with a cover to create a book.
Examine:
The faded paper is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of lily white parchment Weight: <1 pound analyze, examineAnalyze:
The parchment is meant to be used in conjunction with a cover to create a book.
Examine:
The lily white parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of marbled vellum Weight: <1 pound analyze, examineAnalyze:
The vellum is meant to be used in conjunction with a cover to create a book.
Examine:
The marbled vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of silvered vellum Weight: <1 pound analyze, examineAnalyze:
The vellum is meant to be used in conjunction with a cover to create a book.
Examine:
The silvered vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of burnt vellum Weight: <1 pound analyze, examineAnalyze:
The vellum is meant to be used in conjunction with a cover to create a book.
Examine:
The burnt vellum is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of bloodied parchment Weight: <1 pound analyze, examineAnalyze:
The parchment is meant to be used in conjunction with a cover to create a book.
Examine:
The bloodied parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of sepia parchment Weight: <1 pound analyze, examineAnalyze:
The parchment is meant to be used in conjunction with a cover to create a book.
Examine:
The sepia parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 a sheaf of grid-lined parchment Weight: <1 pound analyze, examineAnalyze:
The parchment is meant to be used in conjunction with a cover to create a book.
Examine:
The grid-lined parchment is firmly tied with a bit of ribbon and looks as if it is meant to be bound into a book of some kind.750 On the ebony bookcase you see: a kelp-twined osprey feather quill, an ink-stained ashen feather quill, a flora-tied ivory feather quill, a slightly torn aged parchment bookmark, a leaf-pressed ecru vellum bookmark, a glass-beaded pastel silk bookmark, a map-branded tan leather bookmark, a glossed crow feather quill, a gilt-banded eagle feather quill and an onyx-dipped swan feather quill.
a kelp-twined osprey feather quill Weight: <1 pound pin-worn Wearable Quill 5 an ink-stained ashen feather quill Weight: <1 pound pin-worn Wearable Quill 5 a flora-tied ivory feather quill Weight: <1 pound pin-worn Wearable Quill 5 a slightly torn aged parchment bookmark Weight: <1 pound 1 a leaf-pressed ecru vellum bookmark Weight: <1 pound 1 a glass-beaded pastel silk bookmark Weight: <1 pound 1 a map-branded tan leather bookmark Weight: <1 pound 1 a glossed crow feather quill Weight: <1 pound pin-worn Wearable Quill 5 a gilt-banded eagle feather quill Weight: <1 pound pin-worn Wearable Quill 5 an onyx-dipped swan feather quill Weight: <1 pound pin-worn Wearable Quill 5
Yarrrpee Shoppe
a ship-shaped dark wood wagon, [Map Room #16], Lich# 26877, go dark wagon
The Yarrrpee Shoppe
[The Yarrrpee Shoppe -] | |
Planks of sun-bleached wood have been reinforced by iron rivets, the disorganized shop resembling the interior of a ramshackle ship. Faded flags of unknown origin are draped against the walls, providing a backdrop for a cluttered stained wood wardrobe and a heavily notched wooden chest firmly wedged towards the back. A chum bucket sits empty in the back corner, save for a bright yellow pineapple. | |
Obvious exits: east, out |
In the heavily notched wooden chest you see: a dark lacquer kraken-carved pegleg, an aged wooden barrel-stacked pegleg, a fish-carved colorful wooden pegleg, a kelp-caged pale driftwood pegleg and a mahogany seahorse-shaped pegleg.
a dark lacquer kraken-carved pegleg Weight: <1 pound pin-worn Pirate Pegleg 50 an aged wooden barrel-stacked pegleg Weight: <1 pound pin-worn Pirate Pegleg 50 a fish-carved colorful wooden pegleg Weight: <1 pound pin-worn Pirate Pegleg 50 a kelp-caged pale driftwood pegleg Weight: <1 pound pin-worn Pirate Pegleg 50 a mahogany seahorse-shaped pegleg Weight: <1 pound pin-worn Pirate Pegleg 50 In the cluttered stained wood wardrobe you see: a map-branded tan leather eyepatch, a bone-beaded white suede eyepatch, an empty rusted steel bucket, a sun-bleached dark leather tricorn, a skull-inked black cotton bandana, a patinaed gilded bronze hook, a salt-corroded copper hook, an unevenly notched steel hook, a rope-bound darkened steel hook and a lace-cuffed rose gold hook.
a map-branded tan leather eyepatch Weight: <1 pound pin-worn Pirate Eyepatch 50 a bone-beaded white suede eyepatch Weight: <1 pound pin-worn Pirate Eyepatch 50 an empty rusted steel bucket Weight: <1 pound head-worn Pirate Bandana analyzeAnalyze:
The bucket has one custom feature settings. It can have three more.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under an empty rusted steel bucket, which is tightly knotted in the back.
He has an empty rusted steel bucket covering his bald head.
with an empty rusted steel bucket placed at the crown of his head.
He has an empty rusted steel bucket placed at the crown of his bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: stuffed beneath an empty rusted steel bucket
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
250 a sun-bleached dark leather tricorn Weight: <1 pound head-worn Pirate Bandana analyzeAnalyze:
The tricorn has one custom feature settings. It can have three more.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under a sun-bleached dark leather tricorn, which is tightly knotted in the back.
He has a sun-bleached dark leather tricorn covering his bald head.
with a sun-bleached dark leather tricorn placed at the crown of his head.
He has a sun-bleached dark leather tricorn placed at the crown of his bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: left in a myriad of loose braids beneath a sun-bleached dark leather tricorn
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
250 a skull-inked black cotton bandana Weight: <1 pound head-worn Pirate Bandana analyzeAnalyze:
The bandana has one custom feature settings. It can have three more.
When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:
tucked under a skull-inked black cotton bandana, which is tightly knotted in the back.
He has a skull-inked black cotton bandana covering his bald head.
with a skull-inked black cotton bandana placed at the crown of his head.
He has a skull-inked black cotton bandana placed at the crown of his bald head.
Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.
Custom feature 1: roughly raked beneath a skull-inked black cotton bandana, leaving the length to hang in braided sections
Custom feature 2: None.
Custom feature 3: None.
Custom feature 4: None.
250 a patinaed gilded bronze hook Weight: <1 pound pin-worn Pirate Hook 50 a salt-corroded copper hook Weight: <1 pound pin-worn Pirate Hook 50 an unevenly notched steel hook Weight: <1 pound pin-worn Pirate Hook 50 a rope-bound darkened steel hook Weight: <1 pound pin-worn Pirate Hook 50 a lace-cuffed rose gold hook Weight: <1 pound pin-worn Pirate Hook 50
The Yarrrpee Shoppe, Closet
[The Yarrrpee Shoppe, Closet -] | |
The haphazardly nailed closet is both narrow, yet oddly spacious. An oversized steel birdcage stands guard over a number of rolled up maps, the scrawled renderings of mysterious locales laid bare between stains of ale and saltwater. A torn hemp net decorates the back wall, dangling random props that sway with every movement of the wagon. | |
Obvious exits: west |
In the oversized steel birdcage you see: a salt-stained bright satin parrot, a sepia-winged pale chainsil osprey, a button-eyed cotton arctic puffin, a grey-bellied ivory linen seagull and a glossy black silk penguin.
a salt-stained bright satin parrot Weight: <1 pound pin-worn Pirate Parrot 50 a sepia-winged pale chainsil osprey Weight: <1 pound pin-worn Pirate Parrot 50 a button-eyed cotton arctic puffin Weight: <1 pound pin-worn Pirate Parrot 50 a grey-bellied ivory linen seagull Weight: <1 pound pin-worn Pirate Parrot 50 a glossy black silk penguin Weight: <1 pound pin-worn Pirate Parrot 50 On the torn hemp net you see: a five-braided hemp and wool beard, a multihued cotton yarn beard, a steel-ringed rough wool beard, a dried deep green kelp beard and a tri-forked peppered yarn beard.
a five-braided hemp and wool beard Weight: <1 pound pin-worn Pirate Beard 50 a multihued cotton yarn beard Weight: <1 pound pin-worn Pirate Beard 50 a steel-ringed rough wool beard Weight: <1 pound pin-worn Pirate Beard 50 a dried deep green kelp beard Weight: <1 pound pin-worn Pirate Beard 50 a tri-forked peppered yarn beard Weight: <1 pound pin-worn Pirate Beard 50
You're So Vain
a large colorful silk tent, [Map Room #21], Lich#26837, go colorful tent
You're So Vain
[You're So Vain -] | |
Pristine high quality rugs of finely woven wool line the ground beneath the silk tent. A series of polished silver racks line the circumference and a pile of plush pillows is available to rest upon. A table of refreshments are available near the tent flap and a large mirror is propped up near the racks for patron use. | |
Obvious exits: none |
tall shop sign
~~Welcome to You're So Vain~~ The wares here will enhance your natural qualities when worn. Additionally, if you purchase a waiver to unlock them to tier 2 and then wear them together, the enhancement increases! Each item requires its own unlock. Unlock and wear all four pieces for the maximum benefit! See below for the details of each one: Socks - Agility Gloves - Strength Hat - Influence Coat - Constitution
On the series of polished silver racks you see: a Vanity Wear waiver, a flared spruce suede coat secured by onyx clasps, a pair of reinforced long black dress socks, a pair of tailored gloves with dark stitching, a sleek coal black hat with a wide brim, some padded grey woolen socks, a pair of silver-clasped soft leather gloves, a bulky opalescent winter coat with a high collar, a pale grey woolen hat with onyx embroidery, a pair of cushioned silver-threaded black socks, some slender black kidskin gloves with redwood clasps, a fitted obsidian wool coat with redwood toggles and a brushed cranberry suede hat.
a Vanity Wear waiver Weight: <1 pound Unlock - analyzeAnalyze:
Your waiver is used to unlock the potential of things held in your other hand.
You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.
Your waiver may not be altered or changed in any way.
25,000 a flared spruce suede coat secured by onyx clasps +2 Constitution Base
persists
Weight: 8 pounds
Pocketed: gigantic (200-1000)cloak-worn
functionalVanityWear 5,000 a pair of reinforced long black dress socks +2 Agility Base
persists
Weight: 2 pounds
Pocketed: Very small (<2-4)
a number of items of very small sizelayerable
functionalVanityWear 2,500 a pair of tailored gloves with dark stitching +2 Strength Base
persists
Weight: <1 pound
Pocketed: Medium (20-39)
several items of very small sizehand-worn
functionalVanityWear 2,500 a sleek coal black hat with a wide brim +2 Influence Base
persists
Weight: 2 pounds
Pocketed: Medium (20-39)
several items of very small sizehead-worn
functionalVanityWear 2,500 some padded grey woolen socks +2 Agility Base
persists
Weight: 2 pounds
Pocketed: Very small (<2-4)
a number of items of very small sizelayerable
functionalVanityWear 2,500 a pair of silver-clasped soft leather gloves +2 Strength Base
persists
Weight: <1 pound
Pocketed: Medium (20-39)
several items of very small sizehand-worn
functionalVanityWear 2,500 a bulky opalescent winter coat with a high collar +2 Constitution Base
persists
Weight: 8 pounds
Pocketed: gigantic (200-1000)cloak-worn
functionalVanityWear 5,000 a pale grey woolen hat with onyx embroidery +2 Influence Base
persists
Weight: 2 pounds
Pocketed: Medium (20-39)
several items of very small sizehead-worn
functionalVanityWear 2,500 a pair of cushioned silver-threaded black socks +2 Agility Base
persists
Weight: 2 pounds
Pocketed: Very small (<2-4)
a number of items of very small sizelayerable
functionalVanityWear 2,500 some slender black kidskin gloves with redwood clasps +2 Strength Base
persists
Weight: <1 pound
Pocketed: Medium (20-39)
several items of very small sizehand-worn
functionalVanityWear 2,500 a fitted obsidian wool coat with redwood toggles +2 Constitution Base
persists
Weight: 8 pounds
Pocketed: gigantic (200-1000)cloak-worn
functionalVanityWear 5,000 a brushed cranberry suede hat +2 Influence Base
persists
Weight: 2 pounds
Pocketed: Medium (20-39)
several items of very small sizehead-worn
functionalVanityWear 2,500