Dybbuk: Difference between revisions
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
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{{creature ability|[[Melee]] | |
{{creature ability|[[Melee]] | 198 - 208 [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |+155 to +161 [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |+155 to +161 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] | |
{{creature ability|[[Ranger Base]] | +134 [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
Revision as of 07:44, 25 July 2010
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The dybbuk is a piecemeal composition of horror, its mismatched sections of body coalesced into a whole that would frighten a banshee. The thing lumbers, managing to look clumsy and menacing at the same time. The skin is pallid and stretched, and in places, gaping wounds reveal worse atrophy than that evident on the abomination's exterior. Huge hands grope before the dybbuk's trunk, sweeping around it in flailing arcs and leaving no doubt that close proximity to the creature spells dire results.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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